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-   -   Street Fighter X Tekken/Tekken X Street Fighter (https://www.tpwwforums.com/showthread.php?t=104985)

Drakul 02-25-2012 02:53 AM

The only Tekken stages I can think of are the big grassy field with the palm trees, the top of a skyscraper at night and some machine heavy stage.

On the other side of the coin, it would be cool seeing 2D stages in 3D in TxSF. There was a video of Hondas bath house that someone remade in 3D but I can't find it on YouTube anymore.

Captain of Fun 02-25-2012 03:32 AM

Julia has always struck me as a very bland character, both in design, and fighting style. That said, her style does seem a bit more interesting to me in 2D than it does in 3D. I like the mix up options her wind roll and dash start ups give her. I'll definitely give her more of a chance in this game than I have in Tekken.

I'm betting that we will see a lot of Ravens online. Both because he has a "badass" design, and because he seems pretty beastly. He also seems like he will be pretty annoying to play against in skilled hands. Raven was never one of my mains, but I did still use him quite a bit in Tekken 5. For whatever reason, I've never really cared for the playstyles "Ninja" characters in 2D fighting games, outside of Vega. I know one thing though. Funky Fly's brother will pick Raven. He'll pick Ibuki WITH Raven. And I wil get very VERY annoyed.

This is the first video I've seen of Asuka where she isn't getting her ass kicked, and holy shit snacks does she have a lot of special moves. If the amount of options isn't too overwhelming for me, she might become one of my go to choices, because I like what I'm seeing. She kind of strikes me as a more grounded version of juri with all the different variations of kicks, ex wall bounce move, and low/overhead mix ups. And as a Juri, Dudley, and Gouken player, I'm very familiar with counter moves, so that's a big plus. In that tournament vid, they state that many of the tekken characters have these counter moves, and I think I'll take an immediate interest in any characters that have them. Well except for steve fox, since his seems to be pretty useless.

Kuma seems just as hard to use in this as he does in Tekken, but I want to play as him just for his facial expressions alone. I've been experimenting with grapplers as of late, since I find them easier to use with the arcade stick, and I think I'll find them even easier once I get my octagon gate. So Kuma is definitely a character I am looking forward to.

Captain of Fun 02-25-2012 03:47 AM

<iframe width="560" height="315" src="http://www.youtube.com/embed/ojzcMlvjV6Y" frameborder="0" allowfullscreen></iframe>

<iframe width="560" height="315" src="http://www.youtube.com/embed/rvI3NfjnqDc" frameborder="0" allowfullscreen></iframe>

<iframe width="560" height="315" src="http://www.youtube.com/embed/faqM851xlGo" frameborder="0" allowfullscreen></iframe>

<iframe width="560" height="315" src="http://www.youtube.com/embed/jvr9qZYcOCk" frameborder="0" allowfullscreen></iframe>

<iframe width="560" height="315" src="http://www.youtube.com/embed/8tUz1HlSqEE" frameborder="0" allowfullscreen></iframe>

<iframe width="560" height="315" src="http://www.youtube.com/embed/WTeCZN-Erlk" frameborder="0" allowfullscreen></iframe>

Captain of Fun 02-25-2012 04:42 AM

When this game was announced, one of the characters I anticipated the most was King, and they didn't disappoint here. He looks like an absolute blast to play as. No 360 motions is surprising to me, but certainly not in a bad way. He'll definitely be one of the first Tekken characters I put in time with.

Anyone who's spent time with me in SSF4 knows that I'll be using Juri in this. I think I'll feel right at home, from the looks of things. Her MK overhead is what it should have been in SSF4, so that's a big plus. I like the new cross up shes got now as well.

Ken and Ryu are Ken and Ryu. Nothing really unexpected in the vids. I'll probably take up Ryu.

Chun Li with circle motions? Yes please. Another one of my mains from SSF4, and another character I'll probably use quite a bit in SFxT

Chun Li gets charge moves changed to circle motions, and Abel gets circle motions changed to charge moves. Don't particularly like that, to be honest. Abel was my main in Vanilla SF4, but he's since fallen down the pecking order. I'll have to wait to see how useful the shoulder charge is, and how difficult the super art is to pull off, before I decide to use him. I do like that his anti air grab seems to be easier to combo into.

That's all the videos they have up, atm. Hopefully they do one for each character.

