View Single Post
Old 03-24-2016, 06:39 AM   #10689
#BROKEN Hasney
BAY BAY
 
#BROKEN Hasney's Avatar
 
Posts: 36,524
#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)
Exclamation

PS4k has been confirmed by independent sources at Eurogamer too.

http://www.eurogamer.net/articles/di...sony-making-it

Quote:
So what do we know about the rumoured PlayStation 4.5? In the wake of last week's post-GDC outing of the hardware by Kotaku, we have independently established that it's real and that Sony's R&D labs have prototype devices, and we also have more than one source referring to it as PlayStation 4K, the name we'll be using for now. And this is where things become slightly strange - because while more GPU power is being offered to developers, realistically it is nowhere near enough to provide native 4K gaming at the same quality level as current 1080p titles. The full extent of the spec is a current focus of enquiry for us, but realistically, it is simply impossible to cram the equivalent of today's top-end PC graphics hardware into a console-sized, mass-market box.
They've got a few options in the article about what it's doing, but only option 1 makes sense if it really is going to play 4k games.

Quote:
An APU with a higher-end Polaris would push graphics on - a 2x performance boost in GPU power compared to PS4 is achievable in a console form-factor. Possibly more - we really need to see the desktop PC equivalent parts first.

By default, Polaris has support for 4K, HDMI 2.0, HDCP 2.2 and HDR.

Console would not be cheap owing to the size of the processor - conceivably on par with PS4's £359/$399 launch price.

Possibly higher depending on how much Sony pushes the boat out in terms of processor size and memory allocation.

This PS4K could co-exist with a cheaper 'PS4 Slim' based on the older APU, again using 14nm/16nm technology.

The bottom line: In 2017, production technologies on 14/16nm should be more mature, and a significantly more powerful PlayStation could be released. But the pace of technological progress in the PC space isn't as rapid as it is on mobile. It took four dramatic leaps in chip production technology to make the generation leap between PS3 and PS4 possible. By 2017, there will have only been one viable jump in fabrication technology available to console manufacturers, and expectations should be limited. Actual 4K games will be in very short supply.
#BROKEN Hasney is offline   Reply With Quote