View Single Post
Old 06-15-2012, 06:32 PM   #5570
Emperor Smeat
Former TPWW Royalty
 
Emperor Smeat's Avatar
 
Posts: 66,647
Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)
A couple of Dead Space related news as Dead Space 3 drops competitive multiplayer, the series needs at least 5 million more sales to be guaranteed future games, and the series will be moving away from its horror-based roots to "broaden" its sales ability.

According to news from Game Informer, Dead Space 3 will drop competitive multiplayer modes from the game after the negative reaction from Dead Space 2's multiplayer. The strong emphasis on co-op was done to replace online multiplayer for the game.

Some other details include the game being less linear than previous games, more ammo drops along with universal ammo pickups, side-quest missions called "beta missions", and the ability to combine weapons.

In a different interview, EA reveals the series and Dead Space 3 itself needs about 5 million more sales in order for EA to "justify" making future games for the series. While EA states they don't want to "piss off" loyal fans of the series, the decision to make Dead Space 3 less horror-based is part of their larger plan to broaden the potential buying audience for the series.

Quote:
"It's definitely not getting away from gore or horror, but at the same time it's opening up to a larger audience by adding some elements," said EA's Frank Gibeau. "In general we're thinking about how we make this a more broadly appealing franchise, because ultimately you need to get to audience sizes of around five million to really continue to invest in an IP like Dead Space. Anything less than that and it becomes quite difficult financially given how expensive it is to make games and market them."

http://www.destructoid.com/ea-wants-...e-229567.phtml
http://www.eurogamer.net/articles/20...ve-multiplayer
_________________________________________________________
Daily Recap:
1) Warren Spector believes the video game industry is moving too far into "ultra-violence" for games with other developers also a bit worried after this year's E3 was dominated by violent and gory games. The main concern is there isn't enough games on the other side of the spectrum to counter the growing public image of gaming only catering to violence.
http://kotaku.com/5918787/all-that-u...ideo-games-too

2) Capcom teases a Mega Man 25th Anniversary set could be possible but won't reveal any more news until mid-December and after the Street Fighter 25th Anniversary set is released.
http://www.screwattack.com/news/mega...niversary-news

3) Based on a recent survey sent by Sony, the company is considering making digital versions of their games cheaper with the catch being either the PS3 or Vita version of the game has to be bought in order to achieve a discount on the other version as a digital game.
http://www.egmnow.com/articles/news/...-of-ps3-games/
Emperor Smeat is offline   Reply With Quote