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-   -   Videogame News Thread (https://www.tpwwforums.com/showthread.php?t=103001)

Funky Fly 09-08-2010 01:49 AM

Quote:

Originally Posted by Diesel Mac (Post 3236461)
I almost did that with SSF4. So furiating that game.

It's not the easiest shit to get into, as far as fighters go because you have to know about specific means of attack to get anywhere. Probably would have helped if you had someone experienced playing with you irl.

Try Tekken out. Easier series to get into. You got a PS3, yeah? D/l Tekken 5: Dark Resurrection. It's like $10. You'll be a hopeless button masher to start (and actually not be too bad, probably), but in a couple of hours you'll start figuring out moves with different guys and eventually learn the ins and outs. :y:

The only downside is the cheap ass boss, but that's more than made up for with the mode where you fight in different dojos.

Kalyx triaD 09-08-2010 02:18 AM

Probably not gonna get VF5 anytime soon, RoXy.

RoXer 09-08-2010 02:19 AM

you duckin

Kalyx triaD 09-08-2010 02:27 AM

Says the guy waiting for the new TV to face me in SSF4.

#BROKEN Hasney 09-08-2010 12:17 PM

Quote:

Originally Posted by Kalyx triaD (Post 3236464)
Surely there's some value we're missing. I just need a week or two with it to be sure. Maybe my past conclusions were overly harsh due to playing Tekken so much. I'm much more open to alternate gameplay now.

I promise.

Possibly. It's probably why I despise all Namco fighters, because of much VF playing.

Dunno why I could always switch between SNK and Capcom 2D fighters and loved them pretty equally.

D Mac 09-08-2010 03:05 PM

DJ Hero 2 demo is up. Can I play it without the turntables? Vocals maybe?

Emperor Smeat 09-08-2010 05:55 PM

Capcom's Dead Rising Case Zero sells over 300,000 copies since its release last week. The "demo's" price of $5 turned out to be very popular and now it is rumored other companies might start to do games that seem like demos but cost money (ex. Acitivision, EA).

The last paid "demo" that ended up successful was GT 5 Prologue which helped fund the last couple of years of development for the main game.

http://cache.gawkerassets.com/assets...x_casezero.jpg

http://kotaku.com/5632494/dead-risin...el-sells-a-ton

Xero 09-08-2010 06:03 PM

lol paid demos.

Kalyx triaD 09-08-2010 06:23 PM

That's a whole game, right?

Emperor Smeat 09-08-2010 07:01 PM

Not really since its a prequel to Dead Rising 2 which is meant to tell what happened from the time of DR1 ending to the start of DR2 and what happened to Frank West.

You can play it without needing DR 1 or DR 2 but its very short and timed as a way to get multiple play-throughs.

The reason why it appears as a paid demo more than a regular demo is how you can save your stats and level (up to level 5) for Dead Rising 2. Capcom had a feeling people didn't want to pay much for a "demo" type game which is why it dropped from the initial $10 to $5 currently.

Its related more to GT 5 Prologue where its a demo in the sense you only get some of what the main game offers but you have to pay to play it.

Drakul 09-08-2010 07:03 PM

I played through the game and got an A rank/Ending and it never told me what happened to Frank.

Kalyx triaD 09-08-2010 07:15 PM

Dead or Alive Dimensions (3DS):



Looks good so far. Wonder how Itagaki's absence will affect the game.

Kane Knight 09-08-2010 08:20 PM

Quote:

Originally Posted by Smelly Meatball (Post 3237116)
Capcom's Dead Rising Case Zero sells over 300,000 copies since its release last week. The "demo's" price of $5 turned out to be very popular and now it is rumored other companies might start to do games that seem like demos but cost money (ex. Acitivision, EA).

The last paid "demo" that ended up successful was GT 5 Prologue which helped fund the last couple of years of development for the main game.

http://cache.gawkerassets.com/assets...x_casezero.jpg

http://kotaku.com/5632494/dead-risin...el-sells-a-ton

I don't mind paying five dollars for a demo if it's got its own complete story. A two hour "demo" with a complete story, replay value, GS, etc? Works for me. I've never even played Dead Rising, but I'm tempted to buy this.

D Mac 09-09-2010 01:20 AM

Quote:

Originally Posted by Diesel Mac (Post 3236927)
DJ Hero 2 demo is up. Can I play it without the turntables? Vocals maybe?

Thanks for the answer assholes. :foc:

D Mac 09-09-2010 01:21 AM

Quote:

Originally Posted by Kane Knight (Post 3237327)
I don't mind paying five dollars for a demo if it's got its own complete story. A two hour "demo" with a complete story, replay value, GS, etc? Works for me. I've never even played Dead Rising, but I'm tempted to buy this.

