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Destor 09-14-2023 03:02 PM

I am stunned by it. Someone with good business savy should see hpw suicidal this is. They dont have the marketshare for this maneuver. Lets say a microsoft in 10 years via gamepass has successfully driven its competitors out of market. Then this move makes sense. Or even if they had 90% of the market. Maybe. But theyre a distant no2 to unreal and their customer base has a large percentage thats start ups. Its baffling.

road doggy dogg 09-14-2023 03:18 PM

this might've been the most "meh" Nintendo Direct in a while. nothing really caught my interest at all

road doggy dogg 09-14-2023 03:18 PM

also yeah fuck Unity, that's going to backfire so huge on them

Destor 09-14-2023 04:03 PM

Quote:

Originally Posted by road doggy dogg (Post 5629979)
this might've been the most "meh" Nintendo Direct in a while. nothing really caught my interest at all

TTYD = 10000% best direct ever

Fignuts 09-14-2023 04:27 PM

Quote:

Originally Posted by Destor (Post 5629977)
I am stunned by it. Someone with good business savy should see hpw suicidal this is. They dont have the marketshare for this maneuver. Lets say a microsoft in 10 years via gamepass has successfully driven its competitors out of market. Then this move makes sense. Or even if they had 90% of the market. Maybe. But theyre a distant no2 to unreal and their customer base has a large percentage thats start ups. Its baffling.

You're talking about a guy who is so arrogant, he thought he'd eventually be able to charge players to reload in battlefield.

Destor 09-14-2023 04:59 PM

oh they def would

Emperor Smeat 09-14-2023 05:23 PM

According to Bloomberg, Unity Technologies shut down two of their offices for at least the rest of this week following them receiving death threats as part of the backlash over their recent controversial announcement about the upcoming changes to the fees system for their Unity Engine.

Unity also cancelled a planned Town Hall type meeting that was meant to address these upcoming changes and negative backlash over it as a result of these death threats.

In regards to the fallout over Unity's recent announcement, Facepunch Studios recently announced that they will no longer be using the Unity Engine to develop their games over their issues with Unity's changes to how they charge developers to use their engine.

Link: https://www.bloomberg.com/news/artic...wall#xj4y7vzkg , https://www.destructoid.com/rust-dev...-a-unity-game/

road doggy dogg 09-14-2023 06:57 PM

Quote:

Originally Posted by Destor (Post 5629989)
TTYD = 10000% best direct ever

I'm sorry but that announcement was overshadowed by Trombone Champ

Emperor Smeat 09-18-2023 07:19 PM

Unity recently announced that not only do they apologize to developers and others who have been furious over their planned changes for the fees system for their Unity Engine, they will also be making another official announcement regarding it within the next couple of days.

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of…</p>&mdash; Unity (@unity) <a href="https://twitter.com/unity/status/1703547752205218265?ref_src=twsrc%5Etfw">September 17, 2023</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>


Indie developer Tom Francis, developer of Gunpoint, Heat Signature, and Tactical Breach Wizards, recently weighed in on the situation and revealed how some of the anger directed towards Unity revolves around Unity doing these changes without telling developers that their terms of service were now potentially voided. According to Francis, if you develop a game using an older version of their engine, Unity had officially stated that you are only bound by those older terms and not any newer terms. When Unity announced their new fees changes and quickly backtracked on part of it, the reason for the fury was due to them making the new changes retroactive and developers getting caught off guard over the abrupt new costs and post-launch fees added to their game development that were not there when they planned and set aside funds for a project.

Quote:

Originally Posted by Destructoid
A former gaming industry writer himself, Francis has decided not to mince any words in his recent blog post: “I just wanna spell out exactly what my issue is,” he said. Five years into the production of Tactical Breach Wizards, his first Unity project, Francis and his team have had to invest both time and money into learning the engine. The decision to work with Unity, said Francis, was based on the understanding that it wouldn’t take any share of the game’s post-release income. An understanding that is, as it turns out, no longer valid.

The gist of Francis’ argument rests on Unity’s own (out-of-date) Terms of Service: “When you obtain a version of Unity, and don’t upgrade your project, we think you should be able to stick to that version of the TOS.”

Indeed, Francis’ team uses Unity 2019.3: “In the last 4 years, the only additional value Unity have provided us is bug fixes to that version. But that’s OK! I’m happy to pay a large fee up front to avoid having our income skimmed forever,” Francis wrote. “It wasn’t on my radar that the most reputable indie engine might be silently laying the groundwork for a moustache-twirling betrayal.”

As access to Unity is a subscription, rather than a single-purchase product, Francis himself admits that he’s bound to have accepted an updated TOS with the previously outlined addendum removed from the mix. Dropping Unity isn’t an option: “By this point,” said Francis, “we’re trapped in [Unity’s] platform to the tune of 5 years’ work.”

“This is why I am not remotely mollified by reassurances that the current profit-skimming terms won’t sting me in particular too badly. That’s not the f*ckin’ headline! The headline is that you (surprisingly) can and (staggeringly) will change how much of our revenue you wish to take at any time after we’ve already committed,” explained Francis.

“My thing is, if you offer me Unity 2019 at $150 a month, it’s a scumbag move to wait til I’m too far invested to switch, then change it to a per-install deal even if I keep using the old version,” Francis concluded. As per Unity’s latest statement to Axios, there are several caveats to the engine’s intended monetization scheme, but it’s not hard to see that the Unity brand may have been permanently marred for years to come. Francis, from the looks of it, doesn’t intend to leverage Unity after Tactical Breach Wizards launches, and it’s likely that he’s not alone in this line of thinking.

Link: https://www.destructoid.com/indie-de...tys-trappings/ , https://www.pentadact.com/category/games-writing/

Emperor Smeat 09-19-2023 06:52 PM

According to recently leaked documents from FTC's recent lawsuit case against Micorsoft, Microsoft had held internal talks as recent as 2020 regarding potential plans to buy Nintendo, Valve, and Warner Bros' gaming division in the future.

This was revealed in a leaked internal email from 2020 involving Xbox boss Phil Spencer outlining his plans for MS to potentially buy those two companies and acquire Warner Bros gaming division. In the documents, MS Chief Marketing Officer Chris Capossela responded back to Spencer being on board with the idea and saying "They of course have to be willing to sell… and they have to see us as a top company to sell to."

As part of these plans, MS would have used an outside investor that Spencer is close friends with who would purchase more ownership stock of Nintendo to open the door to MS to eventually purchase Nintendo.

https://cdn.discordapp.com/attachmen...6/IMG_1232.png

Link: https://www.resetera.com/threads/phi...rdware.765935/ , https://www.destructoid.com/leaked-c...intendo-valve/

drave 09-21-2023 12:27 PM

Cyberpunk 2.0 patch is live.




Brings a TON of fundamental changes, including all skill/perk trees, AI updates, police overhaul and more.


I have Phantom Liberty on pre-order. This is going to be nuts.

M-A-G 09-21-2023 12:34 PM

Quote:

Originally Posted by Emperor Smeat (Post 5629530)

* Nintendo is currently rumored again to be working with Universal Studios on the production of a live action Legend of Zelda film.
Link: https://mynintendonews.com/2023/09/1...ndo-universal/

I'm not saying it's impossible with the Legend of Zelda franchise, but out of the entire Nintendo brand IPs, Metroid is the one at the top of the list that lends itself best to a cinematic adaptation.

drave 09-21-2023 12:57 PM

Feel like Zelda would be better adapted in a series. There's sooooo much lore and world building there. Compressing it into an even 2 hour movie (considered "long" by today's standards) feels like it would be a rush, like the new Mario movie was.

