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Old 11-02-2021, 06:25 AM   #5103
Tom Guycott
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Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)
Downloaded UnMetal on Switch and am about halfway through it. Specifically got it for Switch instead of XBOX because it "feels right" on Nintendo.

Fantastic love letter of batshit insanity towards Metal Gear. As in, the pre-solid games. It's like a Mix of BOTH versions of MG, the original sequel, and Snake's Revenge... but a lot of tounge-in-cheek nonsense to outright bullshit as you play a guy who was imprisoned for a crime he didn't commit.

There were a couple of BS cheap deathtraps (there's one area specifically where, no matter what you do, the situation is unwinable, but it's still fun to try just for the narrative), but it is kinda par for the course, given how the narrative works.

In fact, my only *real* complaint came early in the game, since there was a thing you need to do to progress, and there is no real moment in the game that tells you you can do x thing, but it hints/signposts/tutorializes pretty much everyting else. Seems almost like a programming oversight.
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