Drakul 02-25-2012 10:30 AM

Some of the music from some of the stages. Some stages have multiple background themes:

<iframe width="640" height="360" src="http://www.youtube.com/embed/zpfJQdhjS18?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

<iframe width="640" height="360" src="http://www.youtube.com/embed/us9hp5k6n40?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

<iframe width="640" height="360" src="http://www.youtube.com/embed/1zDHvo47elM?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

<iframe width="640" height="360" src="http://www.youtube.com/embed/Raeo5BCi15s?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

<iframe width="640" height="360" src="http://www.youtube.com/embed/lY4leBqls7s?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

<object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/f4Pp6SFqZEA?version=3&feature=player_detailpage"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/f4Pp6SFqZEA?version=3&feature=player_detailpage" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></object>

Music from a stage that is probably linked to the story. Normally, I'd hate getting stuff that could be story related spoiled but I saw this stage coming so it's not a big deal to me.
SPOILER: show
<iframe width="640" height="360" src="http://www.youtube.com/embed/h0OkDtD9e1E?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

Kalyx triaD 02-25-2012 12:47 PM

I'm thinking the SF cast should have received new target combos to coincide with the TK's cast of heavy pressure mix-up games. I'll say it right now, the TK cast by themselves present a better game than SF. I'll further say they're the best thing to happen to 2D since SNK's move-set philosophy (which is imo better than the SF series).

If Sakura's gonna work the way I think she will in this environment, you guys have seriously seen nothing yet. It'll just suck that I won't be able to use her until Vita's little exclusivity deal ends in a few months. With no 'Super/Ultimate' version of the game in sight, and quite of bit of extra content expected, they're probably gonna space DLC out for the long haul. The opportunity to have Cammy and Sakura on one team literally makes me hard.

Not that we'll do too many 1v1 matches, because me and Khuntry already decided we'll do 2v2 as the default game on/offline.

RoXer 02-25-2012 01:58 PM

Quote:

Originally Posted by Kalyx triaD (Post 3779847)
The opportunity to have Cammy and Sakura on one team literally makes me hard.

I can believe that.

Kalyx triaD 02-25-2012 02:02 PM

Thank you.

Khuntry 02-25-2012 08:58 PM

This game makes me hard. Believe that.

Drakul 02-26-2012 01:08 AM

Quote:

Originally Posted by Drakul (Post 3777301)
So, with it being out now, probably through dodgey means, anyone know if the endings are animated, CGI or just still images with text?

Hoping it's animated, be it anime or CGI.

Quote:

Originally Posted by Ono via Twitter
Alkadry1: are the endings in SFxTK cinematic like the trailers?

Ono: yeah, ending is like trailer. ;D

Sounds good.

Edit: Added the music to the Antartica stage to the post above. It's the one I mentioned a week or so ago that was shown on the stream.

Kalyx triaD 02-26-2012 01:43 AM

Nice.

Drakul 02-26-2012 04:37 AM

Eventhubs seems to have vanished.

Captain of Fun 02-26-2012 06:59 PM

God, the fighting game community has just been bitching not stop about there not being enough "new" characters on the street fighter side.

Let's just forget the fact that there are 19 "new" characters from tekken to play as. I suppose they should have left Ryu and ChunLi out for Eagle and Maki.

Kalyx triaD 02-26-2012 08:59 PM

Let's not get started on the FGC. They're the cancer.

Fryza 02-27-2012 03:14 PM

Not to mention characters are going to be DLC.

Fans will always bitch.

Drakul 02-27-2012 03:59 PM

20 minute video about Poisons history, looking at her origins and gender:

<iframe width="640" height="360" src="http://www.youtube.com/embed/3Lj-9npanOI?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

Kalyx triaD 02-27-2012 05:51 PM

Great, let's fan the flames a bit.

Drakul 02-28-2012 02:58 AM

It's better than most fan videos/comments on the subject. He seems to have done research. Though I do get the feeling he might have missed something on the non-transgender side of the debate. Not that it matters.

Unless they start doing transgender specific storylines where Poison is harrassed by the other characters because of her gender or they start having her walk around without any pants on, the gender of the character isn't THAT important. Although being a MtF TG legally and, for the person = being female. So she's female either way.

I do like the idea that she's transgendered because it gives her a character besides the the usual catagories every female character falls into.

Drakul 02-28-2012 03:02 AM

They're making Street Fighter Monopoly btw. Capcom Unity has a vote on which characters should be the play pieces. Why not just put all the SFII characters in? They're only tiny bits of plastic, I'm sure it wont cripple the budget.

Edit: I just saw Cool King mentioned it in the VG News thread. Damn.

Why does the official description call M.Bison "Major Bison"? I thought the M stood for "Master". I know it means Mike in Japan for our Balrog but I thought it meant Master for our Bison.

Blitz 02-28-2012 04:02 AM

I will buy the shit out of that game.

