09-04-2011, 04:06 PM | #3761 |
The Classic Dylan Staples
Posts: 51,161
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Wish people would stop making up/using words like "dickery" and "faggotry"
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09-04-2011, 04:10 PM | #3762 |
BAY BAY
Posts: 36,524
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Cockology
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09-05-2011, 01:42 AM | #3763 |
History's Greatest, Mr. E
Posts: 42,425
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09-05-2011, 02:02 AM | #3764 |
The Satanic Mechanic
Posts: 52,521
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09-05-2011, 04:23 AM | #3765 | |
Butt Stallion says hello
Posts: 1,792
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Quote:
Cool...... |
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09-05-2011, 07:25 PM | #3766 | |
Former TPWW Royalty
Posts: 66,596
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Square-Enix officially debuts the upcoming Dragon Quest game which will be titled as "Dragon Quest X Online: Rise of the Five Tribes" and will be for both the Wii and Wii U.
The game was revealed to be an MMO-style game similar in setup to the previous Monster Hunter Tri game for the Wii. Square-Enix revealed the Wii U version will have better graphics but both Wii and Wii U owners of the game can play in the same servers and won't be separated. The Wii version is rumored to come with a USB memory card for saving DLC and patches. Due to the game being based on accounts, only 1 copy of the game is needed and accounts can be migrated from the Wii to Wii U version of the game. Quote:
The 3DS can be used as a controller and the game does take advantage of the StreetPass feature on the handheld. No exact release date was confirmed but Square-Enix still has the Wii version for an early 2012 release date although the game is assumed to be a launch title for the Wii U when that console gets released. The game will have a subscription fee to play similar to other MMOs on both the PC and consoles. As of now, the fee was revealed nor if it will be a monthly or yearly deal. http://gamrfeed.vgchartz.com/story/8...-to-wii-wii-u/ http://gamrconnect.vgchartz.com/thread.php?id=133694 Screens => http://kotaku.com/5837323/some-hate-...st-x/gallery/1 ------------------------------------------------------------- Quick News Round-Up: 1) Relic Entertainment confirms the free co-op DLC for Warhammer 40,000 Space Marines will arrive in October and is a "horde"-based 4-player multiplayer mode that will include 2 maps in the pack. While the DLC will e free on the PC, the console versions of the game will only be free for those who bought the game new and paid DLC for used owners. 2) Based on rumors from a French magazine, the PS Vita is set to arrive in Japan on November 12, 2011 while the US/Canada will get the Vita before the end of March 2012. 3) According to the Playstation Blog, Sony is offering an additional 10 free games for Playstation Plus members to go along with a 20-50% discount on both minis and DLC content. The free games include 3 PSN games, 3 PSN minis, and 4 PSOne Classics. http://blog.us.playstation.com/2011/...ts-vs-zombies/ |
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09-05-2011, 10:36 PM | #3767 |
Raw Video Footage
Posts: 45,950
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That Dragon Quest game sounds nice. Kinda can't believe the ease of connectivity on a Nintendo console.
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09-06-2011, 02:50 PM | #3768 |
The Satanic Mechanic
Posts: 52,521
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I'm guessing that the Wii U is just a scaled up Wii with a few bells and whistles thrown on it, then.
I'm more concerned about then finally fixing this friend code bullshit. |
09-06-2011, 02:50 PM | #3769 |
The Satanic Mechanic
Posts: 52,521
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I'm guessing that the Wii U is just a scaled up Wii with a few bells and whistles thrown on it, then.
I'm more concerned about then finally fixing this friend code bullshit. |
09-06-2011, 06:52 PM | #3770 |
The Classic Dylan Staples
Posts: 51,161
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would you go as far as to call it friend code dickery
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09-06-2011, 08:47 PM | #3771 | |||
Former TPWW Royalty
Posts: 66,596
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In an interview from PAX, Gearbox's art director for Borderlands 2 reveals some of the plans and changes the development team is working on for the current Borderlands 2 project.