M-A-G 09-21-2023 12:59 PM

I could see a Lord of the Rings-style epic for it. Maybe three movies could do it or a 10-episode streaming series.

ClockShot 09-21-2023 03:17 PM

Ubisoft got Tom Clancy's The Division 3 in the works.

drave 09-21-2023 03:37 PM

They announced that months ago my dude.

Emperor Smeat 09-22-2023 07:02 PM

Today's News:
* According to reports, Beamdog studio and Crystal Dynamics were recently hit with a wave of layoffs as part of Embracer's current restructuring following the collapse of their planned Saudi investment deal. In regards to Beamdog, around 26 people were laid off while in regards to Crystal Dynamics, around 10 people were laid off. Besides the layoffs at those two studios, others affected by Embracer's serious financial issues in recent week included Volition being shut down and Gearbox being put up for sale.
Link: https://www.destructoid.com/embracer...ring-industry/ , https://www.destructoid.com/crystal-...offs-continue/

* EA recently announced that they have shifted over Criterion Games to a new role as a support studio for DICE's Battlefield series. This shift is part of EA's decision to move the studio under their EA Entertainment division. In regards to the future of the Need For Speed series and others games developed by Criterion, EA announced that the majority of Criterion's staff will now be solely dedicated to working on the Battlefield series.
Link: https://www.ea.com/news/criterion-ga...-entertainment , https://www.destructoid.com/criterio...n-battlefield/

* In a recent open letter, Unity Technologies announced that they have officially backtracked on parts of their new upcoming and controversial fees system for games developed on their Unity Engine.
Quote:

Originally Posted by Destructoid
In an open letter to its community, Unity has revealed its reworked free structure and controversial runtime fee changes. Under the new structure, the Unity Personal edition will remain free and incur no runtime fee. The new cap before the fee starts has been increased from $100,000 to $200,000, and no game with under $1 million in trailing 12-month revenue will be subject to the fee. Interestingly, the new Runtime Fee will only apply to the next version of Unity that is shipping in 2024. Already shipped and current in-development projects will not be subject to the fee unless they upgrade to the 2024 version of Unity. In the post, Marc Whitten, leader of the Unity Create team apologized for what has transpired in recent weeks.

"I want to start with this: I am sorry.

We should have spoken with more of you and we should have incorporated more of your feedback before announcing our new Runtime Fee policy. Our goal with this policy is to ensure we can continue to support you today and tomorrow, and keep deeply investing in our game engine.

You are what makes Unity great, and we know we need to listen, and work hard to earn your trust. We have heard your concerns, and we are making changes in the policy we announced to address them.

Marc Whitten, Unity Create Lead"

Developers using Unity Pro and Unity Enterprise that are subject to the runtime fee will also have the option of opting for a revenue share instead. Under that plan, a 2.5% revenue share or a “calculated amount based on the number of new people engaging with your game each month” would apply. Whichever amount is less will be the amount that is billed.

Link: https://blog.unity.com/news/open-letter-on-runtime-fee , https://www.destructoid.com/unity-wa...l-runtime-fee/

drave 09-25-2023 08:08 AM

I dunno what that means for BF.... but they can't get much worse than how shit was implemented for consoles. 128 player matches are just too much. And you only get that with crossplay... and M & KB players can beam a flea off your nip from a map away while eating cheetos and watching porn.

Emperor Smeat 09-25-2023 07:30 PM

Today's News:
* Platinum Games co-founder Hideki Kamiya announced earlier today on Twitter that he will be leaving the company on October 12th. Official reason is due to him wanting to go in a new direction for his career. Platinum Games confirmed that Kamiyua is leaving and thanked him for his work in the company.
Link: https://twitter.com/PG_kamiya/status...02627531489367 , https://twitter.com/platinumgames/st...01875564130785

* For those interested, Konami recently announced frame rate specs for all of Metal Gear Solid games in their upcoming Metal Gear Solid: Master Collection Vol. 1. In regards to the original Metal Gear Solid game, this will run at a consistent 30 frames-per-second for all release platforms and also at a 1920×1080 resolution with the only exception being Switch's portable mode which will run at 1280×720 instead. In regards to MGS2 and MGS3 Snake Eater, those games will run at consistent 1920×1080, 60 fps for all release platforms except the Switch which will be 1280×720, 30 fps for handheld mode and 1920×1080, 30 fps for docked mode.
Link: https://www.konami.com/mg/mc/us/en/

* In a recent interview with Bloomberg, Capcom COO Haruhiro Tsujimoto stated that the company would turn down an offer from Micorsoft if they were ever approached for a potential purchase. Tsujimoto also stated that Capcom would rather want to be an equal partner when it comes to their working relationships. Tsujimoto stated "“I would gracefully decline the [acquisition] offer because I believe it would be better if we were equal partners.”
Link: https://www.bloomberg.com/news/video...rtphone-gamers

Emperor Smeat 09-25-2023 10:37 PM

According to reports, Sony was hit with another major hacking attack recently. A new hacking group reportedly is claiming on the Dark Web that they managed to successfully hacking into all of Sony's systems and stole around 6,000 documents with all those documents currently available for sale. They also claimed that Sony refused to pay them to get it back which is why all of it is being sold off by them.

Quote:

Originally Posted by Kotaku
There’s a new gang on the dark web that claims it’s breached all of Sony’s systems in a ransomware attack.

According to a September 25 article from Australian cybersecurity publication Cyber Security Connect, the PlayStation maker was cracked open by Ransomed.vc, a new outfit of hackers that’s only been operating since September—though the publication suggests the gang has connections to previous dark web forums and groups. Cyber Security Connect reports that the hack allegedly unearthed screenshots of Sony’s internal log-in page, an internal PowerPoint presentation outlining test bench details, several Java files, and a document tree of the entire leak housing 6,000 files.

“We have successfully [compromised] all of [Sony’s] systems,” Ransomed.vc proclaimed. “We won’t ransom them! We will sell the data. Due to Sony not wanting to pay. DATA IS FOR SALE. WE ARE SELLING IT.”

Within those 6,000 files are supposedly a bevy of documentation, including unknown “build log files,” a swath of Java resources, and HTML data. Many of the files are reportedly in Japanese. While Ransomed.vc hasn’t listed a price for the data, the group left contact details for Sony to get in touch and listed a “post date” of September 28, which might be when Ransomed.vc will just post it all.

Interestingly, Ransomed.vc seems to be a ransomware operator and a ransomware-as-a-service organization. That means that alongside these large-scale hacks of major corporations, Ransomed.vc (which VGC claims operates out of Russia and Ukraine) also reportedly works with the EU’s general data protection and regulation (GDPR) and other data privacy laws to report vulnerabilities in company systems and violations in the laws. According to Cyber Security Connect, the group is leveraging laws to reportedly bully victims into submission.

Sony has not publicly commented on the breach or the nature of Ransomed.vc’s impact on the company just yet. Kotaku reached out to Sony for a statement.

This isn’t the first time Sony has been hacked. Back in 2011, the company’s PlayStation Network suffered a massive breach that saw some 77 million registered accounts compromised and online features totally inoperable. It was so bad that Sony not only had to explain to Congress what happened but also began giving away games and money a few years later as compensation.

