New details on the upcomming Borderlands 2 was officially revealed with the release of Game Informer magazine this month.
Some new changes for the game in comparision to the first game are better animations for non-playable characters, better models for guns to make them appear unqiue instead of too many guns sharing the same appearance, and a more refined skill tree with emphasis on abilities and depth.
Quote:
* Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon's manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun.
* NPC's will be fully animated and move around their locations, interacting with objects within their locations
* Gearbox wants to make 4 seating standard on each vehicle
*Class mods and Artifacts will be returning
*BL2's skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch.
*2 Gunzerker Skills were mentioned. One, increases the fire rate of any weapon the longer the trigger is held down. A second, while Dual-wielding, increases accuracy with same class weapons, or doubles damage for different class weapons.
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The game is set for release on PC, PS3, and Xbox 360 with an TBA release date for now due to the game being in early development.
http://www.gameranx.com/updates/id/2...nds-2-details/
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Quick News Round-Up:
1) Nintendo is rumored to be adding another 4 games to their "Nintendo Selects" budget line around mid to late August. The rumored titles are Super Paper Mario, Mario Strikers Charged, Punch-Out!!, and Super Mario Galaxy 1.
2) Metroid celebrated its Japanese 25th anniversary over the weekend with fans and people in the indutsry creating tributes for the series. Nintendo confirmed it will not be holding a tribute this year but is rumored to potentially hold one for the US 25th anniversary due to the games traditionally selling better in the West than in Japan.
3) New details concerning Minecraft for XBLA was revealed over the weekend with confirmation of the Xbox 360 version will follow the same development cycle as the PC version. The game will be released and sold in beta form but no mods would be allowed and Xbox Live online structure means slower updates than normally done on the PC version.