![]() |
I saw a video a couple days ago with Ken vs Hugo. Ken knocked down Hugo and, half way through Hugo getting up, Ken hit him with a fierce Shoryuken.
I'm really hoping we wont be able to be hit when we aren't even standing up. I've been playing a little Tekken 1 and that's one thing I'm really not into. Speaking of Tekken, replaying Tekken 1 for the first time since I was 7 or 8 years old. The game isn't a real 3D fighter. It's a slow, clunky 2D fighter. I can't recall how 2 and 3 played exactly. Though I think I remember liking 3 the most. As I said, I'm not a fan of being hit when I'm down. I think any game that lets a downed fighter be hit should also let the downed fighter hit back. Genuinely laughed out loud when I read the back of the case, though. Quote:
|
Back then 30 frames per second was the shit, let alone 50. And in Tekken, downed fighters can hit back and some people have non-generic ground moves. You should look into Tekken 6. It sells for $10 new around here these days.
|
<iframe width="560" height="315" src="http://www.youtube.com/embed/RPlpoqIZmwA" frameborder="0" allowfullscreen></iframe>
|
There are videos up for some street fighter characters but I am too lazy right now to post them. Just know that Sagat is going to be a beast again, and possibly one of the first to be dubbed "overpowered".
|
He's someone a lot of people like so they probably wont fix that. People only really complain when someone they don't play as is overpowered. Any other time, it's fair game.
It's a totally different game but I still point to Dante in MvC3 as an example. He has an answer for absolutely everything. He's fast, he's strong, he can take decent damage, shoots projectiles in every direction and some even home in and he can do really long combos. Everyone liked him so no one complained about it. Meanwhile, because less people liked him, Sentinal was deemed "too strong" and had "too much health" and had to be weakened. Lets just ignore the fact that he was supposed to be the gigantic tank character of the roster and he was a huge target, even when ducking, plus he was hardly Sonic the Hedgehog when it came to speed. |
Fanmade 8bit version of the Pitstop stage:
<object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/4z3soIgB3aU?version=3&feature=player_detailpage"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/4z3soIgB3aU?version=3&feature=player_detailpage" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></object> |
<object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/8RBLqbWosts?version=3&feature=player_embedded"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/8RBLqbWosts?version=3&feature=player_embedded" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></object>
|
Had the game in my hands today. Unfortunately Wal-mart isn't unscrupulous enough to sell it to me.
Does Capcom own the rights to Karin? Apparently she was originally created in a fan manga or something. That could be why she hasn't shown up since alpha. |
Live feed of the launch party.
|
<iframe width="560" height="315" src="http://www.youtube.com/embed/NfnqG8SR12E" frameborder="0" allowfullscreen></iframe>
<iframe width="560" height="315" src="http://www.youtube.com/embed/XyhCEUGShrU" frameborder="0" allowfullscreen></iframe> |
I'm watching the live stream and I've just realised Yoshimitsu sounds like a Japanese Mr Blobby with that voice effect.
<object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/2l8SANsS2aQ?version=3&feature=player_detailpage"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/2l8SANsS2aQ?version=3&feature=player_detailpage" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></object> Mr Blobby for 360 exclusive DLC! Comedy grappler character. |
From some dude on gamefaqs who got it early.
Quote:
|
Sounds like they're intentionally forcing you to familiarize yourself yourself with the gem system. Subtle.
|
Not a bad idea since you can't turn it off, and it's meant to be a major aspect of gameplay.
|
Interview with Ono at the launch party. I was right about Karin, it seems. ALEX ISN'T OWNED BY A MANGA ARTIST, LAST I CHECKED
Quote:
|
<iframe width="640" height="360" src="http://www.youtube.com/embed/4xaM6PyJF_w?feature=player_embedded" frameborder="0" allowfullscreen></iframe>
<iframe width="640" height="360" src="http://www.youtube.com/embed/x0nRZt2vMUI?feature=player_embedded" frameborder="0" allowfullscreen></iframe> |
3. They chose Law over Fei Long because he was closer to Bruce Lee as a rip-off character.
:( |
I like the over acting of BBA Mega Man and Roll and that he seems to be spinelessly doing as he's told rather than argue with her. They should have saved that kind of character for a totally new SF character rather than a one time character like BBAMM.
