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Old 06-02-2008, 10:11 AM   #11
KingofOldSchool
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Okay so it appears after reading Ryland's Developmental Journal that the move sets are actually meant for finishers. That would explain that after seeing that the match recaps are basically the same.

So what that means if a guy like Jericho has a bunch of moves he's used over the years that were finishers (Walls, Lionsault, Codebreaker, Breakdown, etc) you can put them in his moveset. And any of those could be used to end the match, however it is smart to determine what finisher to use in each match.

For example, if it's an I Quit/Submission match, you will be more likely to see the Walls of Jericho finish the match. If it's a classic cage match you'll be more likely to see Jericho use the Breakdown or the Codebreaker to finish it.

Oh and you can also set character/promotion specific finisher sets. For example, WWE Punk's finishers are the GTS and the Vice, whereas Indy Punk's finishers are the Plunge and the Vice. And Dustin Rhodes finisher is the Bulldog, but Goldust's finisher is the Curtain Call.

And another thing I read...










WELLNESS POLICY IS IN THE GAME! You can opt for including drug testing in your promotion, how much you test, who you test, punishments, etc.

Seriously, just go here and read all of the pages and then download the demo.

http://www.greydogsoftware.com/forum...ad.php?t=29560
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