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-   -   Cyberpunk 2077 (https://www.tpwwforums.com/showthread.php?t=137222)

drave 12-18-2020 01:48 PM

Never did the house building// adopting kids DLC because that's just boring




The Werewolf//Vampire story tho? Good shit.


MS also now providing refunds for anyone who purchased online - not pulling from their store though.


CDPR's stock is sinking too - as it should. They've a lot of work to do to deliver everything that was promised.

rez 12-18-2020 01:55 PM

My V is rocking the Samurai pants, vintage t-shirt, and hat.

drave 12-18-2020 07:44 PM

2nd patch hitting xbox now. 16 GB


Details from CDPR:


Quote:

  • Jackie will no longer disappear in The Pickup or The Heist.
  • Fixed an issue preventing players from landing the helicopter in Love like Fire.
  • Fixed an issue with Takemura not calling in Play it Safe.
  • It's no longer possible to trigger the same dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
  • Saul now correctly reaches the van in Riders on the Storm.
  • Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
  • Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's arrival was loaded.
  • Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • The scene with Misty and Jackie now starts properly after leaving Viktor's clinic.
  • Wakako's dialogues no longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweet Dreams shouldn't prevent other characters from calling you anymore.
  • Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
  • Elevator doors should now correctly open in The Heist.
  • Saul now correctly gets out of cars in Riders on the Storm.
  • Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
  • Jackie now correctly leaves the factory after the combat is finished in The Pickup.
  • Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
  • Skipping time while in the club in Violence no longer results in issues with progression.
  • Fixed issues with starting Gig: Getting Warmer...
  • Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
  • Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.
  • Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
  • Fixed an issue with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
  • Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie's in The Information.
  • Added description for Don't Lose Your Mind in the Journal.
  • Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
  • Fixed an issue with Panam not calling about any other matter until I'll Fly Away is completed.
  • Fixed an issue with Dum Dum following V after The Pickup is finished.


Gameplay
  • Improved the reaction times of NPCs taking cover.
  • Corrected the number of shots needed to kill civilians from a distance while in combat.


Visual
  • Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
  • V's mouth doesn't stay open after entering the space lock in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more modest in the inventory preview after the half year montage ;)
  • NPCs are faster to appear in the quest area during Stadium Love.
  • Added some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
  • Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
  • Silencer icons are no longer displayed with no image in the inventory.


UI
  • Fixed an issue with weapon crosshair persisting on screen.
  • The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
  • Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.


Performance & Stability
  • Multiple stability improvements, including crash fixes.


Miscellaneous
  • Offscreen explosions make noise now.


PC-specific
  • [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
  • Fixed an issue with the way Raw Input is collected.
  • Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
  • Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn't mean we don't want to support the modding community. Stay tuned for more info on that.
  • Ray traced reflections should no longer seem too bright in comparison to the environment.
  • Fixed an issue with Steam Overlay crash on game shutdown.
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.


Console-specific
  • Improved image sharpness with Chromatic Aberration and Film Grain on.
  • Settings should no longer reset to default after several game session restarts.
  • Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
  • Corrected the look of several vehicles.
  • [Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
  • [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
  • Telemetry consent request will appear once more due to an earlier issue with settings reset.
  • Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.


rez 12-19-2020 04:04 AM

wowda

<iframe width="961" height="721" src="https://www.youtube.com/embed/Nntd2fgMUYw" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

rez 12-19-2020 01:50 PM

played so many side quests drunk last night. goddamnit...not remembering them.

Sepholio 12-19-2020 07:38 PM

Lmao dont you just hate that? So many great games I know I played and vaguely remember but everything is a blur because I was intoxilized.

Sepholio 12-19-2020 07:39 PM

So many nights spent fighting the break of dawn.

rez 12-19-2020 07:53 PM

haha.

I just had Fortified Ankles installed....like 45k eddies. Large jumps! worth it ! I feel like that big boobed black woman from the Mario movie!

rez 12-19-2020 07:56 PM

Lvel 19, 33 Street Cred

rez 12-19-2020 08:10 PM

Let's see your V!

https://ibb.co/2d9V2w3

Picture quality is kinda shite...used my phone. The forum doesn't like Stadia's upload linking.

drave 12-20-2020 08:00 AM

Quote:

Originally Posted by rez (Post 5403163)
played so many side quests drunk last night. goddamnit...not remembering them.

