SSX Blur did around 300,000 for sales on the Wii but the bigger problems were EA sort of half-assed the controls and critics were mostly split on the game being average.
I think the Skate team is making the new SSX game which explains the gritter and realistic feel instead of the traditional over-the-top action and characters that made the series popular in the first place.
Then again, EA has done a lot of WTF and dumb decisions for 2010 so it make sense they end the year with another bad decision.
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