03-02-2016, 07:17 PM | #10481 |
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That hurts with Andromeda not getting out this year.
Back end of the year is looking pretty bleak for games right now. |
03-02-2016, 07:24 PM | #10482 | ||
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Honestly, there's so many good games coming out throughout the year that are ones to sink stupid amounts of hours into that it'll balance out. Persona 5 and FFXV (unless there's more delays to laugh at) in one year? E3 hasn't happened yet and publishers must also have taken notice at just how good the lack of dragging out marketing was for Fallout 4. Last Guardian is this year too. So pumped if that gets dated at E3. |
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03-02-2016, 07:24 PM | #10483 |
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03-03-2016, 07:22 AM | #10484 |
In His hands...
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03-03-2016, 12:50 PM | #10485 |
3 Dicks Out For Trips
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So basically the One is becoming a media center PC with a more 'shuttle' like form factor instead of a traditional desktop.
Didn't PCs do that in like......06? |
03-03-2016, 12:52 PM | #10486 |
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This news really irks me. I got the One close to launch unfortunately so I overpaid and got stuck with a pointless kinect. Oh well, I dealt with that. Now you're telling me you will be releasing more hardware updates ala PC....does this mean games will come with differing settings now or will i have to update my One to play newer games? The reason I buy consoles is because I don't have to update them for long periods and still get all the new games....and now these dicks are taking that from me. Shenanigans. Fucking Shenanigans. Tom foolery even.
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03-03-2016, 01:17 PM | #10487 |
Hey Mister!
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Do we even know that yet?
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03-03-2016, 01:23 PM | #10488 |
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Yeah I don't see an issue yet. Yet.
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03-03-2016, 01:28 PM | #10489 | ||
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It's happening, Phil Spencer actually said:
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Can't see it ever being a case of you picking settings either. Betting the game will pick the settings based on the console it's booted on. |
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03-03-2016, 01:48 PM | #10490 |
In His hands...
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Welp, no reason to stick to a "console" if it just a PC in a different box.
Disappointed, really. |
03-03-2016, 01:55 PM | #10491 |
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Wait - what's wrong with this idea? Is it saying we're gonna have to get new SKUs often or are they saying there will be more variations that play the same games as varying fidelity?
If it's the latter then I don't see an issue unless the distinction will be tantamount to CoD Blops III current vs last gen versions. If we're talking some difference in resolution and such than that's already a choice I made getting an Xbone over a PS4 or PC. I just wanna get a sense of what's to fear because my only worry is not being able to play what I want with my buds. |
03-03-2016, 01:57 PM | #10492 |
In His hands...
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Essentially, they will be releasing a "new Xbox" every X amount of years (most likely 2, since he mentioned it)
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03-03-2016, 06:39 PM | #10493 |
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Today's News:
1) Some Nintendo related news:
2) Developer Hello Games announced No Man's Sky will be released on June 24th for PS4 and Steam (Europe gets it on June 22nd and UK on June 24th). http://www.destructoid.com/good-lord...e-346295.phtml 3) SALES & FREEBIES:
4) New trailers for Mirror's Edge Catalyst was recently released. http://www.gamespot.com/articles/mir.../1100-6435327/ |
03-03-2016, 06:47 PM | #10494 |
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So hyped for No Man's Sky.
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03-04-2016, 11:50 AM | #10495 |
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So the Beastcast had a good idea about this XBox One revision thing. The one they bring out now could be a VR ready one that works with Occulus because they don't have a solution for it and they want to be there near the start of the consumer model. Seems like a good idea.
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03-04-2016, 11:56 AM | #10496 |
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Meh - still going PC. It will be cheaper, more versatile and not tie down to a specific "brand" or w/e.
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03-04-2016, 12:22 PM | #10497 |
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Oh totally, probably work better for you. But for a company that has been behind the curve getting to trends over several years, having a way to get a box in front of people that's the best VR experience for the living room with more power than PSVR or the Galaxy Gear would be fairly smart.
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03-04-2016, 12:28 PM | #10498 |
In His hands...
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Still have those options with PC :P
Still feel like it is going to blowback at them. I get what they are doing from a business standpoint, but still leaves a bit of a "bad mark" for me. |
03-04-2016, 04:08 PM | #10499 |
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I think the stuff about the Xbox being upgradable is overblown. Maybe a future Xbox platform, but not the One. You can't change the processor without changing the motherboard. The weaknesses with the One are the RAM being DDR3, and the lack of ESRAM, and the GPU.
