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#2841 | |
BAY BAY
Posts: 36,524
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#2842 |
BAY BAY
Posts: 36,524
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Just read now that the balance changes are free.
I'm confused, just have to wait I guess. |
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#2843 |
Posts: 21,603
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Mortal Kombat just ripped this shits head off.
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#2844 |
BAY BAY
Posts: 36,524
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Now you're just embarrassing yourself
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#2845 |
Posts: 21,603
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Violence and gore rules.
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#2846 |
Raw Video Footage
Posts: 45,950
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The rebalance is free so you can choose to boot up AE even if you just have S4, but without the 4 characters. This is how everybody can play together.
The option to downgrade is to appease bitches who didn't expect their favorite character being nerfed (Guile players I can sympathize with... a little). Since this is the end song of SF4 Capcom can care less, though AE will probably be the tourny standard as penultimate versions of fighting games tend to be. So be a good warrior and go with AE, kids! Jean Kalyx will! |
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#2847 |
Raw Video Footage
Posts: 45,950
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I'm glad you found a fighting game you enjoy, D Mac, but you may not find it easy getting us to understand placing MK above any of our favorite fighters.
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#2848 |
The Satanic Mechanic
Posts: 52,521
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Nigga, are you 12?
Anyway, I'm not shitting on Mortal Kombat. The series has a goodish (some parts are fucking stupid) story which is surprisingly well developed for a fighter and has been reasonably fun since it hit the PS2. The problem is that multiplayer is ass because the games are not balanced. Some characters have a beastly set of moves and others are just kinda target practice dummies. I just would like them to focus more on gameplay (like they did this iteration) and less on "look at how much blood shoots out of his nose lol". Potential's always been there, but it's taken too long for the series to come this far. |
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#2849 |
Raw Video Footage
Posts: 45,950
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High-level Yang at a recent tourny! Evil Ryu action!
Definition of a salty player at 9:19 lol |
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#2850 | |
Hey Mister!
Posts: 54,952
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Quote:
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#2851 |
History's Greatest, Mr. E
Posts: 42,425
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#2852 |
Raw Video Footage
Posts: 45,950
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Alpha 2 was awesome.
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#2853 |
"Steven, your fossa!"
Posts: 9,603
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AE Japanese boxart:
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#2854 |
Raw Video Footage
Posts: 45,950
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How many of you are getting a hard copy versus DLC?
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#2855 |
Raw Video Footage
Posts: 45,950
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Hmm... The way players of different versions (Super/AE) are connected is very gracious. There's no reason people can't play together so long as one of them has Super. I assume most will have AE anyway but it's a nice touch.
• There are no balance adjustments over the arcade version — it's just a port of that version. • Arrange costumes are not included with the game. This is true of both the download and disc versions. • The costumes that you purchased for the original version of Super Street Fighter IV can be used in Arcade Edition. • SSF4 and SSF4 Arcade Edition players can play against one-another. However, the gameplay falls back to Super spec in terms of characters, rules and balance [If an AE player plays a Super player]. • For matching, both PS3 and Xbox 360 players will need to download a free Super SFIV Update Kit, which is due for June 7, 2011. • Rankings will be split into Original and Arcade Edition. Your BP and PP will start off at zero in Arcade Edition. • Trophies/achievements will carry over from SSF4 into Arcade Edition. |
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#2856 |
Raw Video Footage
Posts: 45,950
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#2857 |
Hey Mister!
Posts: 54,952
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Need to get my xbox fixed so I can demolish funky and his bro with Makoto.
Sucks that those 4 are the only new characters. Absolutely no interest in yun, yang, and ryu, and only mild interest in oni. What a letdown. |
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#2858 |
Raw Video Footage
Posts: 45,950
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Yeah, hoping for two more.
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#2859 |
"Steven, your fossa!"
Posts: 9,603
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I can't see it happening, though.
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#2860 |
BAY BAY
Posts: 36,524
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Pre-ordered on Steam today.
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#2861 | |
Former TPWW Royalty
Posts: 66,664
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For those who wanted the Arcade Edition, some bad news concerning the DRM and trying to play the game when in an offline mode.
The DRM will restrict the amount of stuff in the game by over 50% and can even revert the game into a demo-like mode if you lag/disconnect from the servers and don't reconnect in time. Quote:
Its actually an improvement from their PSN and XBLA DRM that doesn't allow access to any downloadable titles if the network or the console itself is in offline mode (ex. Final Fight Double Impact). http://kotaku.com/5806134/drm-means-...-functionality |
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#2862 |
Raw Video Footage
Posts: 45,950
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PC gamers have it rough.
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#2863 |
BAY BAY
Posts: 36,524
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Yeah, been trying to cancel my pre-order since I read about this yesterday.
Will probably be the last Capcom game I ever buy. |
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#2864 |
Raw Video Footage
Posts: 45,950
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You're affected? Where are you from?
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#2865 |
BAY BAY
Posts: 36,524
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It's my flats ISP, it stays connected to XBox/GFWL for a maximum of 3 minutes before disconnecting.
I had a separate line for my 360, but it has my 360's MAC address so only that can use it. |
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#2866 |
Raw Video Footage
Posts: 45,950
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I'll tell you all about the game.
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#2867 |
BAY BAY
Posts: 36,524
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I might get around it by signing up for a VPN. Might end up ruining people with lag though.
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#2868 | |
Raw Video Footage
Posts: 45,950
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Quote:
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#2869 |
BAY BAY
Posts: 36,524
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Where's that posted? I'd love to respond.
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#2870 |
Raw Video Footage
Posts: 45,950
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#2871 | |
BAY BAY
Posts: 36,524
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Just posted this. Really hope it happens because Steam are being cocks about not cancelling the order.
Quote:
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#2872 |
History's Greatest, Mr. E
Posts: 42,425
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#2873 |
Raw Video Footage
Posts: 45,950
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Um...
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#2874 |
Selectively Social
Posts: 16,336
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that shit's custom son. overnighted from japan
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#2875 |
Raw Video Footage
Posts: 45,950
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For SoulCalibur and SNK fighters?
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#2876 |
Hey Mister!
Posts: 54,952
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Is that tupperware?
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#2877 |
History's Greatest, Mr. E
Posts: 42,425
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yes
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#2878 |
Former TPWW Royalty
Posts: 66,664
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Capcom listened to complaints and fixed their DRM for the PC version of Super Street Fighter IV (with Arcade Edition included).
Before the game would lock out saving and multiplayer modes while restricting the roster to just 50% when played offline. Now Capcom only restricted the saving ability while leaving everything else untouched for offline play. http://www.giantbomb.com/news/capcom...-release/3298/ |
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#2879 |
"Steven, your fossa!"
Posts: 9,603
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AE is up for download right now at 1200MSP.
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#2880 |
Raw Video Footage
Posts: 45,950
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I have a busted SSF4 disc around here. I'm gonna doctor it and see what I can do.
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