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Old 10-30-2009, 07:56 AM   #1041
DaveBrawl
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Ok Kalyx I have two questions. What would be a good character for me to get into using? I'm experimenting with them all, but I'll lay out my play style so hopefully you can give me some direction. Is Fei Long unlockable in this? He's listed in the credits so I figure maybe he would be a good choice if he's in it.

Ok this should be an indicator of my current level of play. The game finally came in the Wednesday night and I gave it a play through with Zangief. On easiest mode it took me 2 or 3 times to beat Abel to get to the boss and another 4-5 times to beat Seth. Haven't had a chance to play since then so I haven't got a lock on anyone yet.

I love Vega as a character but I hate charge moves (never have been able to use them consistantly or with any kind of success) and I likely need someone with good defense right now so that kind of rules him out. Zangief's moves mostly require the full stick rotation which most times ends up with me jumping and getting juggled straight to a big loss of energy.

I eventually gave up on moves with Zangief and just started using strikes, which barely got me by Chung Li . So outside of Ryu and Ken, who it seems everybody use, who do you think a good starting point would be? Sagat? When I was little I always imagined he was the cheap fighter to use because he looked like he was so good that it would be too easy to win with him. Not really at that point anymore, I'll take any easy win I can get, but that was probably just perception anyway. I haven't tried him out yet, though because like I said earlier I haven't given anyone outside of Zangief much play time.
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Old 10-30-2009, 03:02 PM   #1042
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Quote:
Originally Posted by DaveBrawl83 View Post
Ok Kalyx I have two questions. What would be a good character for me to get into using? I'm experimenting with them all, but I'll lay out my play style so hopefully you can give me some direction. Is Fei Long unlockable in this? He's listed in the credits so I figure maybe he would be a good choice if he's in it.

Ok this should be an indicator of my current level of play. The game finally came in the Wednesday night and I gave it a play through with Zangief. On easiest mode it took me 2 or 3 times to beat Abel to get to the boss and another 4-5 times to beat Seth. Haven't had a chance to play since then so I haven't got a lock on anyone yet.

I love Vega as a character but I hate charge moves (never have been able to use them consistantly or with any kind of success) and I likely need someone with good defense right now so that kind of rules him out. Zangief's moves mostly require the full stick rotation which most times ends up with me jumping and getting juggled straight to a big loss of energy.

I eventually gave up on moves with Zangief and just started using strikes, which barely got me by Chung Li . So outside of Ryu and Ken, who it seems everybody use, who do you think a good starting point would be? Sagat? When I was little I always imagined he was the cheap fighter to use because he looked like he was so good that it would be too easy to win with him. Not really at that point anymore, I'll take any easy win I can get, but that was probably just perception anyway. I haven't tried him out yet, though because like I said earlier I haven't given anyone outside of Zangief much play time.
- I know it's a cliche choice but you really should start with Ryu/Ken. They have basic standards and specials that will help you learn the engine of the game before you learn the gimmick of a specific character. Basically you need to learn Street Fighter 4 before you learn Vega or somebody. However, if you like Vega, stick with him and learn his ass. Playing as characters you like is better than choosing by tiers (gay).

- Charge characters are more complicated than motions. But the idea is the charge characters have better standard attacks than motion characters. Do Vega's standing Roundhouse(Fierce Kick) and you'll see it's actually a free anti-air attack. His Fierce Punch also has great range and his backflips (PPP, KKK) dodge everything.

- BUT as far as charge moves go, and even 360 motions, you must learn buffering. Buffering commands is inputing the motion of a command during other actions. You need to charge back or down with Vega, right? I'm betting you catch yourself crouching or walking backward during a fight, limiting your movement while you ready a move. It doesn't have to be like this. When Vega is jumping (forward or backward) or doing an attack, why not hold back or down while it happens? When the attack is over the charge is done and you just hit forward/up+button and it will seen like you didn't have to limit your movement for a charge. When holding down for his leap attacks, notice his Sweep slides, use it to move forward while charging down. OR just arbitrarily press fierce punch a few times to throw off your opponent while you ready a leap attack. The key for charge characters is to stay busy while charging. All this requires you getting used to buffring commands. With 'Gief, you can do a 360 spin while executing certain attacks (namely the glowing hand).
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Old 10-30-2009, 03:21 PM   #1043
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Thanks, I'm gonna try that.
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Old 11-04-2009, 11:28 PM   #1044
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Some new info on SSFIV

Quote:
Originally Posted by Kotaku


The upcoming SSFIV is bringing back the Street Fighter bonus stages of yore: car destruction.
The latest issue of Famitsu confirms the car wrecking bonus stages in Super Street Fighter IV. There's also a barrel bonus stage, too.

