Guile's theme is an absolute bop. Its so recognizable and its the perfect tone for a fighting game. Its very much all rise all the time. It never relents. If they wanted to make this the national athem id be on board.
10
There's an interesting parallel forming that highlights how music is used effectively and very differently across gaming. Sephiroths theme is a narrative beat. It accents the story in a significant way. Greenhill and Guile's themes come from a pre narrative era of gaming where the musics function is to be the main character. While street fighter is very front facing with its true for all the great 8/16 bit era compositions. Smb 1-1's theme is narrative cue that informs the player what kind of world it is.
Different applications entirely.
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