One gripe I have, and I'll always have this gripe: Why have a super in depth crafting system if the results are random? No matter how much you level up a particularly craft and all it's associated skills, you still have absolutely no idea what you are gonna get when you start your craft. Sure, certain things become more likely outcomes, but there is never a guarantee or set recipe for anything no matter what. You can't even reliably craft trash items when you need them for quests. Such a dumb flaw for what could have been an absolutely incredible crafting system with all they have there.
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