Other details about the game include info about online play:

• Team Battle is from 2-on-2 up to 4-on-4.
• Replay Channel allows players to watch match, well, replays.
• Endless Battle allows up to 8 players to compete in a knock-out tournament.

There are plans to include a "Tournament Mode" as an additional download.
Sounds good. Wonder what else will be revealed. I'm still waiting on character reveals, myself.
On the subject of new characters, I read an article that said Juri was going to be an ice skater at one point, then they considered making her an old woman and even a "chubby girl" until they eventually settled on what we have now. Also, they increased her bust size from 73cm/30 inches to 83cm/33 inches. They want her to come across as "bad and erotic".
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Old 11-04-2009, 11:45 PM   #1045
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This game will fucking own me. TPWW's gonna have a sequel tourny. Next time I co-host.
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Old 11-04-2009, 11:50 PM   #1046
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We had a replay channel before as a download but it was useless. It would be cool if we could save a replay of any fight we had and send the replay to friends.
That way, if we had another tourny, we could just show the actual fight rather than just typing the details.

With 2 on 2, do you think we could have online tag matches? A tag tourny would be cool.
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Old 11-05-2009, 09:37 AM   #1047
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I doubt there will be tag, doesn't fit the engine. Most likely we're looking at team elimination, which is fine by me.
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Old 11-05-2009, 03:59 PM   #1048
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Yeah, tag system works better in 3d engines, IMO.
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Old 11-05-2009, 04:01 PM   #1049
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So, lobby is confirmed?
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Old 11-06-2009, 02:48 AM   #1050
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Old 11-06-2009, 05:43 AM   #1051
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Was just going to post that video. Don't suppose anyone can read Japanese, can they?
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Old 11-06-2009, 10:12 AM   #1052
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I think the points are pretty clear. We have a Spectator Mode, I hope this isn't what they meant by having a lobby. A Replay Theater. What appears to be a Survival Mode against live players. And Bonus Stages.
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Old 11-06-2009, 12:19 PM   #1053
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Yeah but I thought maybe there is some smaller details in the text like if we can save a reply of any match or something.
At 1:00 the video shows "Channel Select". What is it? It has 10 animated panels.
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Old 11-06-2009, 01:11 PM   #1054
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Maybe that's the replay feature. Not too sure, though.
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Old 11-06-2009, 01:19 PM   #1055
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I thought that at first but they are all animated from weird angles. The one on the bottom left is a close up of stars, like a rating system. Maybe it's just a movie player like in SFIV to view trailers and the intro.
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Old 11-06-2009, 03:39 PM   #1056
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Quote:
The official ssf4 website has been updated with a new trailer showcasing the new recently announced online modes and bonus stages:

(They posted the trailer here but it's already in this thread. - Drakul)

In addition, Nakky’s blog has also been updated with information about the new modes. And luckily for us adrisang did the translation of the blog post.

From andriasang.com: “As hinted at for months now, bonus rounds are back for Super Street Fighter IV. The system section of the official site contains a look at car and barrel bonus rounds, both of which should be familiar from older SF titles.

The page confirms that the bonus stages can be played not just in the game’s Arcade Mode, but in Challenge Mode as well. Once you’ve cleared a bonus stage in arcade mode, you’ll be able to select it in Challenge Mode (you’ll also be able to skip the bonus stage in future play sessions).







Also getting a full introduction at the site are the game’s new network features. The network section introduces the following:

Endless Battle

An endless online tournament playable by up to eight. The loser of each fight goes to the end of the line and waits for another chance to fight. Players who aren’t fighting can watch the fight and take part in voice chat. This mode continues as long as players are online. You’re free to switch characters during the course of play.