Quote:

Originally Posted by Seph (Post 5403295)
Lmao dont you just hate that? So many great games I know I played and vaguely remember but everything is a blur because I was intoxilized.




I'll have to double-check my playtime, but I beat the main story last night.......


Feels waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too short.

Frank Drebin 12-20-2020 10:50 AM

Thats what I've been hearing. Been trying to do some a bunch of side jobs before playing main stories. Thats usually how I always play these tho.

slik 12-20-2020 03:50 PM

Do you guys think Cyberpunk will ever be fixable...I'm not a gamer and I actually had interest in trying to find youtube vids of people playing it bc it looked like a cool 'world' to look at...can the issues be fixed or is this the biggest video game flop of all-time?

Frank Drebin 12-20-2020 08:20 PM

If they can fix No Man's Sky they can fix this.

drave 12-20-2020 08:36 PM

Quote:

Originally Posted by Frank Drebin (Post 5403600)
Thats what I've been hearing. Been trying to do some a bunch of side jobs before playing main stories. Thats usually how I always play these tho.


No need to worry. There is a big fucking box that says THIS IS THE POINT OF NO RETURN - ALL SIDE JOBS AND GIGS WILL NOT BE PLAYABLE FROM THIS POINT.


If you choose to continue - it's a good..... hour ish from there that you still have some pretty cool shit to experience. After the credits roll, it will bring you back to that same point, with "bonus items" (they were fucking garbage) in your inventory. I'm thinking I was just too blazed to remember everything. Had some killer hydro lately. Wanna say it was around 30 hours? I was around level 20.


Quote:

Originally Posted by Slik (Post 5403727)
Do you guys think Cyberpunk will ever be fixable...I'm not a gamer and I actually had interest in trying to find youtube vids of people playing it bc it looked like a cool 'world' to look at...can the issues be fixed or is this the biggest video game flop of all-time?




They've already put two big patches in, with a 3rd to follow tomorrow. The first day I played, I was kinda pissed. After the 1st patch, its been great. The 2nd patch a few days ago fixed the radio issue so I can enjoy the wonderful soundtrack again. It is a very beautiful world and the city feels like one of the most (if not the most) populated cities in a videogame I've played. There's lots of things that make it seem like a breathing, real city.


I personally cannot wait for the "next" gen version on Series X.

rez 12-21-2020 08:35 AM

The game can go up to level 50..that's kinda disappointing that it can be finished at that low of level but it is an open world game.

What's the quick breakdown on where you spent most of your attributes?

drave 12-21-2020 09:29 AM

Reflexes and Body, mainly. High crit and health regen.



Blades and shotguns. Also increased stamina and health, and passive health regen perks - invaluable for melee. Retarded when you get mantis blades and a power shottie. Think I need to save some $$$ to get the leg implants that let me do mega jumps. That will change the game again. Hardcore parkour. Put points into tech just to be able to open doors that can't be forced open from body attribute, but also to steal fancier cars.



Very disappointing the main story is as short as it is. Shoulda been a much slower burn, and honestly feels like its missing quite a few things. going to have to do a 2nd playthrough to verify that shit tho, in case I just forgot.

rez 12-21-2020 09:34 AM

https://www.reddit.com/r/cyberpunkga...gence_be_like/

crazeh

drave 12-21-2020 09:36 AM

Oh yeah, when I do my next playthrough, its Netrunner all the way

Emperor Smeat 12-21-2020 06:30 PM

For those enjoying the game, a nasty bug was recently discovered that can corrupt save files if they go over 8 MB in size due to coding issues with the save file size limit.

Similar style bug that was a notable issue with Elder Scrolls series games.

Quote:

Originally Posted by Destructoid
This one actually impacts all platforms (even Stadia!), but should be very familiar for anyone who has played Elder Scrolls titles, from Morrowind to Skyrim. It's none other than the bloated save file bug, which makes saved games unusable after certain parameters are met (it rises above 8MB). The actual in-game text is "saved data is damaged and cannot be loaded."

This isn't an isolated issue, as it seemingly was just a ticking time bomb. Doing things like crafting and acquiring more items/gear triggers the bug, which pushes save files over the 8MB edge: it was only a matter of time until it happened.

