We could try to get a publisher behind us that would make things easier, but I have strong feelings against this. Idea's not even on the table, 'over my dead body' and all that. But the full realized vision of these games, even conservative versions of them, are kinda ambitious. For the most part I consider XNA releases to be betas/proof of concepts.
There used to be a system for getting a game upgraded from IG to XBLA, with leaderboard support, achievements, and more. It disappeared (or was moved) when XNA was rebooted and Microsoft re-prioritized indy games in general. Probably dropped. Bummer.
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