A brand new cast of characters will be playable in the upcoming game while the previous cast will only make cameos and appearances. Quote:
To offset the repetitive visuals in the areas of the first Borderlands game, the team is making each zone or area unique in both appearance and content as a way of "opening" up the entire Pandora location. In terms of weapons, the focus was for more depth and combinations possible while making each manufacturing brand be unique from each other in both appearance and usefulness. Quote:
Also being address is the A.I. to make the combat less repetitive and fixing the exploits people were able to do with ease from the first game. For the PC version, the development team said this version will have a more-PC like interface and will be built up to take advantage of the unique features on the PC instead of being a straight port of the console versions. Quote:
http://kotaku.com/5837677/borderland...is-time-around --------------------------------------------------------------------- Quick News Round-Up: 1) According to the Itlain edition of the Official Playstation Magazine, Syphon Filter 4 will be released next year for the PS3. The rumor states SCE London Studio is developing the game and the story will contine where Syphon Filter Logan's Story left off. 2) Three million digital copies of Dirt 3 ended up becoming "missing" after a recent promotion invovling Codemasters' and AMD ended up with Codemasters accidentally leaving the list of promo codes out in the open on their main forums. Codemasters was able to contact Valve in time while Valve has stated to lock out only the unauthorized codes from Steam to prevent the game from being playable. 3) In an update to the Dragon Quest X report, Square-Enix clarifies that while the game can be played solo, only part of the game or the first few hours are playale offline because the game will require an internet connection and fee to continue playing. The company is also expected to use their PlayOnline services and not Nintendo services for the game similar to their previous MMOs and also Monster Hunter Tri using Capcom services to play. |
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09-07-2011, 09:33 AM | #3772 |
It's High Noon!
Posts: 15,703
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09-07-2011, 07:43 PM | #3773 |
Former TPWW Royalty
Posts: 66,596
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According to a leak from the ESRB, Capcom is currently rumored to be releasing a HD-remake collection set for the Devil May Cry series for both the Xbox 360 and PS3.
The set would include Devil May Cry 1, DMC 2, and DMC 3 although the ESRB leak was not specific if the only changes are in graphics and trophy/gamerscore support. Previously initial rumors only had the potential set as a PS3 exclusive until the leak by the ESRB although the Japanese version could still be PS3-only. Capcom is also rumored to be revealing the HD set during next week's Tokyo Game Show expo and a potential release date of late 2011 to TBA 2012. http://kotaku.com/5837803/hd-re+rele...kely-than-ever ------------------------------------------------------------ Quick News Round-Up: 1) Valve expands their new cross-game trading feature to now include items from Valve's own Portal 2 and Sega's Spiral Knights games. The new games join Team Fortress 2 as the only games so far allowing trading of in-game items with more games expected to be added in the near future. 2) EA squashes rumors of the company charging for the Battlelog feature in Battlefield 3 saying they have no current plans to charge for the feature. However, analysts are predicting EA will eventually charge for the service due to CoD Elite expected to generate $50 million in profits and EA only promised Battlefield 3 and not all future games will have it for free. 3) Ubisoft scrapes the Uplay Passport requirement for Driver San Fransisco after a huge mistake in the printing of code cards resulted in a lot of new copies either missing the card or having incorrect codes. As a result, the company announces all 11 of the intial DLC packs will be free for both new and used copy owners of the game. |
09-07-2011, 08:26 PM | #3774 |
The Classic Dylan Staples
Posts: 51,161
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Hell yeah Flower
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09-08-2011, 03:58 AM | #3775 |
The Satanic Mechanic
Posts: 52,521
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09-08-2011, 06:58 PM | #3777 | |
Former TPWW Royalty
Posts: 66,596
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The collector's edition for Warhammer 40,000: Space Marines by Relic Entertainment has 2 different prices based on if the console version or PC version is purchased.