Link: https://kotaku.com/sony-playstation-...-vc-1850870993 , https://www.cybersecurityconnect.com...f-sony-systems

drave 09-26-2023 07:57 AM

God man, ransomware is so fucking easy to defeat. That's literally a small sliver of my job - to ensure if we get hit with something like that, we're in a recoverable spot.


That's probably why sony doesn't give a single F. Random java libraries and html code are also very stupid. If they operate as a modern company, shit is containerized and one blob of code won't do shit.


Not gonna drone(pool) on about this boring type of infrastructure shit.

Emperor Smeat 09-26-2023 07:03 PM

According to reports, members of the SAG-AFTRA recently voted in favor of approving a potential video game strike within the near future.

According to the SAG-AFTRA, the reason for the vote was due to recent negotiations with several gaming companies being unsuccessful in regards to the terms for the Interactive Media Agreement meant to help their members in the gaming industry.

These terms revolve around three main issues involving enacting protections against exploitative usage of AI that would harm their members jobs, increase in wages to compensate with the rising costs of living due to current inflation issues, and better safety protocols for stunt performers and voice actors.

Quote:

Originally Posted by Destructoud
Hollywood has been brought to a near screeching halt due to the SAG-AFTRA strike which concerns many pressing issues in the entertainment industry, including payment for streaming residuals and worries regarding the ethical use of AI.

As reported on September 25, 98.32% of SAG-AFTRA members approved a video game strike. This does not mean that a strike has been called, though it does give SAG-AFTRA greater bargaining power during the next round of negotiations which will take place from September 26 to 28.

According to SAG-AFTRA, since 2022 it has been in negotiations with several gaming studios that had signed the Interactive Media Agreement. SAG-AFTRA claims the negotiations have been unsuccessful and “companies have refused to offer acceptable terms on some of the issues most critical to our members, including wages that keep up with inflation, protections around exploitative uses of artificial intelligence, and basic safety precautions.”

Gaming, film, and television have some overlap as they all rely on writers and performers. Hence, the three industries do occasionally find themselves with shared goals. This is explained by chief contracts officer Ray Rodriguez who states that because of the “exploitative uses of AI and lagging wages, those who work in video games are facing many of the same issues as those who work in film and television.”

If negotiations aren’t fruitful, we could face an industry-wide strike that would slow down the development of video games. These studios are part of the negotiations: Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Epic Games, Inc., Formosa Interactive LLC, Insomniac Games Inc., Take 2 Productions Inc., VoiceWorks Productions Inc., and WB Games Inc. The three main issues SAG-AFTRA is discussing are:
  • AI protections around consent, control, transparency and compensation.
  • Wage increases that reflect compensation erosion due to inflation.
  • Safety for on-camera performers and vocal stress protections for voice artists.

We aren’t facing a strike just yet, as there are a few more days of negotiations left. However, with the approval, there is authorization to call a strike at any time. The growing encroachment of AI on the entertainment industry cannot be ignored, and the outcome of these discussions will determine whether this technology’s impact is positive or destructive.

Link: https://www.destructoid.com/video-ga...-by-sag-aftra/

Emperor Smeat 09-28-2023 05:44 PM

Today's News:
* Bloomberg’s Jason Schreier reported and later confirmed by Sony that Sony Interactive Entertainment President and CEO Jim Ryan will be stepping down from the company and retiring in March of 2024. It was stated that Sony Group President, COO, and CFO Hiroki Totoki will be taking over as the new SIE President and CEO next year. Prior to the announcement, Ryan has been with Sony since 1994 and has been the head of SIE since 2019.
Link: https://twitter.com/jasonschreier/st...49244996505858 , https://sonyinteractive.com/en/press...tertainment-2/

* Epic Games reportedly recently laid off around 830 employees, roughly 16% of their total workforce, according to Bloomberg's Jason Schreier. Epic later confirmed that the report was true and stated that the official reason was due to slimmer margins from its shared revenue. The company also announced that they will be divesting from Bandcamp and SuperAwesome with around 250 of the 830 total layoffs being from those two companies. In an internal email sent by Epic CEO Tim Sweeney to Epic's employees, Sweeney blamed them spending way more money than they were bringing in and implied declining revenues from Fortnite as the causes for the layoffs decision.
Link: https://www.bloomberg.com/news/artic...or-16-of-staff , https://www.epicgames.com/site/en-US...ayoffs-at-epic , https://www.destructoid.com/epic-gam...loyee-layoffs/

* Speaking of Fortnite, Epic also recently announced that the game's V-Bucks system will be getting a price hike starting this October. Game Mess & GiantBomb's Jeff Grubb stated in today's Game Mess Morning show that this new price hike is directly related to the recent layoffs at Epic and their Fortinite money train no longer being on a constant upward swing bringing in the big bucks it used to do and starting to plateau instead.
Link: https://www.videogameschronicle.com/...-bucks-prices/ , https://www.giantbomb.com/shows/game...-23/2970-22554

* SEGA Sammy recently announced that they have cancelled development for several projects including Hyenas from Creative Assembly, developer of Alien Isolation.
Link: https://www.destructoid.com/hyenas-t...een-cancelled/

road doggy dogg 09-28-2023 08:51 PM

lol, massive layoffs and a price hike on top of it. GFY Epic

Emperor Smeat 09-28-2023 11:06 PM

Turns out Mediatonic, Fall Guys developer, got hit the hardest by Epic recently layoffs to the point of being decimated according to reports.

Initial reports were the gutting be a total one with the entire staff being laid off and the studio currently exists in name only but Bloomberg's Jason Schreier reported that his sources stated that it was a very serious one but the studio still has some employees remaining and will not be shutting down.

drave 09-29-2023 10:21 AM

Quote:

Originally Posted by road doggy dogg (Post 5631563)
lol, massive layoffs and a price hike on top of it. GFY Epic




Right. WTF is this horse shit mentality? Let's fuck up some people's livelihoods and then pass that on to our customers.:fu::fu::fu:

Fignuts 09-29-2023 09:12 PM

Jesus, that's ugly

Emperor Smeat 10-03-2023 06:36 PM

Today's News
* Epic Games was recently involved in a new scandal regarding allegations of failing to pay royalties to the creator of the Hatoful Boyfriend following Epic purchasing the developer of it Mediatonic in 2021. The game's creator Hato Moa recently went on Twitter and revealed that he has not received any royalty check despite Epic continuing to earn sales off the game. Following Moa going public with his allegations, Epic responded to him on Twitter and stated that they would look into resolving he issue.
Link: https://twitter.com/moa810/status/1707541071205724413 , https://twitter.com/EpicPublishing/s...05501277253790 , https://www.destructoid.com/epic-is-...riend-creator/

* According to Kotaku, Naughty Dog was recently hit with a wave layoffs with around 25 employees currently believed to have been let go from the company. It was also reportedly that the developer is also currently dealing with serious issues related to the development of the multiplayer spin-off game for their The Last of Us series and it is currently on an "on ice" status following Sony diverting money away from the project.
Link: https://kotaku.com/naughty-dog-ps5-p...ffs-1850893794

* To continue the trend of today's bad news theme, Team 17 is currently rumored to be getting hit with a "significant" amount of layoffs following the recent departure of the company's CEO, according to Eurogamer.
Quote:

Originally Posted by Destructoid
Team17, the publisher of works such as Blasphemous 2, Gord, and Moving Out 2 has entered “a period of consultation,” meaning the company will seek to identify potential redundancies in the organization.

