Quote:
Originally Posted by Destor
If the next zelda isnt a traditional zelda (traditional dungerons, item progression, etc) i wont play it. The quality is there but i dont enjoy the central puzzle design being "what kind of jank can you make to solve this?"
I want a hand crafted experience with thoughtfully designed puzzles and interesting items. If that isnt what theyre selling going forward I'll pass.
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This is what every mother fucker was complaining about before BOTW. "Zelda is stale, it's the same thing every time, waa waa." I think the open world ones are too successful to scrap. We're probably limited to the 2D-3D Zeldas for eternity as far as "traditional" zelda goes