The console version will be $99.99 while the PC version has a $79.99 price tag but both contain the same stuff. Included with the game are a Purity Seal, an art book, a soundtrack, foil character cards for almost all the characters in the game, and a tin case to store all the stuff. http://kotaku.com/5838110/is-this-a-...a-space-marine ------------------------------------------------------------------------- Quick News Round-Up: 1) Atari and developer n-space announce the RollerCoaster Tycoon series will be arriving to the 3DS with a new game set to arrive next year exclusively for the handheld. The untitled game will have a brand new Coaster Story mode to go along with the touchpad controls and 3D effects on the handheld. 2) 2K Sports announces the 2012 rookie draft class will not be available as part of the main roster of players until the current NBA lockout is settled due to licensing issues which ended once the old CBA expired. The studio did say once the lockout is over, the rookies will be included in a roster update patch to go along with a commentary patch to include the names during in-game action. 3) id Software releases the PC requirements needed to play the studio's upcoming Rage game: Quote:
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09-09-2011, 08:37 PM | #3778 | |
Former TPWW Royalty
Posts: 66,596
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Nintendo is currently involved in another lawsuit regarding the Wiimote as another company is claiming Nintendo infringed on their patent saying they own the tech or at least the idea behind the tech of the Wiimote.
ThinkOptics is upset Nintendo has allegedly infringed on their own Wavit Remote tech with the main issue regarding the vague "Electronic equipment for handheld vision based absolute pointing system." in their patent filing. Quote:
While the courts haven't officially held a hearing on the claims, the fact the lawsuit is being considering in a pro-patent squatter US District Court in Texas gives it a high possibility of the case going to trial. http://www.screwattack.com/news/thin...nintendo-court ---------------------------------------------------------------------------- Quick News Round-Up: 1) According to EA, the Origin digital distribution service has reached 4 million users with the company preparing to add non-EA games to the current catalog of games avaliable for sale. Some digging by people on Kotaku has confirmed the numbers are a bit misleading as the majority of those accounts were EA Accounts automatically converted into Origin accounts and not just newly created Origin-only accounts. 2) Hidemo Kojima confirms news and details regarding the Z.O.E. franchise and Anibus game will be revealed during this year's Tokyo Game Show. The previously rumored Z.O.E. title for the 3DS and an HD collection set of the Z.O.E. games from the PS2 for PS3 and Xbox 360 are expected to be announced. 3) Crytek reveals Crysis 1 will be arriving on Xbox Live Arcade and PSN although on a modified engine than the original game but will include extras such as 3D-support and some graphical enhancements. The game is set to arrive in October for the price of 1600 MS Points ($19.99 on PSN). |
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09-09-2011, 08:52 PM | #3779 |
TPWW Fire Pro Champ
Posts: 33,996
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I wonder how compact Crysis is going to be on those smaller 360 and PS3 hard drives?
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09-10-2011, 02:23 PM | #3780 |
Raw Video Footage
Posts: 45,950
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New XB360 Dashboard Coming:
In an update designed to "lay the groundwork for our entertainment future," this fall Microsoft will launch an entirely new look and feel for the Xbox 360 interface, bringing it in line with the "Metro" UI found in Windows 8 and Windows Phone 7. The update, which enters open beta next month and doesn't yet have a firm launch date, will also unify the controller and Kinect interfaces for the console, says Microsoft's director of platform marketing, Albert Penello, who met with Gamasutra in San Francisco for a demonstration and discussion. He said that the update is "probably as big, if not bigger, in terms of what we did around NXE in terms of a significant change to the UI," referring to the late 2008 "New Xbox Experience" update, the last major overhaul of the console's UI. The upcoming update concentrates on "three big areas" according to Penello: "performance, consistent and easy navigation [and] ubiquitous search and voice." The update brings Microsoft's Bing search service to the console, and aims to index content by name so it can easily be found by Xbox users. "The definition of a game console is changing over time. What people expect and want is changing," he said. "This update gets us into a place where we can expand more rapidly without breaking the experience for people who are primarily there to play games." He noted that "innovation has outpaced the dash[board] updates" since the company launched its last overhaul, and this one is designed to put the platform in a position to grow more intelligently. Penello told Gamasutra that this update has been in the works "probably as far back as two years," with some of its seeds planted in the "pre-Kinect days." "No more dead ends... If you can see it you can say it," said Penello, as he demoed the voice recognition features of the new "unified dash," which no longer has separate interfaces for Kinect and controller users. "Our big philosophy is, 'the entertainment you want with the people you care about made easy,'" said Penello." When it comes to the "entertainment" part of the equation, the company -- which is already working with ESPN -- is bringing UFC fights to the platform as well as adding YouTube support. Microsoft isn't ready to discuss other entertainment plans for the North American market, Penello said., but he did confirm that "we're going to be bringing live TV and on-demand to Xbox." There's "a lot of change and volatility around linear content," he said, and