Eurogamer first reported that “significant job losses” at Team17 are expected, with the majority impacting the internal QA, and that company CEO Michael Pattison is leaving. Team17 confirmed that it’s “amicably parted ways” with Pattison in a statement via VG247 ...

Employees were reportedly made aware of potential layoffs in a letter following an emergency town hall. In the letter, the company reportedly praised employees for the company’s significant growth in the first half of 2023 ...

This past March, Team17 experienced layoffs impacting its art and design teams, via Eurogamer. If this current consultation period results in layoffs, this will be the second round this calendar year. In the report by VG247, an unnamed source claims Team17’s marketing department looks to be shrinking by a range of “20-30%,” in addition to the loss of around 50 QA department roles reported by Eurogamer.

Filling the vacant CEO role will reportedly be Ann Hurley, the commercial operations director for Team17. Pattison joined Team17 in 2021 after serving for over eight years at PlayStation.

Link: https://www.eurogamer.net/significan...team17-sources , https://www.destructoid.com/team-17-...lisher-studio/

Emperor Smeat 10-04-2023 06:55 PM

Today's News:
* According to French media outlet Libération, five former Ubisoft executives were recently arrested in France following a criminal investigation into allegations of them committing sexual assault and harassment during their time in the company. Among those arrested were former Ubisoft CCO Serge Hascoët, and former Editorial VP Tommy François.
Quote:

Originally Posted by Destructoid
Five former Ubisoft executives have been arrested following an investigation into sexual assault and harassment at the company. As French publication Libération reports, three of the arrests were made yesterday, and two were made today.

It is not known yet whether the arrested individuals have been charged, and if so for what. However, it is reported that the arrests come following an investigation of complaints by the Solidaires Informatique union and two victims. According to one of the plaintiff’s lawyers, Maude Beckers, the case encompasses more than individual behavior and also concerns “systemic sexual violence.”

Thus far, only two arrested individuals have been named. The first is former Ubisoft chief creative officer Serge Hascoët, and the other is former editorial vice president Tommy François. Both individuals left Ubisoft in 2020.

Over the years, reports emerged painting a pattern of sexual harassment at Ubisoft. When these allegations began making headlines, Ubisoft claimed it would launch an investigation and take the appropriate disciplinary actions. Since then, many higher-ups have stepped down or been terminated from the company, including those former execs and others. The allegations were enough to also trigger a legal investigation.

In a statement to GamesIndustry.biz, Ubisoft said: “”Ubisoft has no knowledge of what has been shared and therefore can’t comment.”

Link: https://www.liberation.fr/culture/je...EPBZEM3W5WHRU/ , https://www.destructoid.com/former-u...investigation/

* According to reports, Twitch was recently hit with a new wave of layoffs on Tuesday. It was reported that this new wave was significantly smaller than the prior wave of layoffs that were 400 in total for Twitch out of 9,000 from Amazon.
Link: https://twitter.com/zachbussey/statu...15502881484865 , https://www.gamesindustry.biz/twitch...und-of-layoffs , https://www.destructoid.com/twitch-r...-more-layoffs/

* Nintendo announced earlier today that they will be shutting down all online server support for the 3DS and Wii U in April of 2024.
Link: https://twitter.com/NintendoAmerica/...18623566020975

Fignuts 10-04-2023 09:44 PM

I really despise the phrasing "(insert company) was hit by a wave of layoffs" . Makes the company itself sound like the poor victim instead of the ones doing the laying off, while making record profits.

No shade towards you, smeat. I know you're just posting this stuff as its reported.

Emperor Smeat 10-04-2023 10:24 PM

Yeah it is an odd way of phrasing things depending on the situation.

Like with WWE in wrestling or Epic Games in gaming, both of their recent wave of layoffs were a lot more on the scummy side since those were not financially-related in the sense of neither company hurting for money.

Then you have something like Team17's recent layoffs where that phrase would fit better since it was an internal decision and not from some parent company and their financial situation and future being a lot bleaker.

Then you have something more of the middle with Embracer Group where it is a case of them being both scummy and being in a serious financial pickle with both being of their own making.

Emperor Smeat 10-06-2023 08:03 PM

Today's News:
* Telltale Games, the new one and not the original one, recently joined the growing pile of game companies and studios to undergo sizable layoffs. In a statement to Destructoid, a Telltale Games rep stated that the official reason was due to "current market conditions" affecting the company but declined to state how many people were laid off. It was also stated that despite the layoffs, all of their projects are still currently in production.
Link: https://www.destructoid.com/telltale...ong-us-2-news/

* Sony recently announced that around 6,000 current and former employees had their personal data stolen and expose to hackers from a hacking attack on the company on May 28th. It was stated that company officials only discovered what had happened on June 2nd and the current belief is no customer or business partners related data was access during this attack. It is currently not known if this attack was related to the hacking attack that was being claimed by a group called Ransomed.vc last month. This past May's attack was stated by Sony to have been triggered by a vulnerability in the MOVEit Transfer platform that also affected a lot of other companies and US government agencies.
Link: https://www.destructoid.com/sony-con...cyber-attacks/

* The Verge reported that one source spoken to stated that Microsoft's purchase of Activision Blizzard could be finalized and closed as early as the end of next week depending on any new actions from the U.K.’s Competition and Markets Authority.
Link: https://www.destructoid.com/microsof...eal-next-week/

Emperor Smeat 10-11-2023 08:44 PM

Today's News:
* Unity recently announced that their CEO John Riccitiello has recently left the company. While the official reason was not given, it is currently assumed to be due to Riccitiello being the main person responsible for the controversial changes to Unity's engine "Runtime Fee" payment system that led to serious backlash against the company and serious drop of support by developers and studios.
Link: https://www.businesswire.com/news/ho...hip-Transition , https://www.destructoid.com/unity-ce...s-the-company/

* For those interested in a skinny PS5, Sony recently announced that a new and slimmer model of the PS5 will be released this holiday season at a price tag of $499.99 for the standard disc model and $449.99 for the digital only discless model.
Link: https://www.youtube.com/watch?v=1BU4VXofbQk

* According to a report from Bloomberg, Disney advisors are currently pushing Disney CEO Bob Iger to move Disney into a new direction in the gaming industry from being just a game license distributor into becoming a new major gaming publisher. One of the plans reportedly involves Disney buying up studios and companies with EA being targeted as a potential future acquisition. It was reported that Iger is currently against the idea but this is believed to be something he might eventually relent based on how a similar situation took place when it came to sports gambling through ESPN.
Link: https://www.bloomberg.com/news/featu...wall#xj4y7vzkg , https://www.destructoid.com/disney-c...-gaming-giant/

M-A-G 10-11-2023 09:23 PM

Nerd/fan boy rant incoming: learned more about the project that is Silent Hill: Ascension, which is due to get started on Halloween and my thoughts are mixed. An interactive show sounds promising and it's a cool idea, but I'd be more on board if this were a different IP or at least run by people who know what they're doing, which has been my feelings about virtually every new Silent Hill project for the last 15 years. The trailers give me no confidence and it'd probably be for the best that Konami just stops with all of this or at least sell the IP off.

