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Old 06-13-2018, 06:50 PM   #15
Emperor Smeat
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Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)
Also based on Destructoid's hands-on preview with Resident Evil 2 Remake, one of the biggest changes done involves the save system. Instead of just using the classic typewriter system, the game auto-saves progress but still allows players the ability to use typewriters for intentional saves.

Zombies are also a lot more tougher to kill than in recent games.

https://www.destructoid.com/resident...s-508103.phtml
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