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Fignuts 03-05-2009 12:13 PM

Seriously.

I've never seen a good player bitch about martyrdom. Fuck, you don't even have to be that good. I'm average, and I very rarely get killed by it. Certainly not enough where I'm crying for it to be taken out.

And all this talk of "rewarding you for getting killed" is a complete crock of shit. You are not garaunteed a kill. And it isn't a reward for dying. It's a reward for reaching the level in rank that unlocks it.

Just so sick of all this whining and bitching about stuff in this game. M16s are noob, grenade launchers are noob, uav jammer is noob, martyrdom is noob, stopping power is noob, shooting people is noob.

Maybe everyone should just stand completly still and try and knife one another. No one will get any kills, but at least they won't be noobs.

G 03-05-2009 12:56 PM

Fignuts is noob.

Fignuts 03-05-2009 01:01 PM

Your face is noob.

Kalyx triaD 03-05-2009 01:53 PM

Avoid what? A fucking bomb from a corpse? The only way to avoid it would be to steer clear of a recent frag, interrupting your tactical movements about a deathmatch (or whathaveyou) and for what? The strategic implications are annoying at best. Games aren't decided from 'failsafe' measures and should not be.

I waltz around the range of the blast from the stupid Perk and go about my business. Except it's not a uniform Perk, so people will steer clear of 'dying corpse' just in case they get fragged by a bomb that the killed player did not have to activate in any way. In Gears you have to have a grenade in hand at the time of death, and then activate the move for a last ditch well deserved frag (and I can't even believe I'm citing Gears for this one).

In Halo you merely throw a grenade at your feet when death is pretty much expected, still a move at your control. This carries over to just about any other shooter. Pfft, even CoD4!

So why then is there some static mechanic that leaves the player totally void of responsibility pending death? Why should the game designers be so kind as to include a bothersome mechanic like this? It is gay and counter-intuitive to CoD's [apparently] tactic heavy nature - which, BTW, the game consistently contradicts with various features that spit on the idea of balance.

Kalyx triaD 03-05-2009 01:55 PM

Quote:

Originally Posted by Fignuts (Post 2456397)
Seriously.

I've never seen a good player bitch about martyrdom. Fuck, you don't even have to be that good. I'm average, and I very rarely get killed by it. Certainly not enough where I'm crying for it to be taken out.

And all this talk of "rewarding you for getting killed" is a complete crock of shit. You are not garaunteed a kill. And it isn't a reward for dying. It's a reward for reaching the level in rank that unlocks it.

Just so sick of all this whining and bitching about stuff in this game. M16s are noob, grenade launchers are noob, uav jammer is noob, martyrdom is noob, stopping power is noob, shooting people is noob.

Maybe everyone should just stand completly still and try and knife one another. No one will get any kills, but at least they won't be noobs.

I can care less about that other shit, I'm specifically talking about the highlighted portion. Don't rank me in with bitches who can't play the game when I'm supporting my case with-

You know what? Fuck it. Enjoy the game, later.

Fignuts 03-05-2009 02:13 PM

Wasn't talking about you specifically. Just the community in general.

stone cold 03-05-2009 02:18 PM

Quote:

Originally Posted by Fignuts (Post 2456305)
Kalyx is off his rocker. Perks are awesome. Also, Martyrdom is excellent for objective based games. Wouldn't use it in kill based games, but in domination or headquarters, it's too useful a tool not to use it.

I agree it's very handy when it comes to those 2 matches especially on maps like shipment where the map is very confined. I scored like 700 some points on headquarters just on that map thanks to the martrdom perk.

stone cold 03-05-2009 02:25 PM

This is just a game, it's meant for entertainment purposes. You all take this way to seriously. It's not a life or death situation.

Kalyx triaD 03-05-2009 02:39 PM

Quote:

Originally Posted by Fignuts (Post 2456479)
Wasn't talking about you specifically. Just the community in general.

:$

Quote:

Originally Posted by stone cold (Post 2456495)
This is just a game, it's meant for entertainment purposes. You all take this way to seriously. It's not a life or death situation.

'The fuck? Am I playing a competitive game to pussy-foot around and waste time or am I testing my skills? If you don't care about winning why bother? I mean, yeah you have a right to enjoy the game at merits you define for yourself - it's none of my business. But don't even try to pull that 'take it serious' bullshit on me.

Kalyx triaD 03-05-2009 02:39 PM

Try again.

LoDownM 03-05-2009 02:40 PM

Quote:

Originally Posted by Kalyx triaD (Post 2456467)
Avoid what? A fucking bomb from a corpse? The only way to avoid it would be to steer clear of a recent frag, interrupting your tactical movements about a deathmatch (or whathaveyou) and for what? The strategic implications are annoying at best. Games aren't decided from 'failsafe' measures and should not be.

I waltz around the range of the blast from the stupid Perk and go about my business. Except it's not a uniform Perk, so people will steer clear of 'dying corpse' just in case they get fragged by a bomb that the killed player did not have to activate in any way. In Gears you have to have a grenade in hand at the time of death, and then activate the move for a last ditch well deserved frag (and I can't even believe I'm citing Gears for this one).

In Halo you merely throw a grenade at your feet when death is pretty much expected, still a move at your control. This carries over to just about any other shooter. Pfft, even CoD4!