Even if you had a discrete graphics card in a new Xbox, in a few years the bandwidth of the motherboard, CPU, etc, would be outclassed and you would always have a bottleneck. Shills at Forbes proclaim this will make the Xbox immortal. Maybe in the way an iPhone is immortal? Maybe if you believe in reincarnation. Its just an idea that sounds cool but doesn't mean anything. Even a PC cannonly be upgraded so far, and its design to be modular. They're already making a loss on cheap console hardware. After the shaky launch of the Xbox One, would people buy an Xbox Two , also kmowing they might have to shell out for upgrades in a year |
03-04-2016, 04:21 PM | #10500 | |
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03-04-2016, 04:35 PM | #10501 |
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Feels like that idea would have been great to do last gen considering how long it went and developers complaining a lot about needing new hardware during the last 2-3 years of it.
Have a small upgrade in CPU and RAM in 2011/2012 and then another in 2013/14 to lead into the current gen. |
03-04-2016, 04:47 PM | #10502 |
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I guess my feeling is that I wouldn't have bothered with even buying a Xbox One if I knew this was their direction. I would have dropped the $$ on a PC.
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03-04-2016, 04:54 PM | #10503 |
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They sure didn't know this would be the direction
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03-04-2016, 05:04 PM | #10504 | |
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People upgrade their phone/tablets because they get sluggish, the battery goes, or because things move forward in a couple of years, or you drop it enough times, etc. Progress is fast and you use it all the time. I think the model for the console will be stuck with the home appliance concept. You're not going to drop your console, and its not using cutting edge miniturised technlogy. I don't think it's technology holding games back now. If anything game budgets are spiraling out of manageable control, these games have gigabytes of RAM to work with now, but are we seeing stuff that does something not possible on last gen, beyond graphics? Shadow of Mordor's nemesis system, which you could have optimised for less RAM if you were clever about it. The backwards compatibility is a weird thing too. Demonstrably only a small percentage of gamers actually use it. Spencer said you can do it on the PC, but oftentimes this requires third party patches. You aren't playing Doom in a dos prompt. So he offers a future of backwards compatibility but currently they just give away 360 games as bonuses left and right. Old games are largely devalued. Maybe future Xbox games won't be coded to the metal, but then are they promising ultimately that they will still run on a machine in 2026? 2036? Can they really make that promise? |
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03-04-2016, 05:22 PM | #10505 |
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For compatibility, they've said that it would be for games throughout the generation, not into infinity. It's a hail mary because XBox has always been to get MS in the living room and that's not as appealing as it once was, so now it's another trojan horse for Windows 10. Theoretically, XB1 going forward will work with any universal windows app from the store within the spec and I honestly think thats the only way the XBox team could get support within MS.
The idea of them having a Windows 10 PC under a lot of TVs is probably appealing, then have the most powerful hardware console available on top. I'm betting that if there is another XBox next generation, it'll be a pure Windows box with controller support built in. |
03-04-2016, 05:57 PM | #10506 |
Posts: 9,614
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I completely see why the idea sounds good, but I don't know if it would work, or if MS have the gumption to do it. Console gaming is still a market that's hyper sensitive to price.
The other issue though is that they'd have to make the game functionally the same, but only with some marginal upgrades for a two year hardware cycle. Then you're shelling out several hundred pounds so you maybe get the game at 30fps rather than 25 They could do something with a Windows box, but they can't do shit |
03-04-2016, 06:11 PM | #10507 |
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Posts: 66,592
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Today's News:
1) According to a report from VentureBeat, both Disney and Wargaming have recently joined EA and Activision in pulling out support for this year's E3 event. http://www.destructoid.com/wargaming...3-346586.phtml 2) Update to Alan Wake series news as Remedy Entertainment revealed the trademark filing for Alan Wake Return is not for a game and instead is for a live action tv-like mini-series. http://www.destructoid.com/okay-so-a...e-346563.phtml 3) During a recent interview with IGN, Nintendo revealed fan feedback played a huge role in Star Fox Zero's delay which lead to them scrapping original gameplay plans and adding in more content for the game. http://www.destructoid.com/star-fox-...e-346475.phtml 4) Update to Microsoft's gaming unification plans news as Epic Games' CEO recently backtracked on being completely against it after Microsoft clarified their plans. His main complaints revolved around the worries of PC gaming becoming a closed platform and developers not joining being at a huge disadvantage. http://www.egmnow.com/articles/news/...games-founder/ http://www.gamespot.com/articles/xbo.../1100-6435381/ https://twitter.com/TimSweeneyEpic/s...02742883864576 5) SALES - Square Enix currently holding a sale on Steam from now till March 7th and discounts going as high as 85% off. http://www.gamespot.com/articles/lot.../1100-6435367/ |
03-04-2016, 07:59 PM | #10508 |
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No EA, no Activision.
