Thread: WWE 12
View Single Post
Old 08-20-2011, 01:56 PM   #574
Funky Fly
The Satanic Mechanic
 
Funky Fly's Avatar
 
Posts: 52,521
Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)Funky Fly makes a lot of good posts (200,000+)
Quote:
Originally Posted by What Would Kevin Do? View Post
The problem is, it would take a TON of time and money to do that, since they'd have to work around WWE's schedule. I think MVP motion captured a lot of the games moves in general. With that said, some of the guys who have REALLY specific moves should definitely be motion captured, like JoMo.

I also really hope they reanimate the full nelson slam, dream street, and Kozlov's finisher are reanimated.
Yeah, I meant for specific signature moves. Punches, kicks and general slams and suplexes can be just recaptured by whoever is free to do them, but I meant they should mocap stuff like JoMo's breakdance kick and Alberto Del Rio's double knee armbreaker and obvious stuff like finishers when they come in. Shouldn't take more than a couple of hours for each guy.
Funky Fly is offline   Reply With Quote