So why then is there some static mechanic that leaves the player totally void of responsibility pending death? Why should the game designers be so kind as to include a bothersome mechanic like this? It is gay and counter-intuitive to CoD's [apparently] tactic heavy nature - which, BTW, the game consistently contradicts with various features that spit on the idea of balance.


It's not like there is a gernade indicator or anything so you can aviod it :roll:

PS: Spaz

Kalyx triaD 03-05-2009 02:44 PM

Quote:

Originally Posted by LoDownM (Post 2456516)
It's not like there is a gernade indicator or anything so you can aviod it :roll:

PS: Spaz

Problem solved, right?

Right.

LoDownM 03-05-2009 02:46 PM

Yes. Stop bitching because you don't see the indicator quick enough.

G 03-05-2009 03:06 PM

lol Kalyx flying off the handle

Blitz 03-05-2009 03:21 PM

It really isn't hard to avoid. Most of the weapons, you shouldn't be killing at too close a range anyways. And if you get killed once or twice by it in a match, that's enough to remind you to be wary.

I got killed by it a lot when I started. But now it's second nature to me (most of the time) to not blindly charge over a just killed corpse. Yeah it kind of sucks if you're going around a corner and run into an martyrdomed enemy that a teammate just dropped or something, but shit like that happens in video games.

And all the stuff about it disrupting tactical movement, well that's kind of the point, isn't it. I know I'm not gonna turn off any of my perks because it annoys my opponent. I want him off his game. That's like complaining about people throwing fireballs in Street Fighter because you can't walk across the screen anymore.

RoXer 03-05-2009 04:25 PM

oh fuck i just typed up this big long fuvking repl on my stupid fucking but then i pressed clear one too many times and it all got fucked up.

But yeah, I was also against you, Kalyx. YOu have no friends in this arguement

RoXer 03-05-2009 04:26 PM

* stupid fucking phone

Kalyx triaD 03-05-2009 09:57 PM

Fuck you guys. And fuck RoXer's phone.

G 03-05-2009 10:12 PM

Don't you mean RoXy's phone.

Kalyx triaD 03-05-2009 10:14 PM

That too.

Fuck all phones!

stone cold 03-07-2009 11:19 PM

Quote:

Originally Posted by Kalyx triaD (Post 2456514)
:$



'The fuck? Am I playing a competitive game to pussy-foot around and waste time or am I testing my skills? If you don't care about winning why bother? I mean, yeah you have a right to enjoy the game at merits you define for yourself - it's none of my business. But don't even try to pull that 'take it serious' bullshit on me.

Well guess what i just did and thats the bottom line.

Kalyx triaD 03-07-2009 11:21 PM

Yo...

Silence.

G 03-07-2009 11:24 PM

Because there is nothing to discuss about this game. Fucking Blitz had to ruin it.

Kalyx triaD 03-07-2009 11:25 PM

[ i ] [ /i ]

G 03-07-2009 11:28 PM

<i></i>

Kalyx triaD 03-07-2009 11:39 PM

HTML lacks.

G 03-07-2009 11:40 PM

I don't know how to display UBB code, so HTML will do for my purpose.

Kalyx triaD 03-07-2009 11:42 PM

Oh I see.

The Mackem 03-08-2009 07:36 AM

Kalyx tiraDe

Mooияakeя™ 03-08-2009 01:02 PM

AS long as the game is decent and they have a good PAM mod, everything is fine. The world will be a better place.

G 03-26-2009 12:09 AM

don't get too happy just yet, it's nothing special
 
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<embed src="http://www.gametrailers.com/remote_wrap.php?mid=47179" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" width="480" height="392"> </object>

Blitz 03-26-2009 11:43 AM

Shoulda bumped the real topic :rant:

D Mac 03-26-2009 07:47 PM

11/10/2009

Too far away. :(

G 03-27-2009 03:48 PM

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G 05-10-2009 09:57 PM

:cool:

Blitz 05-10-2009 10:21 PM

G you are a bitch.

G 05-10-2009 10:30 PM

<object classid="clsid<img src=" images="" smilies="" biggrin.gif="" alt="" title="Big Grin" smilieid="3" class="inlineimg" border="0">


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Modern Warfare 2 teaser video shows off first game footage, promises 'world premiere' May 24


TNT has been teasing the "world premiere" of Modern Warfare 2 on May 24th during the Eastern Conference , and it's offering a teaser as a hook. It looks like the footage might be culled solely from cutscenes, but it seems to be promising us some snowmobile vehicle action, underwater levels, and a shellfire sequence that hearkens back to the AC-130 gunship level in the first game.

Check out the video above, and if you're interested in Modern Warfare 2, or the NBA, then tune in during the Eastern Conference finals in two weeks. That Siberian setting is looking particularly cool at the start of the summer.

[Thanks to everyone who sent this in! Now back to your regular TNT viewing]

Blitz 05-10-2009 10:39 PM

Still a bitch.

RoXer 05-10-2009 10:43 PM

what a baby

stop whining

G 05-10-2009 10:48 PM

I'm a bit hesitant with joystiq's embed codes, because I'm not sure if the video is showing up for anyone else. After copying and pasting the code, it leaves "excess" code laying around. When I delete that, the video seems to disappear. So, it's like post their video with extra code sticking out, or nothing at all. Probably just me. Pretty sure it is.


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