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Seriously.
I've never seen a good player bitch about martyrdom. Fuck, you don't even have to be that good. I'm average, and I very rarely get killed by it. Certainly not enough where I'm crying for it to be taken out. And all this talk of "rewarding you for getting killed" is a complete crock of shit. You are not garaunteed a kill. And it isn't a reward for dying. It's a reward for reaching the level in rank that unlocks it. Just so sick of all this whining and bitching about stuff in this game. M16s are noob, grenade launchers are noob, uav jammer is noob, martyrdom is noob, stopping power is noob, shooting people is noob. Maybe everyone should just stand completly still and try and knife one another. No one will get any kills, but at least they won't be noobs. |
Fignuts is noob.
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Your face is noob.
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Avoid what? A fucking bomb from a corpse? The only way to avoid it would be to steer clear of a recent frag, interrupting your tactical movements about a deathmatch (or whathaveyou) and for what? The strategic implications are annoying at best. Games aren't decided from 'failsafe' measures and should not be.
I waltz around the range of the blast from the stupid Perk and go about my business. Except it's not a uniform Perk, so people will steer clear of 'dying corpse' just in case they get fragged by a bomb that the killed player did not have to activate in any way. In Gears you have to have a grenade in hand at the time of death, and then activate the move for a last ditch well deserved frag (and I can't even believe I'm citing Gears for this one). In Halo you merely throw a grenade at your feet when death is pretty much expected, still a move at your control. This carries over to just about any other shooter. Pfft, even CoD4! So why then is there some static mechanic that leaves the player totally void of responsibility pending death? Why should the game designers be so kind as to include a bothersome mechanic like this? It is gay and counter-intuitive to CoD's [apparently] tactic heavy nature - which, BTW, the game consistently contradicts with various features that spit on the idea of balance. |
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You know what? Fuck it. Enjoy the game, later. |
Wasn't talking about you specifically. Just the community in general.
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This is just a game, it's meant for entertainment purposes. You all take this way to seriously. It's not a life or death situation.
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Try again.
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It's not like there is a gernade indicator or anything so you can aviod it :roll: PS: Spaz |
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Right. |
Yes. Stop bitching because you don't see the indicator quick enough.
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lol Kalyx flying off the handle
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It really isn't hard to avoid. Most of the weapons, you shouldn't be killing at too close a range anyways. And if you get killed once or twice by it in a match, that's enough to remind you to be wary.
I got killed by it a lot when I started. But now it's second nature to me (most of the time) to not blindly charge over a just killed corpse. Yeah it kind of sucks if you're going around a corner and run into an martyrdomed enemy that a teammate just dropped or something, but shit like that happens in video games. And all the stuff about it disrupting tactical movement, well that's kind of the point, isn't it. I know I'm not gonna turn off any of my perks because it annoys my opponent. I want him off his game. That's like complaining about people throwing fireballs in Street Fighter because you can't walk across the screen anymore. |
oh fuck i just typed up this big long fuvking repl on my stupid fucking but then i pressed clear one too many times and it all got fucked up.
But yeah, I was also against you, Kalyx. YOu have no friends in this arguement |
* stupid fucking phone
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Fuck you guys. And fuck RoXer's phone.
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Don't you mean RoXy's phone.
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That too.
Fuck all phones! |
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Yo...
Silence. |
Because there is nothing to discuss about this game. Fucking Blitz had to ruin it.
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[ i ] [ /i ]
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<i></i>
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HTML lacks.
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I don't know how to display UBB code, so HTML will do for my purpose.
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Oh I see.
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Kalyx tiraDe
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AS long as the game is decent and they have a good PAM mod, everything is fine. The world will be a better place.
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don't get too happy just yet, it's nothing special
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Shoulda bumped the real topic :rant:
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11/10/2009
Too far away. :( |
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:cool:
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G you are a bitch.
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<object classid="clsid<img src=" images="" smilies="" biggrin.gif="" alt="" title="Big Grin" smilieid="3" class="inlineimg" border="0">
<embed src="http://www.viddler.com/simple_on_site/f33df1f" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" name="viddler" width="437" height="265"></object> Modern Warfare 2 teaser video shows off first game footage, promises 'world premiere' May 24 TNT has been teasing the "world premiere" of Modern Warfare 2 on May 24th during the Eastern Conference , and it's offering a teaser as a hook. It looks like the footage might be culled solely from cutscenes, but it seems to be promising us some snowmobile vehicle action, underwater levels, and a shellfire sequence that hearkens back to the AC-130 gunship level in the first game. Check out the video above, and if you're interested in Modern Warfare 2, or the NBA, then tune in during the Eastern Conference finals in two weeks. That Siberian setting is looking particularly cool at the start of the summer. [Thanks to everyone who sent this in! Now back to your regular TNT viewing] |
Still a bitch.
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what a baby
stop whining |
I'm a bit hesitant with joystiq's embed codes, because I'm not sure if the video is showing up for anyone else. After copying and pasting the code, it leaves "excess" code laying around. When I delete that, the video seems to disappear. So, it's like post their video with extra code sticking out, or nothing at all. Probably just me. Pretty sure it is.
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