A character that's convinced himself he's a super hero out to stop Shadowloo would have been stupid and cool. |
I dunno, it really kind of works for BBA Megaman, considering the design has been a running joke for years.
|
Somehow I have a feeling Mega Man looking for a box might involve a Metal Gear Solid joke of someone actually hiding in the box when he finds it.
|
Quote:
|
lol select screen is lopsided as hell. Not too subtle, capcom.
|
Quote:
Never liked Q. Couldn't get the hang of him. 2nd best theme in the game though, behind Makoto. |
Quote:
I've actually seen a couple of things in the SFxT videos that I'd have like to have seen in a normal SF game. Steves weaving and ducking would have been cool for a SF character and I hope they use the idea they had with certain moves in SFxT, in SF5. For example, when you are doing Kings Super, you can either let the animation run through or press, I think, H.Punch and he ends it with a slightly better move. I don't know what other moves have that ability and if it's just a King thing, a Tekken character thing or if almost anyone can do it. |
Actually developing the Tekken characters has given Capcom some ideas for future SF games. They're just more open in general. I suspect we will see SFxT moveset philosophies in SF5 (or a new IP altogether).
|
|
ahaha diaper akuma
|
Yeah, a couple of people are already crying about that on Eventhubs.
Ogre is dressed as Gill and, I can't really tell who it is in the upper left of the second image but they are dressed as Geki from SF1. |
It's asuka.
|
Honestlt, I dunno if I'll get the cosplay alts. There are a few that I like, but most of them just look garish and awkward.
|
That should have been pretty obvious to me, considering everyone is with their partner and I can tell it's Lili standing beside her.
|
Quote:
|
Hoping we get some real alts down the line. Lots of cool outfits throughout tekken history that they could draw from.
|
They have a long term plan for DLC. Depending on what they mean by "long term", we could see more costumes. You can only make so many Gem packs, right?
|
Could have sworn they said the same thing about MvC3.
|
Then again, like I said, you can tell just by looking at the select screen that it's intended to hold more characters.
|
<iframe width="640" height="360" src="http://www.youtube.com/embed/NmPTKAr0S64?feature=player_embedded" frameborder="0" allowfullscreen></iframe>
Ono planned to put classic Megaman in the game before going with BBAMM. |
MvC3 has nothing to do with Ono's team, and they seriously supported SF4 with plenty of costumes.
|
Quote:
Another character I'd like to see is Twelve, which he'll just get ignored too. |
Not sure if its been discussed so far but the exclusive BBAMM and Pac-Man characters the PS3 and Vita are getting are not on the disc but instead just a free DLC pack. It won't arrive until March 13 or almost a week after the launch of the game so its not Day 1 DLC either.
http://www.screwattack.com/news/more...ns-has-hit-net |
Intros for the 12 Vita characters. No text or voices, just images/music. I'm guessing they'll add text and voices when they become console DLC.
SPOILER: show |
Very nice. Love the Ogre/Gill set-up.
|
|
Also, a SHIT TON of alt costumes were found, along with DLC character models.
http://www.eventhubs.com/news/2012/m...disc/#comments Some awesome stuff in there. Afro mother fucking Dudley, for the win. |
Yoshimitsu's alts look fucking awesome, as expected.
Has it been anywhere that you can customize alt costume colors? |
Ladies and gentlemen, one badass roster.
|
Lars in 2D should be very exciting. Lei and Christie as an official team, two of my three top characters in Tekken, is fucking awesome. A while ago I somberly pointed out that the roster wasn't too friendly to me, but now it's way up my alley.
|
In fact all of my mains from both franchises are in. Fucking A.
Cammy Sakura Ken Lei Law Christie And my backups: Vega Chun Li Asuka Nina |
The wait for this is absolutely torturing me. Most anticipated release ever.
|
Quote:
|
Put Juri in Zafina's clothes.
|
Just like King in Alex's clothes, it's just not the same.
