View Single Post
Old 01-26-2012, 12:58 PM   #11
Drakul
"Steven, your fossa!"
 
Drakul's Avatar
 
Posts: 9,603
Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)Drakul has 75,000 or more rep points (75,000+)
Quote:
Originally Posted by Ono through Eurogamer
"For future titles I want to keep having this concept of, my character is different than your character," [Ono] said.

"In fighting games, the only difference between me and you is how good I am. But what I want to do with fighting games from now on is add in that element of customisation, where I can have a Ryu that's different than your Ryu, so we can compete on a different level than just our execution."

Ono suggested future fighting games may allow fans to create their own gems, "But really the ultimate goal would be to have the players themselves create their own characters to some degree," he revealed. "We call it user created content, or user created design."

The next-gen, the next Xbox and, presumably, PlayStation 4, promise to deliver vastly improved graphics than the current gen. While Ono is perfectly happy with the power of PlayStation 3 and Xbox 360, he did hint at the visual improvements the shift to next-gen will enable for future Street Fighter games.

"Just for the basics of fighting games, and what we've done until now, the current generation of hardware is more than enough to do what we want to do," he said. "You can see with Resident Evil 6, we've got amazing graphics in that game. We've got stylized art in Street Fighter x Tekken.

"But I'm a person that puts a lot of focus and attention to the details of the visuals. Fighting games are great to be spectated. The players enjoy it, but people watching can also enjoy them. With the next generation of hardware we can make things better for the spectator in that sense."

He added: "So maybe the guy's clothes could get ripped off during the fight. Chun-Li would be like, 'Oh no!' There are a lot of things we could do with the graphics to make it look better. But in terms of the basics, we already have a lot of the power we need."
I would love to create my own character. Dhalsim arm stretch across the screen into SPD. .

Seriously though, if we ever got to create a character in SF, I'd probably put myself in the game. That's usually my first creation in these things.
Drakul is offline   Reply With Quote