Team Battle

Team battle supports up to eight players, with two teams ranging from 1 to 7 players on each team. That’s right, you can have seven players gang up on a single super World Warrior. You can also set the game to manually create your teams, using player points to create two equal sides. Once you’ve created a team, you can choose to manually set the order in which your members participate, or you can have the game choose for you. As with the Endless Battle Mode, players who aren’t fighting can watch the current fight.



Replay Channel

This mode lets you “gather” and “view” replay data. The replays are viewed in streaming form through “channels,” which can be viewed simultaneously by other players. Those viewing the same channel can engage in voice chat.

The replay channels are split up into themes, examples being a channel consisting of boss characters and one with newcomer fighters.

Replays that you happen to like can be added to your My List. Replays on this list can be viewed and edited (I’m not sure about the extents of the editing). When viewing your My List, you don’t get sthe communication aspects of this mode — it’s just your own personal channel.

Tournament Mode

Not all the content will ship on the Super Street Fighter IV disc. Capcom plans on offering a Tournament Mode via download following release. This mode promises the following features:

•Tournament for up to eight players
•Players can watch the matches of others
•Voice chat compatible (for up to 9 players — including the person who arranges the tournament)
•Can save replays, even for fights that you watch
•You can give special titles to winners
•The tournament progression and results have been made visual. (I’m not sure what this means exactly.)

The official website was also updated by new portraits of Chun-li and Cammy as well as voice clips of the characters who have a protrait on the official website.
I guess that answered my question about the text in the trailer and other info from the blog. I'm liking this sudden release of information. Endless battle sound good to me.
I guess the channel thing is for replays. I think "editing" will be altering the camera angle and stuff.
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Old 11-06-2009, 11:21 PM   #1057
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Is this still set for $40 or Capcom changed the price ?
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Old 11-07-2009, 12:49 AM   #1058
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Yeah, still $40 as far as I know. Not sure how much it will be for those of us in the UK though.
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Old 11-07-2009, 01:37 AM   #1059
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Probably gonna be $50 - $60 here in Canada.
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Old 11-07-2009, 01:37 AM   #1060
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Good, hopefully they don't do like what Bungie did to Halo ODST and change it from $40 to $60 before it got released.
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Old 11-07-2009, 01:39 AM   #1061
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Originally Posted by Smelly Meatball View Post
Good, hopefully they don't do like what Bungie did to Halo ODST and change it from $40 to $60 before it got released.
Keep in mind that it went from DLC chapter to full on game, tho.
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Old 11-07-2009, 02:04 AM   #1062
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Keep in mind that it went from DLC chapter to full on game, tho.
I thought it was always thought to be on the disc but as an "expansion pack" deal with just the Halo 3 multiplayer being the DLC type of the game.

If you meant Super SFIV then yeah that was their goal and then they just kept adding stuff and tweaks. Wouldn't be completely surprised if Capcom goes to $60 for this game based on pricing of DLC in their other games.
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Old 11-07-2009, 02:20 AM   #1063
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Old 11-20-2009, 11:05 PM   #1064
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Quote:
Originally Posted by Kotaku

An update to the official Japanese Super Street Fighter IV blog teases a new character reveal for Super Street Fighter IV next week. Who could possibly be the source of so much Chun-Li pain?

Capcom US posted a link to the Japanese site today with the headline "New Super Street Fighter IV Art and... A New Challenger?", leading us to believe that's exactly what Nakky is talking about. According to a translation of the post by Azrael from the Shoryuken forums, the post teases big news that will also be appearing in next week's issue of Japanese video game publication Famitsu, with a promotional video going up on the Capcom site around the same time.

Yes, it's an announcement of an announcement, but at least we have a nice picture to dissect between now and next week.
So a returning character or a new character? "New Challanger" could mean either. Also, new stage. Looks to be New York.
Any ideas on who it could be if it's a returning character or do you think it'll be a brand new character?

Edit:
SPOILER: show
Just saw a video showing Rolentos secret stage from SFA2 and it's a construction site in New York. Looks like we have Rolento on the way. Awesome if it is.

