All Perks (And my thoughts):
Marathon (Tier 1)
Standard: Unlimited Sprint
Pro: Get over obstacles faster
Cute.
Sleight of Hand (Tier 1)
Standard: Faster reload
Pro: Aim down sights faster
Are the differences in the aiming speed so different?
Scavenger (Tier 1)
Standard: Retrieve ammo from dead bodies
That's not stock? Otherwise a fine perk.
Bling (Tier 1)
Standard: Dual attachments on primary weapon
Pro: Dual attachments on secondary weapon
Cool.
One Man Army (Tier 1)
Standard: Use primary weapon in secondary slot
Very cool.
Stopping Power (Tier 2)
Standard: Increased bullet damage
Pro: Increased bullet damage to vehicles
Standard is gay, bullets are fucking bullets. Pro can be useful.
Lightweight (Tier 2)
Standard: Move faster
Gay. We already have Sprint.
Hardline (Tier 2)
Standard: Killstreaks rewards require 1 less kill
Pro: Deathstreaks require 1 less death
On the fence with this.
Cold Blooded (Tier 2)
Standard: Undetectable by UAV, air support, sentries, and thermal
Okay except for Air Support not seeing you. Although to be honest, this is an overall gay perk.
Danger Close (Tier 2)
Standard: Increases explosive weapons damage
Cause explosives needed that extra boosh, right?
Commando (Tier 3)
Standard: Increased melee distance
Pro: Increased melee speed
Wasn't it one-hit-kill? Okay, I guess.
Steady Aim (Tier 3)
Standard: Increased hip-fire accuracy
Cool.
Scrambler (Tier 3)
Standard: Jams enemy radar
Cool.
Ninja (Tier 3)
Standard: Invisible to heartbeat sensors
Pro: Move silently
Very cool.
SitRep (Tier 3)
Standard: Insertions. Reveals enemy explosives and Tactical Insertions
Awesome. Now we're getting tactical.
Last Stand (Tier 3)
Standard: Survive after being killed for 10 second, pistol equipt. You can crawl too
This should look hilarious in action. Still, I think this should be stock.
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