ClockShot 10-12-2023 07:04 AM

Quote:

Originally Posted by Emperor Smeat (Post 5633635)
Today's News:


* According to a report from Bloomberg, Disney advisors are currently pushing Disney CEO Bob Iger to move Disney into a new direction in the gaming industry from being just a game license distributor into becoming a new major gaming publisher. One of the plans reportedly involves Disney buying up studios and companies with EA being targeted as a potential future acquisition. It was reported that Iger is currently against the idea but this is believed to be something he might eventually relent based on how a similar situation took place when it came to sports gambling through ESPN.
Link: https://www.bloomberg.com/news/featu...wall#xj4y7vzkg , https://www.destructoid.com/disney-c...-gaming-giant/

This make a bit of sense. Because growing up for every Disney movie that got made, a video game followed. I know for a fact that I have the Beauty & the Beast, Aladdin, and Lion King games for Genesis. I think I had Tarzan for PS1.

But they're already doing fine with Star Wars and Marvel games (Spider-Man aside).

Fignuts 10-12-2023 09:48 AM

What kind of satanic ritual will be necessary to merge EA and Disney?

I'm guessing at least several human sacrifices.

M-A-G 10-12-2023 10:30 PM

How long before Disney basically rules the world and starts sponsoring fighting tournaments a la Ultratech in Killer Instinct?

Emperor Smeat 10-12-2023 10:51 PM

The day after their copyright on Steamboat Willie expires as revenge for the House of Mouse over Mickey Mouse entering the filthy realm of public domain with the other unwashed masses of past copyright works.

ClockShot 10-13-2023 12:24 PM

It's done. Microsoft closes the deal with Activision.

drave 10-13-2023 02:18 PM

And with that, Bobby Kotick is exiting the company at the start of 2024.


promising start.

Emperor Smeat 10-13-2023 06:46 PM

Today's News:
* Voice actor Kevin Afghani revealed on Twitter that he is the official new voice actor for Mario and Luigi for the upcoming Super Mario Bros Wonder game. Nintendo confirmed the announcement in a statement to The Verge.
Link: https://twitter.com/KevinAfghani/sta...00880218181648 , https://www.theverge.com/2023/10/13/...-kevin-afghani

* As noted before, Worms series developer Team 17 has been expected to lay off a sizeable portion of their staff following the recent departure of their CEO due to serious financial related issues. In an update, Eurogamer reported that their sources stated that Team 17 is currently set to lay off around a third of their workforce and development for several upcoming games is currently believed to be in jeopardy.
Link: https://www.eurogamer.net/full-exten...ompany-sources

Emperor Smeat 10-19-2023 06:24 PM

According to Game World Observer, Cryptic Studios and Zen Studios were the latest studios under Embracer's umbrella to get the mass layoffs treatment from Embracer over Embracer's current serious financial-related issues.

Quote:

Originally Posted by Destructoid
Spotted by Twitter user Timur222 and reported by Game World Observer it appears that the latest to be affected by layoffs within Embracer Group and the video game industry in general are Cryptic Studios and Zen Studios.

The news has come as a result of multiple employees within the studios updating their Linkedin profiles to seek new employment opportunities. Because of this, it’s unknown just how many are affected by these layoffs, which appear to have happened last week, and Embracer has not released a statement to clarify.

Cryptic Studios rose to prominence with the development of City of Heroes (my favorite MMO) and continues to maintain Champions Online, Star Trek Online, and Neverwinter. Meanwhile, Zen Studios is the developer behind the Zen Pinball and Pinball FX series.

The layoffs are part of a continued cost-cutting campaign by Embracer Group. The company had previously launched an aggressive acquisition campaign and bought out a number of developers, large and small. This seems to be related to a $2 Billion dollar investment that reportedly fell through earlier in the year.

Link: https://gameworldobserver.com/2023/1...-restructuring , https://www.destructoid.com/cryptic-...roups-layoffs/

Sepholio 10-19-2023 09:44 PM

Damn Embracer and their dumb business decisions :/

drave 10-20-2023 09:05 AM

City of Heroes was really fun.

drave 10-25-2023 01:56 PM

<blockquote class="imgur-embed-pub" lang="en" data-id="a/DVgk4Rr" data-context="false" ><a href="//imgur.com/a/DVgk4Rr"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

drave 10-25-2023 02:09 PM

Also

<blockquote class="imgur-embed-pub" lang="en" data-id="a/fHg6RuI" data-context="false" ><a href="//imgur.com/a/fHg6RuI"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

Emperor Smeat 10-30-2023 07:13 PM

According to Bloomberg's Jason Schreier, Bungie laid off an unknown number of employees today.

Schreier reported that Bungie CEO Pete Parsons had sent a company-wide internal email earlier in the day stating that the company would be holding a big meeting but did not state what it was for at the time. During the meeting, it was revealed that this was for the announcement of layoffs being done at the company.

Schreier also reported that those spoken to within Bungie stated that Bungie has delayed their upcoming The Final Shape expansion pack from February 2024 to a new date of June 2024 and also delayed their upcoming new Marathon game until 2025.

Quote:

Originally Posted by Destructoid
In what’s already been a crazy 2023, it appears another big studio has undergone layoffs. An email sent to Bungie employees from Bungie CEO Pete Parsons indicated staff would be “hearing some news today” and that a team meeting scheduled for later would “discuss today’s events”. Jason Schreier at Bloomberg saw and reported the circulating email.

As of now the exact number of employees affected by the layoffs is unknown, but Twitter is already full of Bungie employees sharing the news that they have been laid off.

“I’ve been laid off from Bungie. A surreal thing to write as I sit here pondering what went wrong. I’m still processing it all and while my first instinct is anger I know I’d regret what I’d say. Thank you to everyone at Bungie who helped make my last 5+ years the best ever.”
– Griffin Bennett, Social Media Lead at Bungie

According to Bloomberg, employees also indicated delays across the board at Bungie. Upcoming Destiny 2 expansion The Final Shape has been pushed from February 2024 to June 2024. Also, Bungie’s next game, a sci-fi extraction shooter titled Marathon has been delayed to 2025.

Bungie joins a huge list of studios that have cut employees this year, which has led to one of the more tumultuous waves of layoffs the industry has seen in a while. The growing list includes Epic Games, Striking Distance Studios, CD Projekt Red, multiple studios owned by Embracer Group including Beamdog and Crystal Dynamics, Ubisoft, BioWare, Relic, Riot, Firaxis, Microsoft, Twitch, Naughty Dog, and Team17. This year has also seen the shutdown of several studios including Dang!, PixelOpus, Vanpool, and Volition Games.

Link: https://www.bloomberg.com/news/artic...wall#xj4y7vzkg , https://www.destructoid.com/bungie-l...-and-marathon/

Emperor Smeat 10-31-2023 06:45 PM

Today's News:
* According to a rumor going around the net, the next WWE video game is currently planned to feature a tribute to the late Bray Wyatt and his WWE career. The same rumor stated that this might not be for WWE 2K24 and instead be for a different WWE game in production by 2K Games.
Link: https://cultaholic.com/posts/report-...wyatt-s-career

* In an update to the recent news of Bungie laying off a portion of their staff yesterday, Bloomberg's Jason Schreier reported that around 8% of Bungie's staff was laid off and the reason was due to financial-related reasons over Bungie missing their target expectations for projected revenues from Destiny 2 by around 45% for this year. This reportedly was around 100 people who got laid off out of a total staff of around 1,200. Schreier also reported that there were no advance warnings by the company of layoffs being imminent until yesterday's layoffs happened.
Link: https://www.bloomberg.com/news/artic...Zskdkj539g7ooo

* Forbes' Paul Tassi reported that the recent layoffs at Bungie were not a decision that came from Sony management but there have been some rumblings of Sony is currently planning to do some company-wide cost-cutting measures that could lead to layoffs at other Sony-owned studios and departments within the near future.
Link: https://twitter.com/PaulTassi/status...96652996317488

* Nintendo's successor console to the Switch is currently rumored to potentially feature 3DS-style dual screen capabilities based on a patent filed by the company last year. This patent also reveals that the two screens can also be disconnected from each other and act as two separate devices.
Link: https://hypebeast.com/2023/10/ninten...umors-3ds-info

road doggy dogg 11-01-2023 08:55 AM

It's kind of depressing that most of these daily updates lately are about "company making billions of dollars hand over fist has laid off ____ hundred employees"

the world sux

drave 11-01-2023 10:41 AM

IMO - they screwed themselves with the music director. Halo's and Destiny's music is very good, easily identifiable and recognized. This will be a major blow, IMO.