Last edited by Drakul; 11-20-2009 at 11:13 PM.
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Old 11-22-2009, 01:03 AM   #1065
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Wow... Rolento.

Also, not liking this trend of 'announcements of announcements'.
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Old 11-22-2009, 02:45 AM   #1066
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The time and energy used to announce an announcement couldnt be used to actually announce what they are announcing the announcement of. Everyones announcing anouncements now. Capcom with SSFIV, R* with RDR and Nintendo announcing they'll annnounce info about Zelda at E3.

As for Rolento, would it be a good thing or a bad thing if it is him? If it is him and that's his stage, maybe it also means character specific stages are back.
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Old 11-22-2009, 02:49 AM   #1067
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I'd like Rolento, but Alpha has enough love. Where's 3rd Strike representation?
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Old 11-22-2009, 02:54 AM   #1068
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I never played 3rd Strike and if I did, I don't remember. Maybe it is a 3rd Strike character. Looking at the 3rd Strike wikipedia to see if I know any of the characters (I've heard of most of them, it turns out.) and I see two characters have NYC stages. Sean and Alex. Could be one of them.
It's still likely Rolento, though.
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Old 11-22-2009, 06:24 PM   #1069
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Fuck Rolento. I want some SF1 and SF3 appearances.
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Old 11-22-2009, 06:32 PM   #1070
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Weren't the SF1 characters revamped/remixed in some way during the Alpha series?
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Old 11-22-2009, 06:37 PM   #1071
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Eagle was redone for Capcom vs SNK 2. I wanna see more shit like that (first time reappearances).

Also, Joe from SF1 was supposed to be the criminal in Alpha 3, but they changed it to Cody from Final Fight at the last minute. Gay.
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Old 11-22-2009, 06:53 PM   #1072
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I wanna see Ingrid make a 3D debut.
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Old 11-23-2009, 09:18 AM   #1073
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I wanna see Ingrid make a 3D debut.
That would a waste of a slot.
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Old 11-24-2009, 05:48 AM   #1074
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3 characters revealed through Japanese magazine
SPOILER: show
Quote:
Originally Posted by Kotaku
Muay Thai fighter Adon from Street Fighter Alpha and Final Fight character Cody and Guy are the latest characters announced for SSFIV. Cody is decked out in his Street Fighter Alpha 3 prison garb.

Super Street Fighter IV is slated for spring 2010 on the PS3 and Xbox 360.



Source:http://kotaku.com/5411575/super-stre...-more-fighters


I've no idea if any of these guys are who the NYC Chun-Li image was going to reveal or not. At least one of them was very obvious given they appeared in a SFIV character intro.
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Old 11-24-2009, 01:58 PM   #1075
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So only two more characters left to reveal, and one is most likely a brand new character. Yeah, it looks like capcom hates sf 3 for some reason.
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Old 11-24-2009, 09:51 PM   #1076
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I've read somewhere that Capcom said "at least 8" so there could maybe be more. Although Capcom said "around about 8" and then changed it to "at least 8" so I don't if Capcom is changing that or it's just whoever is reporting it.

Was SF3 popular? If it wasn't as popular as most SF games, that could be why they aren't including SF3 characters.
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Old 11-24-2009, 10:16 PM   #1077
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GUY!!!!!!!!
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Old 11-24-2009, 10:20 PM   #1078
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Worth noting that so far that leaked list posted a couple pages back has been dead on. So don't be so sure about the lack of SF3 love.
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Old 11-24-2009, 10:52 PM   #1079
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Hopefully.
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Old 11-25-2009, 02:12 AM   #1080
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Originally Posted by Drakul View Post
3 characters revealed through Japanese magazine


I've no idea if any of these guys are who the NYC Chun-Li image was going to reveal or not. At least one of them was very obvious given they appeared in a SFIV character intro.
It's has to be Cody in the Chun-Li picture since it appears his stage is similar to the one in the Chun-Li picture and in the picture of him using an uppercut, it gets cut off before the whole inky part is show. Looks like the rest of that inky part is in the Chun-Li picture.
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