That's ok though. Roster is still amazing, and there might be more DLC characters beyond the 12 Vita ones. |
I kinda doubt it, that roster is Marvel Vs crazy and it took SF4 a few updates to get to that point.
|
Fucking can't wait for Tuesday.
|
Didn't Drakul post something where it said that there would be 5 DLC packs, with the first 3 revealed? And low and behold a week later those 3 packs were all in the Vita reveal, albeit with Yun and Yang subbed for Blanka and Sakura?
|
Thursday for me
|
Quote:
God I know. No midnight release here, so I'm getting up at 5 am to get it it as soon as the store opens at 6. Also, just a heads up. During the Cross Assault commentary, Seth Killian said the best thing to do, to get used to the new fighting engine is to start out with Tekken characters, so you don't habitually fall into any SF4 strategies which won't do you much good here. I personally don't even plan on touching the SF cast for a while. Not because of what Seth said, but more because I'm just so damn excited to try the Tekken cast out. |
Considering getting the guide for this as well. Being made by Brady Games who created probably the greatest strategy guide of all time, in the UMvC guide.
|
As a Tekken player I think I'll get into the Tekken cast fairly easily. SF players being awestruck at their offensive mixup game may well heed Seth's suggestion, but some of us should do fine.
|
Quote:
They said they wouldn't make a new disc release, they never said they wouldn't have a "Super" version. If Marvel can get an "upgrade", so can SFxT. The 12 Vita characters coming to consoles can't be the "Super" version because that would mean the Vita skipping SFxT and getting SSFxT right away. I'm thinking, if they do do a "Super" version, the characters they'll add will be the ones missing from the roster that we see in the crossover costumes. El Fuerte, Iron King, Charlie, Sodom, Dee Jay, Gill etc. They can avoid having characters like Iron King being a clone because the Tekken characters don't have all their moves in SFxT so, the moves King doesn't have in the game can be given to Iron King. |
First thing I'm doing is going to training mode and play around with everyone I'm interested in. Definitely wanna make an attempt to play Raven. Beyond that I'm not overly wedded to anyone.
|
As far as the Tekken cast goes, I'm looking to try King, Marduk (swear I read his name was Murdoch when he was first reveal for a Tekken game) and Yoshimitsu. Maybe Ogre.
I'll try everyone but those are the ones I'm interested in. I'll try Jack when he pops up. Edit: I might try Chainsaw Girl just out of sheer curiosity, when she's released, because she sounds like a bizzare character. Edit 2: Oh, yeah, and must try out Kuma. |
I definitely know that I'm going for Nina, King, and Marduk. Beyond that, I have no clue.
|
*Armor King
Can't imagine this getting that much better besides the first major rebalance and new modes. |
Christie may have a Cammy costume.
|
Kuma has a teddybear alt.
http://media.eventhubs.com/images/20...xtmodels65.jpg Zangiefs alt is a Big Show style outfit with a mask. Guy looks a little like Stryder. |
I think guy's might be a take on Raven's more traditional ninja outfit.
|
Guy will definitely be in my "deck" when the DLC comes down.
|
Thought it was weird that by default, all of the SF roster is set to Japanese voices.
Then I heard the English ones. All different from SF4 and mostly god-awful. |
Ibuki is almost exactly the same as she is in SSF4, except for her Super Art and her air projectiles make people fall every time.
4 matches into arcade mode and haven't fought against anyone Tekken yet. That's nice. ROFL at Zangief and Rofus' entrance though. |
Finding it pretty hilarious that Capcom have managed to put more personality in TE Telkn characters in one game than Namco did over 6. Some of the conversations are hilarious.
Think I still prefer SF4 though. Not sure yet. |
Quote:
|
I've heard a comet/meteor was seen over Wales, England and Scotland. It's landed somewhere but no one's totally sure where.
BRB, going to go form a tag team and look for Pandora. |
Online's not as smooth as even vanilla SF4 out the box. A touch laggy and sound effects sometimes drop out.
|
Maybe because it's not out yet, cockface
|
That's right, I called you a cockface.