You should. It's pretty big for 5 bucks and you can have fun fucking around, building weapons and killing zombies.

Funky Fly 09-09-2010 01:23 AM

Quote:

Originally Posted by Diesel Mac (Post 3237702)
Thanks for the answer assholes. :foc:

How many people here have the first one do you think? Of those, how many do you think care about the second one? I have DJ Hero and don't give a fuck about 2.

Kalyx triaD 09-09-2010 05:06 AM

Pac-Man Championship Edition DX:

http://xboxlivemedia.ign.com/xboxliv...1283986028.jpg

- Smart Bomb attack sends all Ghosts home.
- Ghosts can multiply and even appear out of nowhere.
- Time will slow down before a possible Ghost attack to give you a chance to react.
- Choose sprites from past games to use.
- Still single player, no rumored port of GCN's multiplayer mode.

Fignuts 09-09-2010 06:06 AM

wtf ever happened to the new bomberman? Back when I got live for the first time, thats like all I played.

Fignuts 09-09-2010 06:29 AM

Played the demo of Naruto Ultimate Ninja Storm, and it was freaking epic. Played more like a boss battle in a 3d platformer, than a fighting game. Visuals are of course, drool worthy. Very tempted to get this.

#BROKEN Hasney 09-09-2010 08:02 AM

Quote:

Originally Posted by Xero (Post 3237131)
lol paid demos.

You do realise that Case Zero has a demo that costs nothing and that all the content in Case Zero will not actually be in Dead Rising 2... Right?

Kane Knight 09-09-2010 08:30 AM

Quote:

Originally Posted by Diesel Mac (Post 3237704)
You should. It's pretty big for 5 bucks and you can have fun fucking around, building weapons and killing zombies.

You're just excited you can make the ultimate redneck weapon.

D Mac 09-09-2010 02:00 PM

Dual chainsaws ducked taped to each end of a rowboat paddle FTW.

D Mac 09-09-2010 02:01 PM

Quote:

Originally Posted by Hasney (Post 3237908)
You do realise that Case Zero has a demo that costs nothing and that all the content in Case Zero will not actually be in Dead Rising 2... Right?

You can carry over your level and money to DR2.

Xero 09-09-2010 02:02 PM

Quote:

Originally Posted by Hasney (Post 3237908)
You do realise that Case Zero has a demo that costs nothing and that all the content in Case Zero will not actually be in Dead Rising 2... Right?

I knew the latter, not the former.

I do have a problem with them putting out ONLY paid demos.

Emperor Smeat 09-09-2010 04:03 PM

Today Sony celebrates the 15th anniversary of the debut of the PS1. As a gift, Sony's PSN is giving discounts and free items for most of September.

It wasn't the 1st ever CD-based console but managed to end up as the 1st successful CD-based console, started the decline and eventual death of Sega, and started the drop of Nintendo from which lasted for over 10 years.

Quote:

* Free downloadable PS3 & PSP static themes available for download on the PlayStation Store starting today
* Weekly discounts on select PS One titles within the PlayStation 15th anniversary collection page, available in all SCEA territories on PS3, PSP & Media Go Storefronts. In addition to a 50 percent sale on Super Rub A Dub (Super Rub A Dub offer good from Thursday, September 9, 2010 - through Monday, September 20, 2010).
* A PlayStation Home commemorative Original PlayStation® (PS One) ornament for personal spaces available starting today.
http://cache.gawkerassets.com/assets.../500x_sony.jpg

http://kotaku.com/5633974/fifteen-ye...yline=true&s=i

OssMan 09-09-2010 04:15 PM

Today is also the 11th anniversary of the Dreamcast.

9/9/99

Fignuts 09-09-2010 04:17 PM

I don't understand why people are calling case zero a demo, if it's all original content, seperate from the main game. Wouldn't that make it pre-release dlc? Not a demo?

Funky Fly 09-09-2010 04:19 PM

Quote:

Originally Posted by Fignuts (Post 3238507)
I don't understand why people are calling case zero a demo, if it's all original content, seperate from the main game. Wouldn't that make it pre-release dlc? Not a demo?

I agree with this statement.

Kalyx triaD 09-09-2010 04:29 PM

You don't expect people to actually read previews and such, do you?

Kalyx triaD 09-09-2010 11:58 PM

Updating arcade machines with servers:

http://media.eventhubs.com/images/20...todownload.jpg

Could have used this about 8 years ago. Arc Systems and SNK Playmore signed on. Capcom and SEGA should jump on but it seems a bit late. This will save operators time and money, though.

