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Old 08-03-2016, 12:59 AM   #11197
Emperor Smeat
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Late Night News Edition

Update to EA shutting down a fan-made Star Wars game news as the developer involved was recently in talks with LucasArts and will be allowed to continue work on their project albeit with some changes.

Won't be allowed to use Star Wars related properties but can keep everything else intact and got LucasArts blessing to be the spiritual successor to the canceled Battlefront 3 project.

It was also revealed LucasArts was upset at how EA handled the situation since they refused any flexablity to the Star Wars liscense.

Quote:
According to Romanelli, Frontwire and Lucasfilm discussed licensing, but ultimately the conversation was stalled due to EA. The Star Wars Battlefront publisher has a multi-year exclusive license for core games and has a number of other titles in the works including a sequel due out in 2017.

“It was 100 percent,” he explained. “I straight-up said, ‘If EA wasn’t involved, what could we do?’ They said, ‘We’d be willing to look at getting you a license somehow, but it comes down to EA and our agreement with them. We have to follow what they say in this.’”
Quote:
He says that he even offered to put the game in EA’s hands for the purposes of protecting Battlefront. Romanelli explains that he pitched tying access to Galaxy in Turmoil to Star Wars Battlefront ownership on Origin. “[Lucasfilm] went and talked to EA, and EA wasn’t having it,” he explains.

While EA allegedly didn’t have interest in sitting down with Frontwire, Romanelli says the publisher attempted to meddle with the developer’s lengthy statement about the situation. The suggested statement from Lucasfilm and EA is significantly shorter and almost entirely eliminates details of the conversation between the parties about Galaxy in Turmoil.

“They came back to us again and told us they re-wrote the press release, because EA didn’t want to be part of it at all,” Romanelli says. “EA wanted it scrubbed, and they turned the press release you read into something way smaller. We weren’t going to put that out. We weren’t going to let EA force Lucasfilm to rewrite our press release, especially since EA is doing their EA Originals thing. They’re trying to help indie developers, but they’re going to quash us and re-write our press release? Lucasfilm eventually told us to do it our way.”
http://www.gameinformer.com/b/news/a...star-wars.aspx
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