Mind, this bug was officially acknowledged over on the CDPR forums, where the current fix on PC is to back up all your saves, repair the game, then erase the corrupted saves and replace them. As a forum moderator recommends, "keep doing this" as you troubleshoot, as "it can often be the loading process, not the save process" that corrupts the save. "Keep doing it" eh?

Right now, the CDPR support center statement is that a future patch "might" increase the save file size limit.

https://www.destructoid.com/stories/...d-614230.phtml

drave 12-21-2020 07:01 PM

That's PC only

Destor 12-23-2020 10:27 PM

there's a good game here that is burried under bugs and lack of polish but theres a ton of very good ideas here

Destor 12-23-2020 10:28 PM

that said the crashes are making it difficult for me to push forward

drave 12-24-2020 07:56 AM

Quote:

Originally Posted by Emperor Smeat (Post 5404175)
For those enjoying the game, a nasty bug was recently discovered that can corrupt save files if they go over 8 MB in size due to coding issues with the save file size limit.

Similar style bug that was a notable issue with Elder Scrolls series games.



https://www.destructoid.com/stories/...d-614230.phtml


this was fixed yesterday

rez 12-29-2020 12:36 AM

Judy or Pandem?

Obvi you either have a dick or va jj but ...who would ya do? River wants to know where his chances lie..and his fucking annoying sister probably wants in on some sweet side action

rez 12-29-2020 12:40 AM

my street cred is about maxed and mostly done with a lot of side quests (except the boxing matches and such). I have no desire to go for 100% completion.

drave 12-30-2020 08:11 AM

Good lord. Melee build + mantis blades = GOD.


Waiting for the bigger patches in Jan before I start a 2nd playthrough. Going to focus on netrunning and pistols. Johnny's pistol is OP as fuck when upgraded.

rez 12-30-2020 12:03 PM

Cyberpsychosis finally dropped for me. Fucking hilarious to use.

ClockShot 12-30-2020 06:01 PM

I'm probably going to get into this sometime next week.

Is it safe to play? Or should I hold off a bit for some more patches?

drave 12-30-2020 06:47 PM

Its gotten TONS better. Without question playable and just fine now. There are, naturally, bugs here and there, but nothing gamebreaking or even close.


Driving is when I tend to have most of them occur. Zero crashes since they did the day 2 patch. I'm on Xbox One X.

RP 01-01-2021 06:04 PM

drave or anyone. Can you tell me if they've fixed this game on PS4 yet?

Frank Drebin 01-01-2021 07:22 PM

A little bit. Still crashes once in a while but its gotten better. Graphics issues still persist.

ClockShot 01-01-2021 07:26 PM

Quote:

Originally Posted by RP (Post 5408250)
drave or anyone. Can you tell me if they've fixed this game on PS4 yet?

PS4 version currently installing on a PS5 now for me.

Going by what Drave is saying and it's good until another patch drops.

drave 01-02-2021 08:16 AM

my experience is on xbox tho. been 100% fine for me since the 1st patch

ClockShot 01-02-2021 01:30 PM

Installed last night.

I'll take it for a spin tonight.

ClockShot 01-02-2021 07:05 PM

Origin story and tutorial complete. So far, so good.

I'll go a little deeper tomorrow.

rez 01-03-2021 12:34 AM

Johnny Silverhand mixed drink (basically an old fashioned + boilermaker)

https://www.thegamer.com/cd-projekt-...20to%20Titian.

rez 01-03-2021 12:36 AM

still can't replace by pusss lips with puffer fish poison whiskers

rez 01-03-2021 09:58 PM

Will update this post as I think about it


NEED
fix the bug where you can't shoot/punch/heal, during combat (grenades seem to be the only offense that works in this situation)

SHOULD
barber
tattoo artist
cosmetic/cyber surgery (not expecting to be fully chromed out like Lizzy Wizzy)
mod car (better handling, speed, armour, looks)
ability to shoot from a vehicle as the driver and outside of quests
shop clothing preview window
attribute point reset

WANT
instant teleport to apartment of choice (1 day cooldown)
side games (the arcade cabinets, duh!)
quests/dialogue where clothing matters (outside of the few given for quests)

rez 01-03-2021 10:04 PM

fan made clothing preview site:

https://www.cyberpunk404.net/


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