to address that, "we're taking a very partner-centric approach." Penello also hinted that further announcements along these lines may come "as the fall hits." The company has also added a top level slot for "apps" to the interface. "If it wasn't a game, music, or a video option" in the old interface, it got lost, he said. "There was really no place for us to put apps that were non-game apps." Penello did not divulge any plans for new additions, and stressed that the app section will be even more closed to developers than Xbox Live Arcade is. "It's unlikely that our strategy is going to let anybody build apps... It's going to be more partnership-driven," he told Gamasutra. The company, however, has launched an app SDK so that developers can "use voice, search, gesture, and Kinect as well." The company's attitude towards apps is for "security, safety, things don't break, the experience is consistent," he said. He also spoke strongly of the need for control over the Xbox Live Arcade space, describing it as "a curated marketplace" with "curated content." Currently, independent developers cannot publish games directly to Xbox Live Arcade, as the company requires a publisher also sell packaged games to earn XBLA slots. Indie developers must therefore sign with Microsoft or another publisher to see their games on the service. "We do have the indie games model," Penello said, before quickly admitting that there "needs to be more discovery around that" for Xbox 360 users. Developers have complained that it is almost impossible to succeed on XBLIG. But as for locking down XBLA? "Having more premium gaming experiences that have a higher barrier of entry is not necessarily a bad thing," he said, despite any "unintended consequences" -- such as locking out quality games from talented developers that might otherwise appear were the market more open. Microsoft is very concerned about the "quality of the games" on the platform in general, he said -- be they on XBLA or packaged -- and Penello seemed satisfied with the company's decision to maintain a publisher barrier for Xbox Live Arcade, even if it might make things difficult for indies. "Having a certain barrier of entry that makes sure the quality of content is high is a good thing," he said. Back to discoverability -- an issue that affects both Xbox Live Arcade and Xbox Live Indie Games. There are "thousands and thousands of pieces of content" on the Xbox Marketplace, said Penello, and there is a "ton of collision" between different types of content. "The goal is to solve a lot of those types of problems, through search, through just general UI improvements -- making that stuff easier to find." "Developers are frustrated that their content disappears and can't be found," he admitted. "Discoverability is a lot about UI," he said, adding that he "absolutely hopes" the new UI will help users discover games. "We didn't even have a real, broad catalog search ability, and we went from that to broad catalog search and voice search," he said. And the improvements will continue as the company gets more metadata into its database, he added. "Certainly the intent, over time, to sort by genre and subtype is going to become enhanced," he said. Bing will "do the best it can with the catalog," Penello said -- "there are no preset search terms." "The gaming stuff is really front and center" to the Xbox 360 experience, he said, even if the system's linear entertainment options are increasing. "We're trying to do it in a way that doesn't break the gaming experience." Facebook integration will come with the update, and allow players to publish achievements to their Facebook wall. The Xbox XDK is adding "hooks into Facebook as well," said Penello, "so games can start doing more interesting things with Facebook." Roaming profiles and cloud storage are also coming sometime this fall, as well as "beacons" -- which are like game invites which don't expire, so gamers can put their friends on notice for the games they most want to play. One enhancement that will not be coming to Xbox Live, however, is an opening of the network to uses such as Valve's Steamworks, which was implemented on the PlayStation 3 version of Portal 2 but not the Xbox 360 version. Valve founder Gabe Newell recently told Gamasutra that Sony has "made a really smart set of decisions about their approach, and that they'll continue to garner more and more benefits from that approach going forward." "I feel like one of the philosophies of being the gaming console, and being safe and easy and secure, a lot of the decisions we make are derived around that," said Penello. "Sometimes you lose some opportunities, and sometimes you benefit from that." So the company is not in the process of rethinking this position? "No," he said. As far as Valve is concerned, though, Penello said "I'm sure someone's talking to them. And what of Braid creator Jonathan Blow's assertion to Gamasutra that "even the argument that XBLA is the biggest market is starting to come into question," and that he might stick to Steam and iOS for upcoming game The Witness? "It's always a bummer when people make a choice like that, but we have to better understand what the root cause is," said Penello. "I'd like to think that the more people we can get finding and consuming stuff" will make the platform more compelling to developers, he said. He considers any shift away from XBLA "more a question of consumption, than a business model situation." "If that's the root cause, then this is the right direction to solve it," he said, of the new UI. Steam and other PC-based digital services are also much more aggressive with sales and promotions than Xbox Live Arcade is. "The PC model is different than the model on console," argued Penello. However, he said, "from a standpoint of getting better at merchandising and playing with price promotions, I know there's a lot of discussion going on around that." |
09-10-2011, 03:23 PM | #3781 |
I'ma gonna win
Posts: 1,743
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This had better not fuck over all my themes like the last update did.
