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-   -   Street Ultra Fighter IV Announced - Super Aggrivated Emo (https://www.tpwwforums.com/showthread.php?t=70188)

Drakul 12-07-2010 12:59 AM

Quote:

Originally Posted by Fignuts (Post 3348430)
So were Rolento, R. Mika and Sodom all confirmed as not in?

Rolento and Mika were deconfirmed but Sodom hasn't been but he's so unlikely anyway.

Kalyx triaD 12-07-2010 01:02 AM

Ah I see.

Drakul 12-07-2010 01:03 AM

There were Twitters and stuff from Ono saying the "Battle Director" didn't like Mika so she wouldn't be in.

Not sure where I read the Rolento thing but I know I read it about the same time as the Mika deconfirmation..

Fignuts 12-07-2010 01:06 AM

Are there any alpha characters left besides sodom? Dunno if I could see all the characters being from third strike.

Drakul 12-07-2010 01:10 AM

Birdie, Charlie, Karin, Sodom, Mika and Rolento I think are all that's left from Alpha.

Fignuts 12-07-2010 01:13 AM

Forgot about Birdie and Karin.

God I hope Birdie isn't one of them. Is Karin a sakura clone or what? How does she play?

Drakul 12-07-2010 01:14 AM

I don't know how she plays, that's probably something Kalyx could answer but I know she's not a Sakura clone. Birdie wouldn't be so bad, would he?

Kalyx triaD 12-07-2010 01:17 AM

Karin isn't a Sakura clone, she's not a shoto of any sort. She uses counters and physical strikes as specials, no chi attacks. I loved her.

Fignuts 12-07-2010 01:19 AM

They could throw us a curveball and give us a couple rival schools characters.

Fignuts 12-07-2010 01:20 AM

I'm just hoping for Alex, tbh.

Kalyx triaD 12-07-2010 01:23 AM

http://www.fightersgeneration.com/ch...arin-btlr1.gif

Fignuts 12-07-2010 01:35 AM

I have Alpha 2 on PSN. Is she in that?

Kalyx triaD 12-07-2010 01:42 AM

Alpha 3.

Drakul 12-07-2010 01:44 AM

I wonder what a Create-A-Fighter would be like in SSFIV. Soul Calibur and Mortal Kombat have done it, why hasn't Street Fighter? If anyone could pull it off right, it's Capcom.

The closest they came was the spirte colour editor in CvS2 which I never really used.

It could be pretty simple yet indepth as well. We select a body type, alter it slightly and apply hair, clothing, tattoos, scars or whatever else.

Then assign moves and inputs from a selection. Maybe allowing slight modifications such as changing the angle of a hadouken so it gentley curves upwards or making a Spiral Arrow that went totally vertical.

Utras would be cool to mix and match, creating whole new ones. For example, starting with Abels U1 which ends not with the throw but with the last kick from Guiles U1 that sends you into the air, finishing up with the electricution from Vipers U2. If they went "all out" they could have some original pieces for us to use.

Then we just select what grunts/screams best suits the character (no actual speech) and, if we wish, type up a victory quote for each opponent for wins in Arcade mode/Versus.

It'll never happen but I would have really liked to have seen it and I'd have gotten alot of use out of it.

Just a random little idea of mine.

Kalyx triaD 12-07-2010 01:51 AM

I have an idea of how create-a-fighter could work in a 2D engine, but I rather not share that [here]. You're on the money, but my concept factors in priorities move that cross-matches with a ratio system that would take HP into consideration.

This sort of thing would need to be done in a whole new fighter, though. SSF4 is much too restrictive.

Emperor Smeat 12-07-2010 02:02 AM

There was a game called Fighter Maker on the PS2 that allowed someone to create their own fighting game with programmable moves but it was in 3D and not 2D style and perspective.

Same company also ended up creating RPG Maker but neither game was that great to begin with.

Kalyx triaD 12-07-2010 02:07 AM

I spent 24hrs in RPG Maker 2 making 15mins of gameplay.

Epic, detailed gameplay.

Never messed with Fighter Maker for a long enough time, but the options were weak from what I explored. The concept was too much for the console. They should have tried again.

