Quote:
Originally Posted by Jeritron
I haven't played a MGS game since PS1, so I hardly even remember what they're like. I don't remember a thing about the story other than that you're Solid Snake and some kind of secret agent or special ops.
I've never been one to gush over video game storylines. I appreciate a decent story to thread the gameplay experience along, but I tend to view the interactive medium of gaming as just that, and tend to hate games that push their storyline to the point of being pretentious.
There's something about a lot of video game storytelling that is just so bad. I can't fully put my finger on it, but it often comes across as trying way too hard and missing the mark.
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Probably because a lot of these guys are game designers first, and writers, a very very distant second.