Emperor Smeat 11-01-2023 11:51 AM

Quote:

Originally Posted by road doggy dogg (Post 5635836)
It's kind of depressing that most of these daily updates lately are about "company making billions of dollars hand over fist has laid off ____ hundred employees"

the world sux

Its pretty much the gaming industry trying to get back to pre-COVID pandemic levels in terms of cutting back on the over-hiring and the massive sums of money they were spending like crazy. Same thing is happening in the tech industry as well over the same issues.

That only happened due to a combo of the big sums of money the government gave to prevent massive layoffs during the pandemic and consumers spending more on gaming and less elsewhere for their entertainment.

Even the retro gaming industry got hit hard once things started to go back to normal with people cutting back on the massive spending for old games and consoles and flooding the market with them getting rid of that stuff.

drave 11-01-2023 12:20 PM

I don't buy that for a single solitary moment.

I understand that they fell 45% short, but how is that on the workers in any capacity? It isn't. It's more corpo puppetry man.

I was let go from a tech job and was cited a similar BS line. Yet the company was VERY profitable, full stop.

The people doing the projections are to blame. In regards to the Bungie specific scenario, they overshot with their expectations on Lightfall. It is barely an "expansion" in it's own right. On top of that, you had to pay a 2nd time just to get access to the new dungeon.

Pay to get access to new stuff, then pay again for more access. They have put themselves in microtransaction hell and the consumers are no longer buying. That's why their product took a big shit.

Next up:

Delaying all projects due to "recent cutbacks" and needing "more time" to work with more intimate headcount. This will be defined as "right-sizing".

Fuck them all for upending the lives of (mostly) every day people. The fucking people at the top should be held accountable for shitty business decisions.

Emperor Smeat 11-01-2023 12:56 PM

Yeah its a very greed-based reaction over Bungie's big money train with Destiny not printing money like crazy like before and Bungie didn't have a real Plan B for when this moment would happen for their projections that didn't involve just laying off a ton of people.

Same happened with Epic Games who pretty much is being propped up by the huge sums of money from their Fortnite and Unreal Engine money trains. At least with the Fortnite money train, that pretty much has been subsidizing the huge money pit that the Epic Games Store has become and some of the big acquisition purchases Epic has done in recent years. Fortnite is still printing a ton of money for Epic but because its not at the insane level anymore, Epic decided to break the glass and start laying off people and get rid of some of those acquisitions.

Rest of the gaming industry is a mix of that and them just growing way too much and too fast during the pandemic and now those unsustainable revenues expectations are no longer possible.

drave 11-01-2023 01:09 PM

Personally, I hope we see video game and tech industry unions soon.

It'll be too late for me, but we get fucked over hard, daily. And it gets whitewashed with sentiments such as "Oh it's tech, there's a million tech jobs and they pay $$$$"

That's a big fucking lie.

Fignuts 11-02-2023 10:06 PM

Quote:

Originally Posted by drave (Post 5635865)
I don't buy that for a single solitary moment.

I understand that they fell 45% short, but how is that on the workers in any capacity? It isn't. It's more corpo puppetry man.

I was let go from a tech job and was cited a similar BS line. Yet the company was VERY profitable, full stop.

The people doing the projections are to blame. In regards to the Bungie specific scenario, they overshot with their expectations on Lightfall. It is barely an "expansion" in it's own right. On top of that, you had to pay a 2nd time just to get access to the new dungeon.

Pay to get access to new stuff, then pay again for more access. They have put themselves in microtransaction hell and the consumers are no longer buying. That's why their product took a big shit.

Next up:

Delaying all projects due to "recent cutbacks" and needing "more time" to work with more intimate headcount. This will be defined as "right-sizing".

Fuck them all for upending the lives of (mostly) every day people. The fucking people at the top should be held accountable for shitty business decisions.


Lightfall was the first expansion I didn't get and I havn't touched it since. From everything I've seen since, it's just gotten worse.

drave 11-03-2023 08:22 AM

Same.

Bought it for THE BOY because he really enjoys it and has gotten into raids. He was able to complete the newest raid on competition mode and is eligible for the raid ring they make.

We are going to get it for him, as he is a "collector" of things like that. He doesn't know.

road doggy dogg 11-03-2023 08:34 AM

Blizzcon starts today. I'm not sure why I keep rewarding ABK with my interest but meh, maybe Metzen being back in the WoW fold will spark something cool for next expansion.

road doggy dogg 11-03-2023 08:34 AM

Quote:

Originally Posted by Emperor Smeat (Post 5635859)
Its pretty much the gaming industry trying to get back to pre-COVID pandemic levels in terms of cutting back on the over-hiring and the massive sums of money they were spending like crazy. Same thing is happening in the tech industry as well over the same issues.

That only happened due to a combo of the big sums of money the government gave to prevent massive layoffs during the pandemic and consumers spending more on gaming and less elsewhere for their entertainment.

Even the retro gaming industry got hit hard once things started to go back to normal with people cutting back on the massive spending for old games and consoles and flooding the market with them getting rid of that stuff.

Yeah I kind of get that, it's something of a "correction" to get back to how things were. But man. You'd think that these multi-billion dollar companies would be able to figure out ways to make things work and not ruin hundreds of lives.

Emperor Smeat 11-07-2023 05:19 PM

Nintendo announced that a live action Legend of Zelda film is currently in production with Sony Pictures and Arad Productions Inc. and Shigeru Miyamoto and Avi Arad as its co-producers.

Quote:

Originally Posted by VGC
Nintendo has announced that it will develop a live-action film of The Legend of Zelda.

The film will be produced by Shigeru Miyamoto, representative director and fellow of Nintendo and veteran Hollywood producer Avi Arad, the former chief creative officer of Marvel Entertainment.

The film will be produced by Nintendo and Arad Productions Inc., and directed by Wes Ball, the director behind the Maze Runner trilogy and next year’s Kingdom of the Planet of the Apes.

The film will be co-financed by Nintendo and Sony Pictures Entertainment Inc., with more than 50% financed by Nintendo.

“By producing visual contents of Nintendo IP by itself, Nintendo is creating new opportunities to have people from around the world to access the world of entertainment which Nintendo has built, through different means apart from its dedicated game consoles,” the company said.

“By getting deeply involved in the movie production with the aim to put smiles on everyone’s faces through entertainment, Nintendo will continue its efforts to produce unique entertainment and deliver it to as many people as possible.”

Shigeru Miyamoto said in a statement: “I have been working on the live-action film of The Legend of Zelda for many years now with Avi Arad-san, who has produced many mega hit films.