Drakul 12-07-2010 02:27 AM

I had the first RPG maker for the PS1 imported. I enjoyed it but never actually made any complete games. I did try to make my own primitive Pacman game using the tools.

I heard of Fighter Maker and always wanted to try it but never got it.

Whatever happened to these creative games? I loved them. Music 2000, RPG maker, Fighter Maker etc.

It's all Space Marines and WW2 these days.

Funky Fly 12-07-2010 02:31 AM

Or space marines in WW2 if you're playing Darkest of Days.

Kalyx triaD 12-07-2010 02:33 AM

Yeah, wish those games would come back around. Just think of them being combined with the current 'create-share-play' trend.

Fignuts 12-07-2010 02:42 AM

I am thinking of getting blazblue, along with my sticks. Anyone here still play that?

Kalyx triaD 12-07-2010 02:45 AM

Khuntry maybe. Never got a chance to scoop it up. Continuum Shift is great, though.

Funky Fly 12-07-2010 02:48 AM

Still need to get CS. Fucking missing out here.

Fignuts 12-07-2010 02:50 AM

Khuntry would annihilate me tho. That's not fun.

Funky, I demand you buy CS, because that's what I am getting.

Kalyx triaD 12-07-2010 02:51 AM

He annihilates me, but that's how I'm able to annihilate others.

Blazblue is his shit.

Funky Fly 12-07-2010 02:55 AM

God damn...

Kalyx triaD 12-07-2010 05:06 AM

http://img696.imageshack.us/img696/6...434697view.jpg

Juri wants you to buy the new costume pack today.

Kalyx triaD 12-07-2010 05:28 AM

Alpha 3 Action:

Watch how the Ken player adapts to Guy's agility.

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Kalyx triaD 12-07-2010 05:34 AM

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Funky Fly 12-07-2010 07:27 AM

My god that Juni player...

Totally psyched out that Ryu at the end.

Fignuts 12-07-2010 12:59 PM

Quote:

Originally Posted by Kalyx triaD (Post 3348720)
http://img696.imageshack.us/img696/6...434697view.jpg

Juri wants you to buy the new costume pack today.

Oh hell yes. I've actually been using Adon and Ibuki a little more often, and I want to start learning Cody, so this is a great pack for me.

Fignuts 12-07-2010 08:56 PM

Anyone up for playing 2niiiiiiiite

RoXer 12-07-2010 08:57 PM

Probly like 2 hours

Funky Fly 12-08-2010 01:44 AM

meeeeeeeeeee

Fignuts 12-08-2010 04:10 AM

Alvarado, why the fuck did you leave so quick.

Funky Fly 12-08-2010 04:15 AM

Yeah, you were doing pretty good.

Fignuts 12-08-2010 04:25 AM

Ugh. Wanted revenge for that Ryu vs Chun li match. Totally choked there.

NOT MY BEST WORK, LADS

At least Juri was beasting it.

Kalyx triaD 12-08-2010 09:27 AM

The SF2 series is easily my least favorite SF series. Can't stand people saying "This is true SF" and shit like that. Ugh.

Boomer 12-08-2010 01:57 PM

Mad I didn't see this last night. Still haven't played online with the new stick. Haven't had much time to play with it at all, really.

alvarado52 12-08-2010 07:31 PM

Quote:

Originally Posted by Fignuts (Post 3349644)
Alvarado, why the fuck did you leave so quick.

Was tired, just wanted to get a couple games in. don't worry, I have no doubts you can whoop my ass in that game nine out of ten times.

alvarado52 12-08-2010 08:52 PM

I've been watching some old saved fights today...me and funky have had some epic battles in the past. Our Abel vs Abel mirror match was crazy intense.

Boomer 12-10-2010 10:24 PM

It's on right now, everybody.

RoXer 12-10-2010 10:31 PM

Be there in a bit

Boomer 12-10-2010 10:58 PM

Why can I not see the new DLC costumes in game? I can see all the other ones without owning them.

Fignuts 12-10-2010 10:59 PM

There is a new catalog to download. First one was only for the first three packs. It's free.

Boomer 12-10-2010 11:13 PM

K I'm DLing it, then I'll be back in.