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09-10-2011, 07:00 PM | #3782 |
Unnecessarily awesome
Posts: 8,323
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09-11-2011, 02:43 PM | #3783 |
BAY BAY
Posts: 36,524
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09-12-2011, 01:09 PM | #3784 |
Posts: 1,920
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Pretty good read regarding the used game market:
http://ps3.ign.com/articles/119/1193735p1.html |
09-12-2011, 01:20 PM | #3785 |
Raw Video Footage
Posts: 45,950
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Dtoid have a different take on the story, pretty much cursing the guy. Cross referencing the articles, it seems the real concern is the price of games. To me, 50$ was the magic number. 60$ took a while to get used to and talk of games increasing is fucking stupid. Dtoid commented that used games help people buy new games, and discover new IPs (I debate the second point) - yet they didn't report the part where the developer mentioned the high price of games, which corresponds with the real concern. I can't imagine why they would leave out the only point of agreement, which makes IGN the better reporter this time. Crazy.
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09-12-2011, 03:39 PM | #3786 |
Retired Prolly.
Posts: 11,296
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Jim Sterling article, that is why.
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09-12-2011, 04:48 PM | #3787 |
Former TPWW Royalty
Posts: 66,596
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I'd argue the lost money from Heavy Rain could be due more to all the cancelled DLC stories meant for the game than it just being a used copy issue. It also didn't help how much money was spent making the game and engine to go along with massive hype but in terms of sales it was lower than expected (1.8-2 million).
EA isn't doing any better because all they have made since creating the Pass system was about $15 million but overall sales are a bit lower than before. Even the new Season Pass only managed to get 4,000 people to buy it. THQ's pass has hurt them a lot more than helped them especially with a few of their series now killed off as a result (and dumb marketing of their games). |
09-12-2011, 07:49 PM | #3788 | ||
Former TPWW Royalty
Posts: 66,596
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In an interview with the director of the Legend of Zelda series, Eiji Aonuma reveals some details on the Zelda HD demo shown at E3, the upcoming Zelda game for the 3DS, and the future of Zelda for the Wii U.