If Ubisoft continues to have problems with the Vivendi takeover, I can see them pulling out. Leaving Sony, Microsoft, Nintendo, and maybe another publisher or 2 to have pressers this year. |
03-05-2016, 02:48 AM | #10509 |
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Activision aren't there every year anyway. They get a console manufacturer to show off COD and then they have little to show.
Ubisoft aren't going anywhere. They're not small enough to not want a platform to show their stuff and they're not big enough to do their own thing. Out of the presentations, we'll only lose EA from the ones there every year and from the additions last year, Bethesda are back. Not sure about SquareEnix yet. Depends how much they have to show this year since most things they had shown will be out, especially on the western side. |
03-05-2016, 06:52 AM | #10510 |
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03-05-2016, 03:20 PM | #10511 |
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A new challenger has entered the VR market. A budget device with compatibility with Occulus DK2:
Yes. DeePoon. |
03-06-2016, 04:58 AM | #10512 |
Posts: 9,614
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http://www.theguardian.com/technolog...s-gears-of-war
Well, that relationship went sour. Epic are furious about what MS are doing with the game apps. It seems were finally getting that fight that was about to start when Windows 8 came out |
03-07-2016, 09:49 AM | #10513 |
wekasauce
Posts: 106,795
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Heh. Finally turned my Wii U on for the first time in a while, checked the eShop. That Ubisoft sale is really good. Rayman Legends for $10 is a great value
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03-07-2016, 09:56 AM | #10514 |
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MS have closed Lionhead and Press Play Studios. Also cancelled Fable Legends, which was apparently nearly finished.
http://news.xbox.com/2016/03/07/micr...medium=twitter |
03-07-2016, 10:26 AM | #10515 |
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Posts: 25,195
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Whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat?!
Been beta testing the shit out of legends since like.... December or something. It was going to be awesome. |
03-07-2016, 10:55 AM | #10516 |
Posts: 9,614
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Allow me to make an inflammatory Xbox remarks in light of this:
1. Xbox Done 2. I guess I'll have to rebuy the controller every year, since stick drift is still a problem, so I might as well upgrade my console while I'm at it 3. All the One owners have already declared That is all. Anyway, I have a strange feeling after this. I think in a years' time things will look pretty different. I wonder if they just physically have a load of Ones that they need to sell before they get out. |
03-07-2016, 11:09 AM | #10517 |
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Why are you buying controllers and upgrading your console every so often?
This is what I asked before about this iPhone release style: Just like iPhone you don't actually need the latest hardware. All I needed to hear was the games would work. That is literally the most important thing here. So why are you silly enough to actually purchase on their release schedule? Do you do that with your smart phone (seriously asking)? |
03-07-2016, 11:10 AM | #10518 |
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And res don't matter, kiddo.
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03-07-2016, 11:23 AM | #10519 |
Posts: 9,614
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Because the 360 had shitty, shitty stick drift.
When I first got a 360, the second controller I bought had stick drift. I took it back to the shop. The replacement also had stick drift out of the box. Queue plenty of others developing stick drift over the years. I won a Gears 3 360 in a competition with 2 of the controllers with the twisty d-pad. Both had stick drift within a few months. They spent $100 million developing the Xbox One controller. They use the same analogue gates so they still have stick drift. Including the Elite controller. The stick drift drove me absolutely mad on the 360. I had a wired controller that seemed immune to it, but later I learned about slowturn and it had it. The 360 sticks were less reliable than the N64 stick. So my joke was I might as well buy a new console if I'm buying new controllers so often. |
03-07-2016, 02:03 PM | #10520 |
3 Dicks Out For Trips
Posts: 29,684
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Xboned.
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