Kane Knight 09-10-2010 12:26 AM

Sure, it's designed to demonstrate the game and act as a demo, but don't call it a demo, because it's original content.

FFS, games used to actually demo themselves without some stunted version of the first level, but don't let that stop you folks from complaining when it's called a demo.

Kalyx triaD 09-10-2010 07:48 PM

Quote:

What other genres appeal to Arc? Is there room for Arc[Systems, Blazblue] creating a game that isn’t a beat-em-up or do you feel that developers should stick to what they know?

I would continue my work with 2D fighting but personally I’m also interested in 3D action game like Bayonetta & Devil May Cry or even Gears of War something with a 3rd person view. I would love to create a game like that in the future if I have an opportunity to do so. However my head is full of BlazBlue at the moment and I’m not planning to do anything else right now.

Emperor Smeat 09-10-2010 07:55 PM

Update to the News regarding Capcom's Dead Rising Case Zero and Frank West.

I'm using the spoiler tag mostly for those who haven't finished Case Zero or haven't played it yet and don't want one of the central plot-line spoiled.

SPOILER: show
Frank West confirmed to be in Dead Rising 2 after Capcom initially said he would be in Case Zero and would probably have been dead by the time the second game occurs. Case Zero was supposed to tell what happened to West while explaining why the new character is in the game.

Right now he's been confirmed to be a selectable character for the game's multiplayer.

http://cache.gawkerassets.com/assets...500x_frank.jpg

http://kotaku.com/5635181/frank-west...-dead-rising-2

Kalyx triaD 09-10-2010 10:05 PM

The most played game on my XBL friendslist is Netflix.

Kane Knight 09-11-2010 01:45 AM

http://www.escapistmagazine.com/news...or-Stolen-Xbox

I didn't know Destor lived in Florida.

Kane Knight 09-11-2010 01:51 AM

http://www.escapistmagazine.com/news...f-Drug-Dealers

In more "drug" related gaming news.

Drakul 09-11-2010 05:46 AM

Random little story for you.

Quote:

Originally Posted by Escapist
Lionhead chieftain Peter Molyneux claims that his original vision of a "physically correct" creature for Black & White ended up with an artist threatening to pull a knife on him.

This can get filed under the header "Things I never thought I'd find myself writing":

While speaking on a podcast with IGN UK (via iTunes) during the Gamescom event in Germany last month, Peter Molyneux mentioned that the sausages in the recording booth - because those Germans have sausages everywhere or something - reminded him of his earlier game Black & White.

Specifically, they reminded him of the creature's penis.

Now, if you've played Black & White, you probably know that the creature didn't actually have a (visible) Sgt. Peppy. No, this monstrous wangerdoodle was only in an early prototype of the game: "I for some reason had this obsession to make them anatomically correct. So the first version of this giant ape had this sort of beautifully physically correct - I'm going to say the word - penis dangling between its legs."

And in case the mental image in your head wasn't bad enough, said member "morphed depending on how excited your creature was."

That sort of thing would never fly in a game, of course, and Molyneux knows it. "I don't know what was going through my mind. I wasn't even on class A drugs! It was this bizarre thing," he says, and don't think we didn't notice that "class A drugs" qualifier, Peter. "It was this bizarre thing. Especially in America! Even if you show nipples they go insane, rating it under-the-counter product. It just goes to show you just how rubbish I am as a designer, really."

Nevertheless, Molyneux initially persisted, and the poor modelers working at Lionhead had to create the creature's morphable schlongalong. "The artist that modeled it ended up going completely insane. [He] threatened to knife me ... absolutely true story. He went on to found Media Molecule. Chap called Mark Healey."

Having never met Mr. Healey myself, I cannot say whether or not the founder of the LittleBigPlanet studio is likely to threaten to knife somebody (if only in jest). In all fairness, spending your work day painstakingly rendering a monster tallywhacker would probably drive most people insane, so it's hardly just him.

"Driven mad by making huge, sausage-like penises on apes - that's the sort of thing I get people to do at Lionhead."

Whether or not you believe Peter Molyneux's story here - because the only indication we have that this is the truth is the eccentric designer's word alone - I think we can all agree that it is, in fact, a story. A very interesting one. About a game artist going crazy from working on an animated giant monkey porker.

Source.

Xero 09-11-2010 10:36 AM

lol

OssMan 09-11-2010 11:00 AM

beat lime slime in secret of mana yesterday

Kane Knight 09-12-2010 12:03 AM

http://www.escapistmagazine.com/news...owards-the-PS3

Shadow of the Colossus/Ico for PS3? HAWT.


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