Boomer 12-10-2010 11:44 PM

Basically useless if I'm not Bison still. Maybe Guile. Maybe.

Boomer 12-11-2010 12:16 AM

Certainly still getting used to the new stick. Having trouble with charge motions about 25% of the time. Definitely haven't gotten the feel of it just yet.

Fignuts 12-11-2010 12:26 AM

Oh shit sorry, didn't see that message. Will still throw down some more if you want.

Fignuts 12-11-2010 12:33 AM

Fucking botched juri's ex air kick > Ultra combo like 4 times.

A day ago, I could hit that shit in my sleep. Dunno what happened.

Also, not to trash talk or anything, but throwing roxer 3 times in a row was the most blissful experience I've had since buying this game. Ah, sweet vengeance.

Blitz 12-11-2010 12:45 AM

I should not be able to not touch this game for a solid month and a half and then come back and beat Khuntry, even if it was just once. <3 Guy.

Fignuts 12-11-2010 12:50 AM

Blitz, get back online and fight, damn you. Didn't even get to play against you.

Blitz 12-11-2010 12:51 AM

At my girlfriend's. No Xbox.

Fignuts 12-11-2010 12:53 AM

criminey

Fignuts 12-11-2010 01:02 AM

Playing funky's brother if anyone wants in

Funky Fly 12-11-2010 01:14 AM

I'll try and join you, if it doesn't lag out too bad.

Khuntry 12-12-2010 09:59 AM

Quote:

Originally Posted by Blitz (Post 3352665)
I should not be able to not touch this game for a solid month and a half and then come back and beat Khuntry, even if it was just once. <3 Guy.

Your Guy caught me by suprise.

Fignuts 12-12-2010 11:42 PM

Some are terrible, some are brilliant.

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RoXer 12-13-2010 12:03 AM

Nice. Anyone wanna play tonight?

Blitz 12-13-2010 01:42 AM

Eggman Rufus, amazing.

Ninja Vega also looked hot :'(

Drakul 12-13-2010 10:58 AM

Lol, I hope this was intentionally bad.

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Kalyx triaD 12-13-2010 11:32 AM

My god...

Khuntry 12-13-2010 11:36 AM

Yeah... because street fighter is all about the fucking cutscenes...

#BROKEN Hasney 12-13-2010 11:41 AM

He has a point, I think SF4 was so much better realising that Gouken was sleeping on a rock for fucking years in full-screen HD.

Kalyx triaD 12-13-2010 11:56 AM

Seriously though SFA2 was fucking hot.

Blitz 12-13-2010 04:49 PM

I don't know what to say to that video.

Funky Fly 12-13-2010 04:59 PM

lol all game guides were like that, black in the day. If you didn't know, you just made shit up.

Blitz 12-13-2010 11:14 PM

Anyone down tonight?

RoXer 12-13-2010 11:59 PM

Yeah bump

Funky Fly 12-14-2010 12:25 AM

Might be on later. Phone keeps blowing up every 5 min today, but if I am on, my brother probably will too.

Drakul 12-16-2010 12:03 AM

Not really SF related but sort of SF related. I don't want to put it in the 100,000 replies thread.

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It's funny cos it's true.

Kalyx triaD 12-17-2010 10:49 AM

That Juri anime is not coming to the US. Apparently there was no demand. Strange, being that they dubbed the trailer and localization would have been nice for the fans.

Drakul 12-17-2010 11:02 AM

That's not the story I heard.
They (Capcom Europe) said before SSFIV even released that the anime wouldn't make it outside of Japan because the LE of the regular SFIV didn't sell well (even though every shop and site I visted was constantly sold out. I had pre ordered, luckily).

When people found this out, everyone kept asking over and over again for the anime to be released outside Japan. Capcom then said it wasn't being released because of "legal" issues.

Kalyx triaD 12-17-2010 11:05 AM

I got this information from Ono himself, perhaps they're all part of the whole story. In any case it wasn't worth it to Capcom. Shame.

Drakul 12-17-2010 11:06 AM

Looks like I can stop waiting and just watch a subbed version on YouTube later.

Fignuts 12-17-2010 02:52 PM

AE is out.