Captain of Fun 02-28-2012 09:50 AM

Quote:

Originally Posted by Drakul (Post 3782512)
It's better than most fan videos/comments on the subject. He seems to have done research. Though I do get the feeling he might have missed something on the non-transgender side of the debate. Not that it matters.

Unless they start doing transgender specific storylines where Poison is harrassed by the other characters because of her gender or they start having her walk around without any pants on, the gender of the character isn't THAT important. Although being a MtF TG legally and, for the person = being female. So she's female either way.

I do like the idea that she's transgendered because it gives her a character besides the the usual catagories every female character falls into.

I think the only thing I remember ever mentioning her as 100% female was that supposed announcement from capcom, that had no sources. Can't rightly count that.

Captain of Fun 02-28-2012 09:51 AM

I know this doesn't play like SSF4, but I am still playing it a lot lately in anticipation of this.

We should get some lobbies going for old times sake. I still play with Funky's Bro all the time, but I haven't had a good 4 person room in over a year.

Drakul 02-28-2012 10:03 AM

SFxT stuff for PS home. I'm wondering if the game will have Avatar Awards for the 360 version.

<iframe width="640" height="360" src="http://www.youtube.com/embed/vFWO4rV2jVs?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

Captain of Fun 02-28-2012 10:12 AM

Either that, or it's yet another PS exclusive, due to MS being painful for to devs to work with yet again.

Not that I care, since this is a dual system buy for me. Just sayin'.

Funky Fly 02-28-2012 03:42 PM

Yeah, I'd probably put up with the PS3 controller for this if I had a PS3. I find the 360 controller suits me better than the dual shock style for fighters. Definitely like that stick up top.

Captain of Fun 02-28-2012 03:51 PM

Same here. Remedied that by getting a stick for PS3. So hard to get used to, and I'm not doing myself any favors by playing SSF4 on 360 with a regular controller. Feel like the only way I'll get used to it is to play with the stick all the time, but that would mean buying one on 360 as well. Bullocks.

Probably going to switch the gate out for an octagon, because I kind of suck with the square gate. Great for charge characters, but doing circle motions is kind of a drag. Don't even get me started on 3D fighters.

Kalyx triaD 02-28-2012 04:20 PM

Thumbstick all the way.

RoXer 02-28-2012 11:24 PM

Ordered a new controller this morning actually. The silver one.

So now my shitty white one will be rarely used/mostly for fps games, my pretty good condition black one will be used for everything else, and my brand new silver one will most likely go untouched

Kalyx triaD 02-28-2012 11:59 PM

Okay.

Captain of Fun 02-29-2012 02:21 AM

If the rumors of all these DLC characters prove to be true, then I think Capcom should do a "season pass" deal.

They won't. Would be nice though.

Drakul 02-29-2012 03:23 AM

I've never totally understood Season Passes. Do you pay something like 1600 points up front and then get DLC for 400 instead of 500?

Fryza 02-29-2012 03:47 AM

You either get it at a discount, or you get it for free.

Drakul 02-29-2012 08:16 AM

You could look at it as just partially paying for DLC in advance, If you wanted to.

Thinking of changing my avatar to something Zangief related. A gif would be cool. I'm not sure though. I've had this avatar since I joined so it might be weird.

Kalyx triaD 02-29-2012 09:01 AM

Go to my avatar and see his new animation right fucking now.

Drakul 02-29-2012 09:30 AM

What?

Kalyx triaD 02-29-2012 09:43 AM

My XBL avatar. Got him a new prop. Unrelated to this game but check it out.

Drakul 02-29-2012 10:35 AM

Did you unlock that or buy it?

SFxT props would be cool. They'd really just be animations like Shoryuken, Hadouken, Flash Kick etc. Unless they let us buy a giant servebot head for our Avatars to hide under, like the guy on the "Urban warzone" stage.

Kalyx triaD 02-29-2012 01:43 PM

I paid for it. It is very awesome.

Actually a lot of avy animations are way better now. They have ninja stuff that are legit cool and pretty long. They have a Captain America Shield Alva should look into. And some vampire bat wings that's up your alley (I think).

And yeah, they should have SF animations.

Drakul 02-29-2012 01:59 PM

I think he already bought the shield. If he didn't, someone from TPWW did.

I'd seen the newer animations but never bought any. I saw the Spiderman animation where you swing through a city and thought that was cool. I totally would have bought the Hulk animation if the Avatar didn't grow giant Hulk hands for it.

I saw the batwings. It looks weird seeing the Avatar "fly" or "run" and seeing he's clearing staying in the same spot. I'm not sure how the could make it look better.

Kalyx triaD 02-29-2012 02:04 PM

The bat wings do have this black cloud effect that helps. Also look up Battlefield 3's wall prop. Kinda funny.


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