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Old 01-14-2011, 08:16 PM   #2159
Emperor Smeat
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Recent preview for Dead Space 2 shows the game changing a bit more than expected or from Dead Space 1.

It appears the 2nd game is getting a lot of influence from Bioshock 1 while also bringing more diverse settings and areas than the first game had. It also appears that the demo's choice for the game was pretty bad since the previewed parts of the game (1st set of levels) created a different feeling and gameplay.

Quote:
The game seems to lean a little more heavily on kinesis and the ability to throw object at enemies. The ability to slow enemies and object with stasis also returns. As does zero gravity, though this time around a player can disengage Clarke's boots and free float in space. A neat addition to the game.

http://kotaku.com/5733872/dead-space...yline=true&s=i

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For bad news, hackers found a way to exploit trophies similar to hacking achievements on the Xbox 360 but there is a problem synchronizing previous earned trophies with "cheated" trophies for certain games.
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