“I have asked Avi-san to produce this film with me, and we have now officially started the development of the film with Nintendo itself heavily involved in the production. It will take time until its completion, but I hope you look forward to seeing it.”

Nintendo’s first modern Hollywood production, The Super Mario Bros. Movie, was a co-production between Illumination (Minions, Despicable Me) and Nintendo. So far it has generated over $1.3 billion at the global box office since its early April release.

Link: https://www.videogameschronicle.com/...n-zelda-movie/

Emperor Smeat 11-07-2023 05:26 PM

In more somber news, Ubisoft recently joined the growing big pile of gaming-based companies that have laid off a sizeable portion of their workforce over the past year.

Around 124 employees reportedly were laid off today and affecting a variety of departments and studios, according to Kotaku.

Official reason given was current restructuring plans by the company.

Quote:

Originally Posted by Destructoid
Today, Ubisoft will lay off 124 employees as part of a cost cutting strategy. These departures are happening across several of its departments, including many at its Canadian offices.

The layoffs are hitting a variety of departments at Ubisoft, including some administrative teams, Ubisoft IT, and Hybride, the company’s SFX studio. In a statement to Kotaku, the company explained the reasoning behind the move.

“Ubisoft is proceeding with a collective dismissal in its Montreal establishment within the framework of a reorganization of its production support services across Canada, by consolidating these functions Canada wide, Ubisoft will be able to optimize its resources to be more sustainable in the long term.”

The company also said it is “providing comprehensive support for our colleagues who will be leaving Ubisoft during this transition” and emphasized that the current restructuring won’t have an effect on its production teams.

Ubisoft as a whole has been facing challenges lately. Lengthy delays for games like Beyond Good and Evil 2 and xDefiant have undoubtedly affected the company. Just this May, Ubisoft let go dozens of employees at its North Carolina and Newcastle locations. Employees at the time said they were given no notice that they would be losing their jobs.

Sadly this is part of an ongoing trend in the gaming industry this year. In September Epic Games cut 16% of its workforce. Just last month Naughty Dog and Telltale Games were hit by a wave of layoffs. More than a dozen different companies have faced layoffs in the back half of 2023 alone.

Link: https://www.destructoid.com/ubisoft-...-full-of-them/ , https://kotaku.com/assassin-s-creed-...ffs-1850998477

Destor 11-07-2023 05:50 PM

Ubisoft is trying to be bought and not finding a buyer. Had Embracer not had the saudi deal fall through it might have been them but i dont see anyone being interested. As the industry goes into the consolidation phase as it shrinks over the next decade i fully expect Ubisoft to be the first major studio to implode.

Fignuts 11-07-2023 07:50 PM

Today I learned that the one who did the motion capture for king in the very first tekken, was none other than minoru suzuki.

Thats badass.

Emperor Smeat 11-07-2023 11:56 PM

According to Bloomberg's Jason Schreier, Rockstar is currently expected to officially announced GTA VI as early as this week.

It was reported that the first official trailer for the game is expected to be released next month to coincide with Rockstar's 25th anniversary.

Quote:

Originally Posted by Bloomberg
Rockstar Games, a division of Take-Two Interactive Software Inc., plans to announce the next highly anticipated Grand Theft Auto game as early as this week, according to people familiar with its plans.

The company plans to then publish a trailer for Grand Theft Auto VI next month to celebrate Rockstar’s 25th anniversary, said the people, who asked to not be identified because they weren’t authorized to speak publicly. A spokesperson for Rockstar didn’t immediately respond to a request for comment sent after business hours ...

Last year, hackers released hours of early footage from Grand Theft Auto VI. Rockstar blamed a “network intrusion” and said it “will properly introduce you to this next game when it is ready.” Two UK teens were convicted of the hack in a London criminal trial earlier this year.

The game is set in a fictional version of Miami and features two protagonists, a man and a woman, Bloomberg News has reported.

Take-Two is scheduled to report earnings on Wednesday.

Link: https://www.bloomberg.com/news/artic...dsFo5JjTaKz2PA

ClockShot 11-08-2023 07:02 AM

N7 Day yesterday. You know what that means.

<iframe width="560" height="315" src="https://www.youtube.com/embed/XefLOWmcFpY?si=b7k3Z1jKu2xyfBa7" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

Emperor Smeat 11-08-2023 08:14 PM

Quote:

Originally Posted by Emperor Smeat (Post 5636631)
According to Bloomberg's Jason Schreier, Rockstar is currently expected to officially announced GTA VI as early as this week.

It was reported that the first official trailer for the game is expected to be released next month to coincide with Rockstar's 25th anniversary.


Link: https://www.bloomberg.com/news/artic...dsFo5JjTaKz2PA

Turns out the expected reveal announcement was just an announcement of the real reveal announcement for GTA VI is coming this December.

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">We are very excited to let you know that in early December, we will release the first trailer for the next Grand Theft Auto. We look forward to many more years of sharing these experiences with all of you.<br><br>Thank you,<br>Sam Houser</p>&mdash; Rockstar Games (@RockstarGames) <a href="https://twitter.com/RockstarGames/status/1722237703553798312?ref_src=twsrc%5Etfw">November 8, 2023</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>

Emperor Smeat 11-10-2023 07:20 PM

Today's extra meaty news:
* In a recent letter to shareholders, Unity's new CEO James Whitehurst warned that the company is likely to do a round of layoffs as part of their current plans to become a "leaner, more agile, and faster growing company." This warning was due to the results from their fiscal third quarter being "mixed" in terms of what the company had been expecting. The letter also admitted that the company's new runtime fee decision had caused a lot of problems for the company but they consider that to be an issue in the past.
Link: https://www.destructoid.com/unity-wa...-fee-decision/ , https://s26.q4cdn.com/977690160/file...tter_FINAL.pdf

* In regards to Unity's disaster of their announcement of changes to their fees system that they later partially backed down from, a recent report from Mobilegamer.biz reported that several insiders within Unity stated that this whole plan was "rushed out" by upper management despite the objections by many within the company over the damage and problems it could end up causing to the company.
Link: https://mobilegamer.biz/fuck-you-wer...me-fee-fiasco/ , https://www.eurogamer.net/unitys-con...ut-says-report

* In a recent earnings call, Sony COO, CFO, & President Hiroki Totoki announced that they company is scaling back their plans to release 12 live service games by 2025 fiscal year. Instead they currently are planning to only release 6 live service games during that time period and the official reason related to both their purchase of Bungie last year and them realizing releasing that many games in a short period likely meant a big sacrifice in quality and less long term big earnings potential for those games.
Link: https://www.destructoid.com/sony-del...service-games/

* Based on a recent investor's call, Take Two announced that GTA 5 has sold around 190 million copies since its release in 2013 with around 20 million copies sold within the past year. The game is currently the second highest ever selling game but for some perspective, the all-time highest selling game is Minecraft at around 300 million copies sold.
Link: https://ir.take2games.com/static-fil...9-80770b07279f , https://www.destructoid.com/gta-5-is...on-units-sold/

* According to a report from VGC, Embrace Group is currently planning to shut down Free Radicals studio, Timesplitters series developer, as part of the on-going serious financial related issues affecting the company.
Link: https://www.videogameschronicle.com/...faces-closure/

* For those interested, Valve recently announced that they will be releasing a new OLED model of their Steam Deck that features improved specs and battery life on November 16th.
Quote:

Originally Posted by Destructoid
Valve has just announced the Steam Deck OLED, due to release in very short order on November 16. Effectively an upgrade to the baseline Steam Deck model, the OLED variant will even have a substantially upgraded battery, making the device that much more appealing.

