Quote:
Originally Posted by Seph
That game was so much better than I expected it to be. I can only imagine how great a GTA campaign would be with that kind of freeform gameplay.
More on point though, the monitoring systems were often the most difficult part of liberating any settlement in that game to me. I found myself basically resolved to failing most of them on the first try just so I could learn where all the monitors were roughly located and plan out a better route for my second attempt.
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Dude. I cannot even begin to count how many *** star wanted levels I got because of those fucking things.