Concerning the E3 demo, Aonuma mentioned to not assume anything from the demo will look or be made into a game after people believed the demo was a sign of what the next Zelda game would look on the Wii U. Current rumors involve Nintendo considering using the cell-shading style for at least 1-2 more games after Skyward Swords. Quote:
For the 3DS Zelda game, the company is working on making the 3D effects be the best ever seen while also having a critical impact on gameplay instead of just for the visual appeal like with the recent Ocarina of Time and Starfox 64 3D remakes. Quote:
http://www.screwattack.com/news/aonu...ht-wii-u-zelda ------------------------------------------------------------------- Quick News Round-Up: 1) In an update to Crysis 1 arriving on PSN and XBLA, EA clarifies at least the Xbox 360 version will not be an arcade title but instead a Games on Demand title with the 2 GB limit on XBLA games seen as the main reason. The company also revealed the game will only contain the campaign/single player portion due to the entire multiplayer will not be included. 2) Ubisoft extends the Assassin's Creed Revelations beta on the PS3 for an additional week and will expand to all PSN members. The beta has only been exclusive to the PS3 and Playstation Plus members before the announcement and no Xbox 360 beta is expected as was the case with AC Brotherhood beta. 3) Activision and Blizzard reveal current plans involving Blizzard includes at least 6 games to be released within the next 3 years although none will be new series or IPs. The plan is for 2 more World of Warcraft expansion packs, 2 more expansion packs for Starcraft III, Diablo III, and 1 expansion pack for Diablo III. |
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09-12-2011, 08:50 PM | #3789 |
Member
Posts: 1,467
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Question.
Is assassin's creed revelations a true sequel, or just another semi sequel like brotherhood? |
09-12-2011, 08:53 PM | #3790 |
Former TPWW Royalty
Posts: 66,596
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Both as a true sequel to Assassin's Creed II and also tying in as a sequel to the Brotherhood side story because Enzio, Altair, and the Renaissance storyline ends with Revelations.
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09-12-2011, 09:03 PM | #3791 |
TPWW Fire Pro Champ
Posts: 33,996
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Yes.
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09-13-2011, 03:20 PM | #3792 |
History's Greatest, Mr. E
Posts: 42,425
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09-13-2011, 07:49 PM | #3793 | ||
Former TPWW Royalty
Posts: 66,596
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In an interview with Kotaku, Valve reveals new info in regards to Counter-Strike: Global Offensive while also stressing how the game isn't being viewed as a "Counter Strike 2" title but more of an extension of past games in the series.
The main writer for Valve, Chet Faliszek, explained the key differences between CS: GO and the idea of the downloadable title being Counter-Strike 2 by saying: Quote:
One of Valve's main goals for the game is trying to bring back the competitive players from CS 1.6 who refused to move onto CS Source while also regaining former counter strike players that have switched from PC to console gaming. The classic maps were also redesigned due to former players and Valve themselves realizing the maps were not balanced enough to support competitive matches. Quote:
The game is scheduled for a 2012 release date on the PC, Mac, Xbox Live, and PSN. http://kotaku.com/5839298/what-the-n...rding-to-valve --------------------------------------------------------------------------- Quick News Round-Up: 1) The PC division of EA Sports is currently involved in a huge mess after customers are demanding refunds for the PC version of Tiger Woods 12 after finding out besides the sloppy job done with the port, the multiplayer portion of the game was removed so that the company could charge it as a separate game. The PC demo for FIFA 12 is even worse for the company after it was found out to not run if FIFA 11 files were detected or in some cases doesn't run at all regardless what is on the hard drive. 2) Gamestop announces they will be launching their own Android-supported gaming tablet next year and will include a controller to support certain games. Gamestop also announced they are currently working with developers to create exclusive titles for the tablet while the company itself is testing out their distribution services to support the upcoming tablet. 3) Kid Icarus for the Nintendo 3DS has been delayed from an original late 2011 release date to now a TBA 2012 date after the company announced the development team needs more time to work and polish the game. To make up for the delay, Nintendo has teamed up with an animation company in Japan to create a mini-series of animated Kid Icarus episodes that will be available for free on the 3DS video service. |
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09-13-2011, 07:55 PM | #3794 |
History's Greatest, Mr. E
Posts: 42,425
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09-13-2011, 07:56 PM | #3795 |
History's Greatest, Mr. E
Posts: 42,425
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09-14-2011, 12:46 AM | #3796 |
History's Greatest, Mr. E
Posts: 42,425
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09-14-2011, 05:03 AM | #3797 |
BAY BAY
Posts: 36,524
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How odd. FIFA 12 demo is perfect here though, but my 3D Vision kit did detect it as FIFA 11 so there's something weird in that demo.
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09-14-2011, 03:31 PM | #3800 |
Raw Video Footage
Posts: 45,950
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More likely a pre-order thing.
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