What's that? You take offense and you wanna settle it the old fashioned way? This weekend then. Best of 5. Loser's custom title is changed to "Cockface" for a month. Bring it on. |
|
I thought cockface was a term of endearment :'(
Nah, it's not because it's not out yet unless they have a second day 1 patch out. P2P gameplay is all to do with netcode on the disc and not to do with infrastructure, so it will need patching as this is a retail disc. I'll play, but I I'm not sure if I like it yet. Far too aggressive compared to TE more tactical SF4. |
Are you sure it's not because you're using your Nokia 4900 to tether or whatever ridiculous contraption you were using to setup your internet the last time we played
|
I'm on a real Internet connection now, no 3G iPhone tomfoolery.
|
I also heard the netcode was bad. Really hoping this just prerelease hiccups because they quite a bit about having decent netcode this time.
|
Just to clarify, I'm in no way talking KOF XII bad here.
|
|
Any idea what the day 1 DLC will cost in MSP? I've got about 320 so I'm hoping something is under 400.
|
Nope, there's nothing on Marketplace yet.
|
They'll probably add it on Tuesday.
I've added the main menu and networks themes to my music post, if anyone is interested. Edit: Just read on GameFAQs that you can't Co-Op online from the same console in the 360 version but you can on the PS3 version. Hoping that's not true :(. |
I've not tried it, but looking at the options, I think you can. The caveat to that being that both controllers need to be signed into XBox Live Gold accounts.
|
As long as it's possible, that's the main thing. It would have been nice if online only needed one of the players to have a gold account but you can't have everything.
|
Yeah that is one of the big gripes I have with Xbox Live when it comes to online co-op on the same console.
Out of the games I own for it, only Halo Reach and ODST allow online from a single gold account but even then everyone else is restricted to a guest account. |
<iframe width="560" height="315" src="http://www.youtube.com/embed/2w97xsUbJHY" frameborder="0" allowfullscreen></iframe>
|
<iframe width="560" height="315" src="http://www.youtube.com/embed/vHO29bZL-f4" frameborder="0" allowfullscreen></iframe>
|
FUCK YES
<iframe width="560" height="315" src="http://www.youtube.com/embed/ulkfqOym1CY" frameborder="0" allowfullscreen></iframe> Lei has all his stances. So fucking awesome. |
YES
|
Obviously, on-disc content causing an absolute shit storm everywhere. I had this to say to the whiners.
Quote:
|
Lars
<iframe width="420" height="315" src="http://www.youtube.com/embed/ABd0TQ7NQwk" frameborder="0" allowfullscreen></iframe> |
Believe me a lot of dudes absolutely crushed the whiners with perfect responses to their bitching. All of that is handled.
|
All the gameplay videos have been taken down by Capcom. They can't say they didn't think this would happen. If you lock content on a disc, someone will find it.
If they wanted to avoid this, they should have had the actual DLC be the characters moves and not just a key, so the disc just had the DLC models and sounds. People can't use a character early if they don't have their moves on the disc. |
The worst by-product of all this DLC madness is that no matter how douchey a company, they still seemed to pack as much content on the disc as they could to make you want to spend the cash on the game.
Now they lock things out for no other reason than they expect your money up front and some more down the line. In the same week, we have the Mass Effect 3 madness where any product you now buy in the real world has some type of DLC code. I'm beginning to think that no game is worth £40/$60 anymore. |
I think it sort of evens out a little. Games have been £40 for as long as I can remember while everything else in the high street is getting more and more expensive as time goes on. The only way they could really keep games at that price while everything else is rising is to have some content held back.
I think the DLC thing makes it a little easier to digest financially. I'd rather spend £40 on a game and then have optional stuff for an extra £3 every couple of months than spend, say, £60 or £70 to have everything on the disc available right away. Even if it still totals £70 after buying the DLC, it's better to have that extra £30 stretch over 6 or 12 months than pay it all in one go at the shop, when I buy the game. I think that's about how much they'd have to charge if they didn't make things DLC and had to keep up with the rising price of everything else. |
All times are GMT -4. The time now is 09:40 PM. |
Powered by vBulletin®