Kalyx triaD 12-17-2010 02:58 PM

Yeah seen some vids of gameplay. Yun looks pretty versatile and Yang is okay. No sign of Dark Ryu and Shin Akuma, and there's rumors of other time released characters in the game.

Drakul 12-17-2010 03:07 PM

I read somewhere, this morning, that Evil Ryu and Shin Akuma are just bosses and not playable. I can't remember where. Maybe Eventhubs.

Kalyx triaD 12-17-2010 03:18 PM

That's understandable, if they're still balancing them for home release. Hopefully we get other characters.

Kalyx triaD 12-23-2010 06:50 PM

On now. I'm being experimental tonight. Using the SF4 fight pad now.

#BROKEN Hasney 12-26-2010 05:29 AM

Quote:

Originally Posted by Drakul (Post 3360202)
I read somewhere, this morning, that Evil Ryu and Shin Akuma are just bosses and not playable. I can't remember where. Maybe Eventhubs.

While I can understand that for online, I'm not buying if I can't play as them at all.

Drakul 01-05-2011 02:32 AM

Quote:

Originally Posted by Ono via Twitter
I'll annouce about Nintendo 3DS, SSFIV DLC new future, and SF x TK in 2011!! Could be wait it's news for the near future. ;D

Source.

Kalyx triaD 01-08-2011 12:32 PM

Quote:

I'm pretty surprised myself that I'm saying this, but Super Street Fighter IV 3D Edition was one of the best examples of 3D I saw at Nintendo World. The game uses 3D in three ways, and they all work brilliantly.

Most superficially, there's the added depth the 3D effect provides for non-gameplay screens. The character select screen, for example, looks like it's layered, with your character artwork on one layer, the character selection icons on another layer, the text on another layer, the world map on the far back layer, and so-forth. It's a cool effect that has to be seen. The game uses similar layering effects for all the splash screens.

3D is also put to excellent use during combat, even when viewing the action from the traditional side view perspective. The stages I played had a tremendous feeling of depth. As with the layering effects, this is all just for show, but it looks utterly cool.

Finally, and this was most surprising for me, the game's new over-the-shoulder view, referred to officially as "Dynamic View," is actually playable thanks to the use of 3D. To play this mode, you have to separate your senses from the fact that the action is tilted into the screen and play just like you would when playing in 2D. This proves to not be difficult, as the gameplay is still strictly 2D.

With 3D turned on, this viewpoint works, although I'm not sure if I'd necessarily want to play the game in this fashion all the time. I tried the mode with the 3D turned off, though, and found it to be totally unplayable, presumably because of difficulties judging depth. It looks like Dynamic View really depends on the 3D effect, making it unique amongst most of the 3DS games at Nintendo World.

The Nintendo World demo had you select between the Dynamic View mode and the Normal View mode at the demo's start, before going through character select. It's unclear if Capcom will let you more easily toggle between the two views -- perhaps by going into the pause menu. The two views do appear to be interchangeable. During internet play, one player can use the traditional view while the other uses the Dynamic View.

Outside of the viewpoint options and the general coolness resulting from the 3D, Super SFIV 3D Edition looks and plays just like its counterparts on other systems. Of course, the 3DS's control layout may cause concern for some. I didn't have any trouble, but I'm admittedly not a hardcore fighting game player.

During the fight, the bottom screen shows panels with pre-assigned moves and special moves. You can tap these panels to get difficult moves out easily. Of course, this is strictly optional. Based off the trailer Capcom showed at the event, the panel system appears to be in place to allow for beginner players to more easily challenge advanced players.

The Nintendo World build had arcade and story modes available for play. Story mode shows fully voiced animation on the top screen prior to fights.

The event trailer made mention of additional features like the "Channel Live" live viewing mode and download play. Download play sounds particularly generous, as people who've downloaded the game can share it with others as well.

I'm not sure if it's an MT Framework thing, but Resident Evil Revelations and Super Street Fighter IV (both MT Framework titles) had the smoothest 3D visuals amongst the Nintendo World games that I played (and I played most of the big ones). This is impressive for Super SFIV in particular, as its gameplay is strictly 2D, even in the Dynamic View mode where 3D view support is essential.

