View Single Post
Old 09-09-2011, 12:20 AM   #184
Blitz
Angel Headed Hipster
 
Blitz's Avatar
 
Posts: 37,942
Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)Blitz makes a lot of good posts (200,000+)
Quote:
1) I should not have to exit the game in the first place. Did you manage to read that this time?
My God. No Fallen Angel, you shouldn't have to exit a game. Under no circumstances should you ever have to through the hardship of hitting search again. The way you're reacting to this makes me think of someone walking down the street and seeing a pile of dogshit on the sidewalk. They could just step over it, or walk around it, but GODDAMMIT THEY SHOULDN'T HAVE TO DO THAT. No. You shouldn't. But it takes five fucking seconds.

Regarding the timeliness of patches, I'm just going to say go read the discussion we had over it in the MW2 thread, as there's no way I'm going through that stupidity again.

Quote:
Anything that is used which wasn't intended for normal gameplay, disrupts the competitive nature of a game where to win you need to be skillful.

All of those things were not put in the game intentionally, however they were found and abused to give the user and unfair advantage hence they need not actually be good at the game to appear good at it.

Now, I admit tubes may not fit that definition. However I remain with the side that views them as an absolutely skill-less way to appear like you have skill at the game.
Ok. Gonna put this in bold this time, so hopefully it sinks in. There is a difference between something being disruptive/annoying/unfair and something being GAMEBREAKING. We clearly have different definitions of gamebreaking. So there's nothing more I can say.
Quote:
The posts you are referring to, where myself using it in retaliation and to much great effect.

Why you might ask? Well because I am a very skilled player at FPS games without resorting to using a game-breaking or skill-less mechanic to look like I am good at the game.

So when I do use skill-less mechanics, it makes me a goddamn god. Why do I refuse to use them? I DO NOT NEED TO.

End of story.
You don't need to use them, except to retaliate against those who do. All....right.

Quote:
MLC Knifing? Something that makes you run as long as you want and slightly faster at that, that doesnt make you take damage from falling from a 40' tower and allows you to reach an extra 5' with a knife lunge isn't gamebreaking. Alright.

Tac Inserts? They are not game-breaking when used like intended. They however when you have two skill-less players on opposite teams and one of them is 25-0 and the other is 0-25? But nope, they are not gamebreaking.

OMA - Where is the player pulling those extra grenades from?

Scavenger wasn't gamebreaking at all, it allowed you to pick up ammo. Ill agree it should only have allowed bullets and equipment if that player that was killed had it to begin with.
None of these things are glitches. None of them are gamebreaking. They still get complained about, is the point I'm trying to make. Tac insert boosting specifically for a nuke is the only thing I'll say is stupid, cheap, and assholish. But it's still pretty easy to avoid.
Blitz is offline   Reply With Quote