What’s particularly interesting here is that as the OLED model of the Steam Deck rolls in, Valve is phasing out the 64 GB and the 512 GB variants of the original device. As of right now, these version of the Deck are only going to stay in stock while supplies last (with an appropriate price drop), and new buyers will be able to purchase the following versions of the device in the future:

256 GB LCD version of the Steam Deck at $399
512 GB OLED version of the Steam Deck at $549
1 TB OLED version of the Steam Deck at $649

... Aside from the obvious boon of a 7.4″ OLED display with HDR support which is “designed from the ground up for gaming,” according to Valve’s press release, the device also features the following upgrades compared to the previously available model:

6nm APU for improved gaming efficiency
Wi-Fi 6E for better download speeds
50Whr battery delivering up to 12 hours worth of gameplay

The top-spec 1 TB version of the Deck comes with its own set of exclusive boons, including the premium anti-glare etched display that was previously reserved for the 512 GB version, a special carrying case with removable liner, an exclusive startup movie, and an exclusive virtual keyboard theme. All in all, quite the bundle of goodies.

Link: https://store.steampowered.com/sale/...eck_2023?tab=1 , https://www.youtube.com/watch?v=_vTsZMvjJ-A , https://www.destructoid.com/valve-an...eam-deck-oled/

drave 11-13-2023 09:00 AM

"Leaner, more agile" is a load of horse shit for:

Team collapses after adopting the Agile mindset and working all of IT like it's a god damn pipeline for dev ops.

It doesn't work well. This will show through their product quality down the line.

Emperor Smeat 11-21-2023 02:18 PM

Based on a recent fiscal report released by Embracer Group, around 900 employees in total have been laid off by the company over their various studios and departments. This was stated to be around 5% of their total workforce.

Embracer also revealed that game sales for the past fiscal quarter was actually up 13% compared to the same quarter last year so its not all doom & gloom going on in the company.

Quote:

Originally Posted by Destructoid
2023 has been an utterly miserable time to be working in the video game industry. Announcements of layoffs from some of the biggest names around have been dominating news sections lately. While we already knew Embracer Group was one of them, we now know the figures.

In the most recent sales report from the Crystal Dynamics and Gearbox Software owner, the company has said it experienced a 13% increase in net sales between July and September of this year (Q2 of their 2023-2024 fiscal year).

It then goes on to acknowledge that “around 900” people were part of the “reduction in headcount.” This equates to 5% of the whole workforce. That’s quite an astonishing amount of people to let go. Embracer Group said it’s also “reduced the number of projects” being worked on and is focussing on “improving the projected return on investment within PC/Console.”

The report goes on to say that CEO Lars Wingeford would like to “put on record a special thanks to the people who have left Embracer in the quarter.” Unfortunately, it’s unlikely to bring much comfort to those who have lost their jobs.

Link: https://twitter.com/embracergroup/st...36498649583678 , https://www.destructoid.com/the-mono...t-one-quarter/

Emperor Smeat 11-22-2023 06:44 PM

Today's News:
* In a "Did You Know Gaming?" type story, former Rockstar Games technical director Obbe Vermeij revealed in a recent blog post that Rockstar's original plans for GTA Vice City was not for it to be an actual game but instead as just a mission pack for GTA 3. Vermeij stated that because Vice City was running on the same engine as GTA 3, it was an easy transition to make it into a full fledged game. Vermeji also revealed that Rockstar also had plans at one point to make a new zombie game that would have been built off of Vice City but was dropped a month into its development in favor of GTA San Andreas instead.
Link: https://insiderockstarnorth.blogspot...city-2002.html , https://insiderockstarnorth.blogspot...s-agent-z.html

* Star Wars: Knights of the Old Republic Remake reportedly is still currently in production despite recent rumors hinting otherwise according to Bloomberg’s Jason Schreier. Schreier reported that two people spoken to at Saber Interactive stated that the game is still being worked on at their studio. Schreier also reported that it is likely that the remake might never be released due to the current serious financial issues affecting Embracer Group.
Link: https://twitter.com/jasonschreier/st...40417047802269 , https://www.destructoid.com/knights-...ing-worked-on/

* For those interested in Warhammer 40,000: Space Marine 2, publisher Focus Entertainment recently announced that the game has been delayed from its originally scheduled late 2023 release date to now a new date of second half of 2024. Official reason given was them needing more time for polish and tweaking.
Link: https://cdn.focus-home.com/admin/inv...112023_vuk.pdf , https://www.destructoid.com/warhamme...-half-of-2024/

ClockShot 12-11-2023 02:43 PM

Studio Fntastic closes up shop. Just days after The Day Before dropped on Steam early access.

From what I'm reading here and there, it really was that bad.

ClockShot 12-12-2023 11:51 AM

It's all over.

<blockquote class="twitter-tweet"><p lang="zxx" dir="ltr"><a href="https://t.co/y6dtVkBvNI">pic.twitter.com/y6dtVkBvNI</a></p>&mdash; E3 (@E3) <a href="https://twitter.com/E3/status/1734583493592498437?ref_src=twsrc%5Etfw">December 12, 2023</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>

Emperor Smeat 12-12-2023 12:13 PM

Not surprised since the combo of the COVID pandemic and the massive personal data leak scandal pretty much were the final nails in E3's coffin.

drave 12-12-2023 12:31 PM

Eh. even before that it had gone to shit. Companies started launching their own versions. I think the first Nintendo Direct was in 2010 or somewhere around there.

COVID was just the final nail. That, and how they started gatekeeping the fuck out of things.

Emperor Smeat 12-12-2023 12:38 PM

Yeah, Nintendo launching their Nintendo Direct was the start of the road of E3 becoming irrelevant in the future since companies started to realize you didn't need to spend all that money and time preparing lavish press conferences when it was easier and likely cheaper to just to do it all in-house.

Forgot where I read it but it was something like if you wanted to do an E3 press conference, then you pretty much had to start to lock in plans and prep work in January or so just to have a live press conference ready in place by June.

ClockShot 12-15-2023 07:23 AM

Naughty Dog puts the kibosh on The Last of Us multiplayer. Determined it was going to be too big of a hassle.

Big Vic 01-19-2024 08:14 AM

I unironically love that song from Alan Wake 2.

ClockShot 01-30-2024 08:41 AM

Eidos-Montreal lays off about 100 people. And kills off the Deus Ex game that was 2 years in development.

Thanks, Embracer. :fu:

M-A-G 08-03-2024 08:49 AM

Game Informer shut down and closed as a publication.

Savio 08-03-2024 09:00 AM

And World of Goo 2 was released on the same day....

Interesting...

Emperor Smeat 08-03-2024 04:18 PM

Quote:

Originally Posted by M-A-G (Post 5644184)
Game Informer shut down and closed as a publication.

Apparently the farewell statement written by Game Informer wasn't written by anyone on the actual staff and is currently speculated to have been AI written.

drave 08-05-2024 08:25 AM

How appropriate.

M-A-G 09-25-2024 08:04 AM

It's about God damn time.

<iframe width="560" height="315" src="https://www.youtube.com/embed/7pRyL8y7vZ4?si=Eb57F1e6YiNLaat6" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

M-A-G 04-04-2025 10:47 AM

It's official. I am now credited by name in a video game thanks to being a backer. :cool:

Big Vic 04-08-2025 11:00 AM

Eyyyy nice!


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