Super SFIV has been out on consoles for some time now and is now out in arcades as well. But fighting fans will still want to give the new 3D edition a look when it launches with the 3DS next month.

Fignuts 01-08-2011 12:34 PM

No desire to buy a game I already own in 3d.

Kalyx triaD 01-08-2011 12:45 PM

Gonna buy the hell out of this.

Funky Fly 01-08-2011 03:52 PM

Not really big on fighters on Handheld systems. Just doesn't work for me.

Fignuts 01-08-2011 04:16 PM

Will you beable to play GBA games on the 3DS?

Funky Fly 01-08-2011 07:16 PM

No. DS, DSiWare, Virtual Console and 3DS only.

Fignuts 01-08-2011 07:38 PM

hmmmmm suppose there is a chance GBA games could come to VC.

Funky Fly 01-08-2011 07:46 PM

Or you could hang on to your GBA/DS/DS Lite.

Or you could get an emulator.

Drakul 01-08-2011 09:27 PM

Quote:

Originally Posted by Fignuts (Post 3385517)
hmmmmm suppose there is a chance GBA games could come to VC.

They confirmed that they would be doing that for the 3DS VC. Didn't they?

I'm buying SSFIV3D for sure, when I pick up the 3DS.

Drakul 01-09-2011 03:49 AM

<div style="width: 640px;"><embed width="640" height="391" src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:709095" quality="high" bgcolor="000000" name="efp" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="autoPlay=false" allowfullscreen="true"></embed><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 640px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="/game//" title="Super Street Fighter IV 3D Edition">Super Street Fighter IV 3D Edition</a> | <a style="color:#FFFFFF;" href="" title="Nintendo World 11: Japanese Trailer (Stream)">Nintendo World 11: Japanese Trailer (Stream)</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="Xbox 360">Xbox 360</a> | <a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3">PlayStation 3</a> | <a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii">Nintendo Wii</a> | <a style="color:#FFFFFF;" href="http://pc.gametrailers.com/" title="PC Games">PC Games</a></div></div></div>

#BROKEN Hasney 01-09-2011 09:06 AM

Quote:

Originally Posted by Drakul (Post 3385751)
They confirmed that they would be doing that for the 3DS VC. Didn't they?

Still only rumored.

I reckon if it's coming, they'll announce it with the dates and price on Jan 15th.

Drakul 01-10-2011 11:05 AM

3DS gameplay from four angles.

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They seem to have added extra visual effects to Ryus Ultra.

Drakul 01-11-2011 12:23 AM

Quote:

Originally Posted by Ono on Twitter
Well, I'll start getting ready about annouce of SSFIVAE's something&SFxTK !!It's timing after release of SSFIV3DE. http://p.twipple.jp/4C4nt
about 1 hour ago via ついっぷる/twipple

Source.

Guessing he'll be announcing it's DLC and giving us a release date? I don't know what the SF x T thing will be, though. A new trailer, maybe?

Fignuts 01-11-2011 01:23 AM

Still hoping for a few more characters besides Yun and Yang.

Drakul 01-12-2011 12:17 AM

Quote:

Originally Posted by Fignuts (Post 3389366)
Still hoping for a few more characters besides Yun and Yang.

Well, Ono tweeted this a while ago:

Quote:

Originally Posted by Ono on Twitter
I want bring back one or two of these.... ;P RT @Humpski:We miss seeing Karin, Elena, Hugo, Alex and Poison in Capcom games... :(
about 2 hours ago via ついっぷる/twipple

Source.

So we might get someone else. You never know.

Kalyx triaD 01-19-2011 01:23 PM

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Drakul 01-19-2011 01:35 PM

Looks good for a handheld game. Would look much better on the actual 3DS, I'd imagine. I've preordered this along with the 3DS. I want OoT but there's no sign of it on the GAME website and I don't think I could afford both at once along with a 3DS.

I'm really hoping I get some use out of SSFIV3DE's other features like the trophy battle etc. I can't see it, myself.

Kalyx triaD 01-19-2011 01:45 PM

Street Fighter on the go is reason enough, I guess. Bear in mind Arcade Edition DLC will be looming by the time this drops so practical training applications will be kinda moot, but it still looks good fun.


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